Free and Open Source real time strategy game with a new take on micro-management

Difference between revisions of "Talk:Farming"

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:[[User:Ion bidon|Ion bidon]] 08:56, 19 December 2005 (PST)
:[[User:Ion bidon|Ion bidon]] 08:56, 19 December 2005 (PST)

I still prefere Checkerboard and just wanted to add
===Checkerboard farming===
This technique is for people who want to do farming/farm-extension quickly while risking to get a sub-optimal result like slightly slower harvesting and sea-side attacks.
Look how easy it's done:
[[Image:checkerboardfarming1.png| Mark where you want to harvest]]
[[Image:checkerboardfarming2.png| Clear the wood]]
[[Image:checkerboardfarming3.png| forget]]
[[Image:checkerboardfarming4.png| that's what you get later on]]

unfortunately the image upload doesn't work right now.-- [[User:Giszmo|Giszmo]] 15:36, 25 June 2006 (PDT)
:I have fixed the image upload; please report me any problem [[User:Ion bidon|Ion bidon]] 16:18, 26 June 2006 (PDT)

Latest revision as of 23:18, 26 June 2006

what is the advantage of the described technique compared to checkerboard? expandability? Thanks,

Giszmo 13:06, 18 December 2005 (PST)

I don't know but I have personnaly found that both are productive. I think that the checkerboard slows down the globules.
Ion bidon 08:56, 19 December 2005 (PST)

I still prefere Checkerboard and just wanted to add

===Checkerboard farming===
This technique is for people who want to do farming/farm-extension quickly while risking to get a sub-optimal result like slightly slower harvesting and sea-side attacks.
Look how easy it's done:
Mark where you want to harvest
Clear the wood
forget
that's what you get later on

unfortunately the image upload doesn't work right now.-- Giszmo 15:36, 25 June 2006 (PDT)

I have fixed the image upload; please report me any problem Ion bidon 16:18, 26 June 2006 (PDT)
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