Free and Open Source real time strategy game with a new take on micro-management

Difference between revisions of "BuildingSourceInts"

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*market0c = 49
*market0c = 49
*market0 = 50
*market0 = 50

[[Category:en]]
[[Category:Developer Resources]]
[[Category:Developer Resources]]

Latest revision as of 01:19, 2 October 2009

This page is a listing of all BuildingType INT variables used within the glob2 code. Please note these are different then the listed shortTypeNum variables that are also occasionally used however since shortTypeNum is listed within buildings.txt and the BuildingType INT variables can only be found by counting each specific flag or building individually it has been listed here.

  • swarm0c = 0
  • swarm0 = 1
  • inn0c = 2
  • inn0 = 3
  • inn1c = 4
  • inn1 = 5
  • inn2c = 6
  • inn2 = 7
  • hospital0c = 8
  • hospital0 = 9
  • hospital1c = 10
  • hospital1 = 11
  • hospital2c = 12
  • hospital2 = 13
  • racetrack0c = 14
  • racetrack0 = 15
  • racetrack1c = 16
  • racetrack1 = 17
  • racetrack2c = 18
  • racetrack2 = 19
  • swimmingpool0c = 20
  • swimmingpool0 = 21
  • swimmingpool1c = 22
  • swimmingpool1 = 23
  • swimmingpool2c = 24
  • swimmingpool2 = 25
  • barracks0c = 26
  • barracks0 = 27
  • barracks1c = 28
  • barracks1 = 29
  • barracks2c = 30
  • barracks2 = 31
  • school0c = 32
  • school0 = 33
  • school1c = 34
  • school1 = 35
  • school2c = 36
  • school2 = 37
  • defencetower0c = 38
  • defencetower0 = 39
  • defencetower1c = 40
  • defencetower1 = 41
  • defencetower2c = 42
  • defencetower2 = 43
  • explorationflag0 = 44
  • warflag0 = 45
  • clearingflag0 = 46
  • stonewall0c = 47
  • stonewall0 = 48
  • market0c = 49
  • market0 = 50
Misc