<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://globulation2.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ProgVal</id>
	<title>Globulation2 - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://globulation2.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ProgVal"/>
	<link rel="alternate" type="text/html" href="https://globulation2.org/wiki/Special:Contributions/ProgVal"/>
	<updated>2026-05-04T02:08:16Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.31.16</generator>
	<entry>
		<id>https://globulation2.org/index.php?title=Legal&amp;diff=10219</id>
		<title>Legal</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=Legal&amp;diff=10219"/>
		<updated>2022-01-25T21:07:43Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This website, the forums, and the YOG server are hosted by Val Lorentz at:&lt;br /&gt;
&lt;br /&gt;
  SCALEWAY SAS&lt;br /&gt;
  BP 438&lt;br /&gt;
  75366 PARIS CEDEX 08&lt;br /&gt;
  FRANCE&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=Legal&amp;diff=10218</id>
		<title>Legal</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=Legal&amp;diff=10218"/>
		<updated>2022-01-25T21:06:47Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: Created page with &amp;quot;This website is hosted by Val Lorentz at SCALEWAY SAS BP 438 75366 PARIS CEDEX 08 FRANCE&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This website is hosted by Val Lorentz at SCALEWAY SAS BP 438 75366 PARIS CEDEX 08 FRANCE&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=MediaWiki:Sidebar&amp;diff=10217</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=MediaWiki:Sidebar&amp;diff=10217"/>
		<updated>2022-01-25T21:06:24Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Players&lt;br /&gt;
** Download_and_Install|Download &amp;amp; Install&lt;br /&gt;
** Screenshots|Screenshots&lt;br /&gt;
** Videos|Videos&lt;br /&gt;
** User_Manual|User Manual&lt;br /&gt;
** Frequently_Asked_Questions|FAQ&lt;br /&gt;
** https://forums.globulation2.org/|Forum&lt;br /&gt;
** IRC|Chat&lt;br /&gt;
** Bug_Reports|Report A Bug&lt;br /&gt;
&lt;br /&gt;
* Developers&lt;br /&gt;
** Developer_Center|Developer Center&lt;br /&gt;
** Contributor_Center|Contributor Center&lt;br /&gt;
** Git|Source Access&lt;br /&gt;
** https://savannah.nongnu.org/mail/?group=glob2|Mailing Lists&lt;br /&gt;
** https://github.com/Globulation2/glob2/issues|View Bugs&lt;br /&gt;
** https://savannah.nongnu.org/bugs/?group=glob2|View Old Bugs&lt;br /&gt;
&lt;br /&gt;
* Misc&lt;br /&gt;
** Legal|Legal&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=MediaWiki:Sidebar&amp;diff=10216</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=MediaWiki:Sidebar&amp;diff=10216"/>
		<updated>2022-01-25T21:06:13Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Players&lt;br /&gt;
** Download_and_Install|Download &amp;amp; Install&lt;br /&gt;
** Screenshots|Screenshots&lt;br /&gt;
** Videos|Videos&lt;br /&gt;
** User_Manual|User Manual&lt;br /&gt;
** Frequently_Asked_Questions|FAQ&lt;br /&gt;
** https://forums.globulation2.org/|Forum&lt;br /&gt;
** IRC|Chat&lt;br /&gt;
** Bug_Reports|Report A Bug&lt;br /&gt;
&lt;br /&gt;
* Developers&lt;br /&gt;
** Developer_Center|Developer Center&lt;br /&gt;
** Contributor_Center|Contributor Center&lt;br /&gt;
** Git|Source Access&lt;br /&gt;
** https://savannah.nongnu.org/mail/?group=glob2|Mailing Lists&lt;br /&gt;
** https://github.com/Globulation2/glob2/issues|View Bugs&lt;br /&gt;
** https://savannah.nongnu.org/bugs/?group=glob2|View Old Bugs&lt;br /&gt;
&lt;br /&gt;
* Misc&lt;br /&gt;
** Legal&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=MediaWiki:Sidebar&amp;diff=10215</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=MediaWiki:Sidebar&amp;diff=10215"/>
		<updated>2021-12-17T20:09:03Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Players&lt;br /&gt;
** Download_and_Install|Download &amp;amp; Install&lt;br /&gt;
** Screenshots|Screenshots&lt;br /&gt;
** Videos|Videos&lt;br /&gt;
** User_Manual|User Manual&lt;br /&gt;
** Frequently_Asked_Questions|FAQ&lt;br /&gt;
** https://forums.globulation2.org/|Forum&lt;br /&gt;
** IRC|Chat&lt;br /&gt;
** Bug_Reports|Report A Bug&lt;br /&gt;
&lt;br /&gt;
* Developers&lt;br /&gt;
** Developer_Center|Developer Center&lt;br /&gt;
** Contributor_Center|Contributor Center&lt;br /&gt;
** Git|Source Access&lt;br /&gt;
** https://savannah.nongnu.org/mail/?group=glob2|Mailing Lists&lt;br /&gt;
** https://github.com/Globulation2/glob2/issues|View Bugs&lt;br /&gt;
** https://savannah.nongnu.org/bugs/?group=glob2|View Old Bugs&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=Template:UserManualLinks&amp;diff=10194</id>
		<title>Template:UserManualLinks</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=Template:UserManualLinks&amp;diff=10194"/>
		<updated>2021-02-15T14:55:11Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: Replace Mercurial with Git&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table align=&amp;quot;center&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th style=&amp;quot;text-align:right;&amp;quot;&amp;gt;Main User Resources:&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;padding-left: 10px;&amp;quot;&amp;gt;[[User Manual]] | [[Frequently Asked Questions]] | [[Map editor guide]] | [[YOG]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th style=&amp;quot;text-align:right;&amp;quot;&amp;gt;Game specific arguments:&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;padding-left: 10px;&amp;quot;&amp;gt;[[Resources]] | [[Buildings]] | [[Units]] | [[Combat]] | [[Flags and special areas]]  | [[Farming]] | [[Graphs]] | [[Statistics]] | [[Prestige]] | [[Fruit and conversion]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th style=&amp;quot;text-align:right;&amp;quot;&amp;gt;Building from Sources:&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;padding-left: 10px;&amp;quot;&amp;gt;[[Git]] | [[Compiling]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=Git&amp;diff=10193</id>
		<title>Git</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=Git&amp;diff=10193"/>
		<updated>2021-02-15T14:54:36Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: /* Getting a Copy of the Git Repository */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UserManualLinks}}&lt;br /&gt;
&lt;br /&gt;
{{message|Migration from Bitbucket|The Git repository replaces the old [[Mercurial|Mercurial repository]] that was hosted on Bitbucket before Bitbucket terminated it. This page is being written with instructions to use it.}}&lt;br /&gt;
&lt;br /&gt;
== Browsing the Project Repository ==&lt;br /&gt;
At https://github.com/Globulation2/glob2/ you can browse through the repository.&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
;git: To really access a git repository you need git. You can get it from your distribution if you are running Linux or from [https://git-scm.com/ the git homepage]. An in depth manual of git you can find [https://git-scm.com/book here].&lt;br /&gt;
&lt;br /&gt;
== Getting a Copy of the Git Repository ==&lt;br /&gt;
No matter if you want to contribute with write access or just want to get a read only copy of glob2, you should cd to a directory where you have write permissions and run hg clone:&lt;br /&gt;
 cd ~/my_git_repositories&lt;br /&gt;
 git clone https://github.com/Globulation2/glob2.git&lt;br /&gt;
 cd glob2&lt;br /&gt;
&lt;br /&gt;
[[Category:en]]&lt;br /&gt;
[[Category:User Manual]]&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=Git&amp;diff=10192</id>
		<title>Git</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=Git&amp;diff=10192"/>
		<updated>2021-02-15T14:54:20Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: Start filling the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UserManualLinks}}&lt;br /&gt;
&lt;br /&gt;
{{message|Migration from Bitbucket|The Git repository replaces the old [[Mercurial|Mercurial repository]] that was hosted on Bitbucket before Bitbucket terminated it. This page is being written with instructions to use it.}}&lt;br /&gt;
&lt;br /&gt;
== Browsing the Project Repository ==&lt;br /&gt;
At https://github.com/Globulation2/glob2/ you can browse through the repository.&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
;git: To really access a git repository you need git. You can get it from your distribution if you are running Linux or from [https://git-scm.com/ the git homepage]. An in depth manual of git you can find [https://git-scm.com/book here].&lt;br /&gt;
&lt;br /&gt;
== Getting a Copy of the Git Repository ==&lt;br /&gt;
No matter if you want to contribute with write access or just want to get a read only copy of glob2, you should cd to a directory where you have write permissions and run hg clone:&lt;br /&gt;
 cd ~/my_hg_repositories&lt;br /&gt;
 git clone https://github.com/Globulation2/glob2.git&lt;br /&gt;
 cd glob2&lt;br /&gt;
&lt;br /&gt;
[[Category:en]]&lt;br /&gt;
[[Category:User Manual]]&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=MediaWiki:Sidebar&amp;diff=10191</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=MediaWiki:Sidebar&amp;diff=10191"/>
		<updated>2021-02-15T14:50:01Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Players&lt;br /&gt;
** Download_and_Install|Download &amp;amp; Install&lt;br /&gt;
** Screenshots|Screenshots&lt;br /&gt;
** Videos|Videos&lt;br /&gt;
** User_Manual|User Manual&lt;br /&gt;
** Frequently_Asked_Questions|FAQ&lt;br /&gt;
** http://forums.globulation2.org/|Forum&lt;br /&gt;
** IRC|Chat&lt;br /&gt;
** http://glob2.uservoice.com/pages/4988-globulation-2|Request A Feature&lt;br /&gt;
** Bug_Reports|Report A Bug&lt;br /&gt;
&lt;br /&gt;
* Developers&lt;br /&gt;
** Developer_Center|Developer Center&lt;br /&gt;
** Contributor_Center|Contributor Center&lt;br /&gt;
** Git|Source Access&lt;br /&gt;
** https://savannah.nongnu.org/mail/?group=glob2|Mailing Lists&lt;br /&gt;
** https://savannah.nongnu.org/bugs/?group=glob2|View Bugs&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=Mercurial&amp;diff=10190</id>
		<title>Mercurial</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=Mercurial&amp;diff=10190"/>
		<updated>2021-02-15T14:49:46Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: Notify about the migration to Git.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{UserManualLinks}}&lt;br /&gt;
&lt;br /&gt;
{{warning|Migration to GitHub|Following Bitbucket&amp;#039;s decision to shut down its mercurial support, the Globulation 2 project migrated to a [[Git]] repository hosted on GitHub. This page is only kept for posterity.}}&lt;br /&gt;
&lt;br /&gt;
== Browsing the Project Repository ==&lt;br /&gt;
At https://bitbucket.org/giszmo/glob2 you can browse through the repository.&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
;hg: To really access a mercurial repository you need mercurial. You can get it from your distribution if you are running Linux or from [http://www.selenic.com/mercurial the mercurial homepage]. An in depth manual of hg you can find [http://hgbook.red-bean.com/read/ here].&lt;br /&gt;
;tortoise-hg: To generally access hg repositories at a file system level you might want to use a GUI. [http://tortoisehg.bitbucket.org/ Tortoise-HG] is just great for that.&lt;br /&gt;
;HGE: The mercurial plugin for Eclipse is another great way to navigate our repository. You need Eclipse (the CDT-version) and can then get HGE by going to help -&amp;gt; install new software... -&amp;gt; Add... -&amp;gt; Location = http://cbes.javaforge.com/update -&amp;gt; checking mercurial eclipse ...&lt;br /&gt;
&lt;br /&gt;
== Getting a Copy of the Mercurial Repository ==&lt;br /&gt;
No matter if you want to contribute with write access or just want to get a read only copy of glob2, you should cd to a directory where you have write permissions and run hg clone:&lt;br /&gt;
 cd ~/my_hg_repositories&lt;br /&gt;
 hg clone https://bitbucket.org/giszmo/glob2&lt;br /&gt;
 cd glob2&lt;br /&gt;
The same can be achieved using HGE or tortoise-HG.&lt;br /&gt;
&lt;br /&gt;
== Which revision to use ==&lt;br /&gt;
Having cloned the repository you now have all the history of glob2 at hands. According to your intents you now might want to choose different revisions to jump to and start working on them. Pick from the subsections what most fits your intents:&lt;br /&gt;
&lt;br /&gt;
=== The player ===&lt;br /&gt;
If you want to play against others you need the same &amp;#039;&amp;#039;&amp;#039;major&amp;#039;&amp;#039;&amp;#039; version of glob2 as they have. If they have betaX.4 you should pick some betaX version. You get the latest version in the betaX release candidate branch using the tip of betaX-rc. To get there issue&lt;br /&gt;
 hg update betaX-rc&lt;br /&gt;
&lt;br /&gt;
In rare occasions this version might not work. To get a version that was tagged for being released, check the output of&lt;br /&gt;
 hg tags&lt;br /&gt;
for lines matching betaX.y and update to the highest y:&lt;br /&gt;
 hg update betaX.y&lt;br /&gt;
&lt;br /&gt;
=== The tester ===&lt;br /&gt;
If you want to test the latest not yet released version of glob2 you should update to the tip of the latest release candidate (-rc) branch:&lt;br /&gt;
 hg update betaY-rc&lt;br /&gt;
or if a feature freeze was not yet decided on, you can also test the latest version of the default branch:&lt;br /&gt;
 hg update default&lt;br /&gt;
&lt;br /&gt;
=== The bug fixer ===&lt;br /&gt;
You might have started as a tester but now want to actually touch code. Now it is getting slightly more complicated. Having found a bug and a solution to it means applying the fix to the right revision. As bugs often are not only bugs of not yet released features but also express in years old versions you should fix the oldest relevant version. If on the download page beta4 is still promoted, you should fix this and merge your changes up to beta5 and finally to default. In hg this is pretty easy to do:&lt;br /&gt;
 hg update beta4-rc&lt;br /&gt;
 do your changes to the code ....&lt;br /&gt;
 hg commit -m&amp;quot;fixed bug xy ...&amp;quot;&lt;br /&gt;
 hg update beta5-rc&lt;br /&gt;
 hg merge beta4-rc&lt;br /&gt;
 hg commit -m&amp;quot;merge&amp;quot;&lt;br /&gt;
 hg update default&lt;br /&gt;
 hg merge beta5-rc&lt;br /&gt;
 hg commit -m&amp;quot;merge&amp;quot;&lt;br /&gt;
Depending on how important the bug-fix was you might now want to directly tag the new versions:&lt;br /&gt;
 hg tag beta4-rc beta4.X&lt;br /&gt;
 hg tag beta5-rc beta5.Y&lt;br /&gt;
&lt;br /&gt;
=== The mini-features guy ===&lt;br /&gt;
If you have a new small feature to contribute, you do this in &amp;quot;default&amp;quot;:&lt;br /&gt;
 hg update default&lt;br /&gt;
 do your changes to the code ...&lt;br /&gt;
 hg commit -m&amp;quot;implemented mini-feature xy&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== The big-features guy ===&lt;br /&gt;
If you have a new big feature to contribute, you do this in a separate branch starting at &amp;quot;default&amp;quot;:&lt;br /&gt;
 hg update default&lt;br /&gt;
 hg branch fooFeature&lt;br /&gt;
work on your feature with a series of&lt;br /&gt;
 change code&lt;br /&gt;
 hg commit -m&amp;quot;changed this and that&amp;quot;&lt;br /&gt;
but while you work on your feature don&amp;#039;t miss to get in sync with the changing &amp;quot;default&amp;quot; by doing as follows:&lt;br /&gt;
 hg pull&lt;br /&gt;
 hg merge -r default&lt;br /&gt;
 hg commit -m&amp;quot;merge&amp;quot;&lt;br /&gt;
once your feature is ready to be used in the game just like other features, merge it into default:&lt;br /&gt;
 hg update default&lt;br /&gt;
 hg merge fooFeature&lt;br /&gt;
 hg commit -m&amp;quot;merged&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Publishing changes ==&lt;br /&gt;
All the above was read only from the point of view of the main glob2-repository. If you have changes worth sharing you must make them public. Easiest is to pick one of the free mercurial hosters. If you go for [https://bitbucket.org bit bucket] you can fork [[User:Giszmo|Giszmo]]&amp;#039;s [https://bitbucket.org/giszmo/glob2 repository].&lt;br /&gt;
With your own bitbucket setup you can check for what would push&lt;br /&gt;
 hg outgoing https://bitbucket.org/yourBBNick/glob2&lt;br /&gt;
and push your changes there:&lt;br /&gt;
 hg push https://bitbucket.org/yourBBNick/glob2&lt;br /&gt;
&lt;br /&gt;
Now after you checked all is fine you can ask on the glob2 mailing list for someone with write access to the main repo to pull your changes. Asking on the irc is an option, too but for bigger changes you review might take some time and then it is safer to do it via the mailing list.&lt;br /&gt;
&lt;br /&gt;
Don&amp;#039;t forget to change the authors file if it&amp;#039;s your first contribution ;)&lt;br /&gt;
&lt;br /&gt;
If you are a regular contributor you may get write permissions for the central repo from [[User:Nct|Nct]]. You can mail him your username and password at stephane [at] magnenat [dot] net.&lt;br /&gt;
&lt;br /&gt;
==Mercurial Newbies==&lt;br /&gt;
If you&amp;#039;ve never used Mercurial, you should read some documentation about it; a useful URL is http://www.selenic.com/mercurial/wiki/index.cgi/QuickStart. Using Mercurial is not complex but you have to understand what is going on. The best way to start is to ask a friend to show you the way, or pop onto the [irc://irc.globulation2.org/glob2 glob2 development] IRC channel and ask there.&lt;br /&gt;
===A quick overview of Mercurial===&lt;br /&gt;
Basically you have to know that there is not total order on a mercurial repository. Each revision except the initial revision has at least one parent. Different revisions can have the same parent(s). A revision will have more than one parent, if and only if it is a merge of those parents.&lt;br /&gt;
&lt;br /&gt;
If two or more revisions share a parent, we have infact different branches in the repository.  The new mercurial feature allows to give a revision a sticky tag that is past to almost all its children. Exeptions are merges.  If you merge branch A into branch B, this revision will belong to branch B.  So when you merge the default branch into a development branch, the result will belong to the development branch.  This is good because you can keep track of approved changes, during your development now and then.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*A tag name is associated with a revision ID number.&lt;br /&gt;
*A branch name should represent the &amp;#039;&amp;#039;&amp;#039;tipmost&amp;#039;&amp;#039;&amp;#039; revision of that branch.&lt;br /&gt;
*The special tag &amp;quot;&amp;#039;&amp;#039;&amp;#039;tip&amp;#039;&amp;#039;&amp;#039;&amp;quot; is &amp;#039;&amp;#039;&amp;#039;always identifies the most recent revision&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
Branches might have names, unless you give them a name.Their names don&amp;#039;t have to be unique but it is strengthy recommended to don&amp;#039;t use an already given name branch to another. So multiple branches were supported all the time.  The new feature just allows to name them. You can put the branchname everywhere you can put a revision number. So all commands that have &amp;#039;&amp;#039;&amp;#039;&amp;#039;-r&amp;#039;&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;&amp;#039;-rev&amp;#039;&amp;#039;&amp;#039;&amp;#039; option accept a branchname too. Mercurial will then search the latest revision in that branch and path its number to the command.  (At least that&amp;#039;s what I think it does.)&lt;br /&gt;
&lt;br /&gt;
{{message|HINT for Tags name &amp;amp; branch|Since tag names have priority over branch names during revision lookup, using an existing branch name as a tag name is discouraged.&lt;br /&gt;
Tag and branch names must not contain the &amp;quot;:&amp;quot; character.Note that because &amp;#039;&amp;#039;&amp;#039;revision numbers&amp;#039;&amp;#039;&amp;#039; may be different in different repository clones, the branch tip may be different in different cloned repositories.&lt;br /&gt;
&lt;br /&gt;
For Further details please visit the &amp;#039;&amp;#039;&amp;#039;[http://www.selenic.com/mercurial/hg.1.html#tag HG MAN PAGE]&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
&lt;br /&gt;
If every branch (named or not) has the same &amp;quot;latest revision&amp;quot;, our repository will have exactly 1 head. Otherwise we will have more heads and mercurial will suppose that we merge the heads.  But most of the time this would be inappropriate, and we shouldn&amp;#039;t do it.&lt;br /&gt;
&lt;br /&gt;
The latest revision is always called tip, and mercurial defaults to think that we want to work on it.  This is also very sad, if it does belong to an other branch. I really recomment that you only pull the branch you want to use. You can do this, because the clone and pull commands have a &amp;#039;&amp;#039;&amp;#039;&amp;#039;-r&amp;#039;&amp;#039;&amp;#039;&amp;#039; option.  I pull the whole repository on my computer and than pull the branches that I want to work on, from that local repository to different working repositories.  I suggest everyone should do this. So there is one incoming repository, one or more working repository and one outgoing repository locally on my computer.&lt;br /&gt;
&lt;br /&gt;
Our &amp;quot;trunk&amp;quot; or default branch is called &amp;quot;&amp;#039;&amp;#039;&amp;#039;default&amp;#039;&amp;#039;&amp;#039;&amp;quot;.&lt;br /&gt;
You can try everything with mercurial locally before pushing to the remote repository.&lt;br /&gt;
 hg log&lt;br /&gt;
 hg diff&lt;br /&gt;
 hg branches&lt;br /&gt;
 hg heads&lt;br /&gt;
 hg tags&lt;br /&gt;
 hg incoming&lt;br /&gt;
 hg outgoing&lt;br /&gt;
 hg status&lt;br /&gt;
are very helpful to get information. Try &amp;quot;hg help&amp;quot; for details.&lt;br /&gt;
&lt;br /&gt;
 hg serve //and browsing to localhost:8000&lt;br /&gt;
is very good for a graphical overview of the repository structure. If you prefer using a GUI tool, go for  [http://tortoisehg.bitbucket.org/ Tortoise-HG].&lt;br /&gt;
And you definitely have to set up a merge tool for those case when you have to merge manually.&lt;br /&gt;
&lt;br /&gt;
Branching of should look like this:&lt;br /&gt;
&lt;br /&gt;
*Branch from a revision other than the tip of your local repository:&lt;br /&gt;
 hg revert --all -r &amp;lt;revision from which you want to branch of&amp;gt;&lt;br /&gt;
 hg branch &amp;lt;branchname&amp;gt;&lt;br /&gt;
 hg commit -m &amp;quot;message&amp;quot;&lt;br /&gt;
*Cloning from a branch:&lt;br /&gt;
&amp;#039;&amp;#039;Using -r/--rev (or &amp;#039;clone src#rev dest&amp;#039;) implies --pull, even for local source&amp;#039;&amp;#039;. repositories.&lt;br /&gt;
 hg clone -r &amp;lt;branchname&amp;gt; &amp;lt;location of the repository&amp;gt; &amp;lt;name that you want your repository to have&amp;gt;&lt;br /&gt;
*Pulling from a branch:&lt;br /&gt;
&amp;#039;Ppulling is implicitly engage when -r  option is set within the clone command.&amp;#039;&amp;#039;&lt;br /&gt;
 hg pull -r &amp;lt;branchname&amp;gt; &amp;lt;location of the repository&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:en]]&lt;br /&gt;
[[Category:User Manual]]&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=Main_Page&amp;diff=10187</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=Main_Page&amp;diff=10187"/>
		<updated>2019-09-12T13:51:48Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Translations|Watch page in|Article=Main_Page}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right; margin: 10px 0px 10px 20px;&amp;quot;&amp;gt;[[Image:Alpha23-attack.jpg|200px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Globulation 2 is an innovative Real-Time Strategy (RTS) game which reduces micro-management by automatically assigning tasks to units. Take a look at the [[Screenshots|screenshots]] or just [[Download and Install|download]] and try it right now. Globulation 2 is Free Software, licensed and distributed under the [http://www.gnu.org/copyleft/gpl.html GNU General Public License (version 3)].&lt;br /&gt;
&lt;br /&gt;
Globulation 2 brings a new type of gameplay to RTS games. The player chooses the number of units to assign to various tasks, and the units do their best to satisfy the requests. This allows players to manage more units and focus on strategy rather than on micro-management. Globulation 2 also [[AI|features AI]], allowing single-player games or any possible combination of human-computer teams. The game also includes a [[Map_editor_guide|scripting language]] for versatile gameplay or tutorials and an integrated [[Map_editor_guide|map editor]]. You can play Globulation 2 in single player mode, through your local network, or over the Internet with [[YOG|Ysagoon Online Gaming]] (or &amp;#039;&amp;#039;YOG&amp;#039;&amp;#039; for short). -- [[Team|Globulation 2 team]]&lt;br /&gt;
&lt;br /&gt;
{|valign=&amp;quot;top&amp;quot; cellpadding=&amp;quot;10&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; style=&amp;quot;width:49%;&amp;quot;|&lt;br /&gt;
== You Can Help! ==&lt;br /&gt;
Globulation 2 isn&amp;#039;t just a bunch of code - it needs artwork, playable maps, campaigns and tutorials, sound effects and documentation to make a fun game. If you want to see your name in Globulation 2&amp;#039;s credits, jump right in!&lt;br /&gt;
&lt;br /&gt;
;[[Players]]: The more Players, the more fun in Globulation 2 online games. &lt;br /&gt;
;Programmer: There&amp;#039;s a wide variety of topics that need contribution.  You name it - we need it.&amp;lt;br/&amp;gt;If you want to program right away, you can do so by forking this code for example at [http://bitbucket.org/giszmo/glob2 BitBucket] and ask for a merge once you think it is worth merging ;)&lt;br /&gt;
;Map and Campaign Designer: To give the game a good selection of maps, and a new, longer, in depth campaign&lt;br /&gt;
;2D and 3D Artist: To add campaign specific units, to do an opening cinematic.&lt;br /&gt;
;[[SoundFX|Sound Artist]]: To do in game sound effects for events like attacking, moving, ...&lt;br /&gt;
;Tester: The more testers; the better gameplay and the less bugs.&lt;br /&gt;
;Documenter: We always welcome people who can write documentation on playing the game, to go along with the tutorial&lt;br /&gt;
;Translators: We are also always in need of people who can translate the in game texts to new languages or maintain existing translations.&lt;br /&gt;
&lt;br /&gt;
Should you be interested, the first steps would be to have a look on the [http://forums.globulation2.org/ forums], join the [https://savannah.nongnu.org/mail/?group=glob2 development Mailing list], drop into the developers&amp;#039; [[IRC]] channel (#glob2-dev and #glob2 on irc.globulation2.org) and look around this site.&lt;br /&gt;
&lt;br /&gt;
You also can help by simply &amp;#039;&amp;#039;&amp;#039;telling your friends about Globulation 2&amp;#039;&amp;#039;&amp;#039; or inform us of any game reporting site that does not list Globulation 2.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; style=&amp;quot;width:2%;&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; style=&amp;quot;width:49%;&amp;quot;|&lt;br /&gt;
== News ==&lt;br /&gt;
;23.04.2017: As planned, the YOG server has just been moved to helium.progval.net as well. Users and maps databases have been preserved.&lt;br /&gt;
;05.03.2017: The wiki and forums have been moved to a new server (helium.progval.net) and upgraded. YOG will follow in a near future.&lt;br /&gt;
;26.05.2013: We had to delete a lot of wiki accounts because of spammers. If your account has been deleted, contact ProgVal on #glob2 to restore it.&lt;br /&gt;
;30.06.2012: Forum, wiki and YOG server has been moved to [[User:ProgVal|ProgVal]]&amp;#039;s server (hydrogen.progval.net) and the YOG user database has been cleared.&lt;br /&gt;
&lt;br /&gt;
:More news in the [[News Archive|news archive]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- PAGE MODIFIERS GO DOWN HERE --&amp;gt;&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=Talk:Main_Page&amp;diff=10177</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=Talk:Main_Page&amp;diff=10177"/>
		<updated>2017-08-15T21:42:17Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: ProgVal moved page FFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU to Talk:Main Page over redirect: revert vandalism&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Site Fixes==&lt;br /&gt;
===TODO===&lt;br /&gt;
The site and the forum need a contact page. There is no form to contact the webmaster or board administrator.&lt;br /&gt;
&lt;br /&gt;
===Date Confusion===&lt;br /&gt;
The dates on this page are a bit confusing for those of us who are not used to DD-MM-YYYY.  Perhaps the international standard of YYYY-MM-DD would help clarify things?&lt;br /&gt;
&lt;br /&gt;
===Mac Download?===&lt;br /&gt;
There is no download for the Mac.   You will probably get very few Mac OS X players (unless they want to try compiling the source, or using DarwinPorts).&lt;br /&gt;
&lt;br /&gt;
==Game Fixes or Potential Issues==&lt;br /&gt;
===Navigation bar===&lt;br /&gt;
I don&amp;#039;t think the overlay navigation bar is usefull. I think it is better to have a good and clean sidebar than additional navigation tools.&lt;br /&gt;
&lt;br /&gt;
--[[User:Nct|Nct]] 16:02, 19 November 2005 (PST)&lt;br /&gt;
&lt;br /&gt;
:Overlay navigation bar ? [[User:Ion bidon|Ion bidon]] 16:13, 9 February 2006 (PST)&lt;br /&gt;
&lt;br /&gt;
===Controling Zones===&lt;br /&gt;
&lt;br /&gt;
I set a few areas to be offlimits for my units and later wanted to undo this. How do you take away areas marked as offlimits?&lt;br /&gt;
:Maybe I don&amp;#039;t quite get what you mean by &amp;quot;offlimits&amp;quot;, but areas can be removed with the &amp;quot;remove&amp;quot; brush. The &amp;quot;add&amp;quot; brush is default and the &amp;quot;remove&amp;quot; brush can be chosen under the selection of clearing/guar/forbidden. For more infos on Flags please look [[Flags_and_special_areas|here]]. --[[User:Giszmo|Giszmo]]&lt;br /&gt;
&lt;br /&gt;
:The tutorial stopped telling me what to do halfway through it. I think it gave me a command that i missed and it was waiting for me to do it. Anyway I missed the part about using flags. I thought the flags would toggle and I could not figure out how to remove a flag that I set. Last night i found the remove flag brush. Thanks. Btw maybe it might be a good idea to have some way of reading the history of the tutorial info given. Meaning the last things that were told to you in the tutorial, or can we already do that?&lt;br /&gt;
Brett&lt;br /&gt;
&lt;br /&gt;
===Resources===&lt;br /&gt;
I am a little confused on resources. You need wheat for the swarm to produce more units right? So swarms go near wheat. Trees are needed to build stuff but if you do not need anymore buildings do you need any trees (i am not talking about fruit trees). Also is stone and algae needed if you do not want to build more buildings? Also is there a optimal number of units to be assigned to a swarm to produce the most number of units?&lt;br /&gt;
Brett&lt;br /&gt;
&lt;br /&gt;
:Stone is needed to fill defence towers with bullets and building, algaes and trees are needed only to building. Optimal number of units assigned to the swarm depends to the distance of the nearest wheat - if it&amp;#039;s very close 3 is enough, mid-range 4-6, longer 7+ but not more than 12... except you don&amp;#039;t have any wheat in range of 2 screens (1240x1024).&lt;br /&gt;
&lt;br /&gt;
--[[User:Zenfur|Zenfur]] 19:15 CET 20.03.2010&lt;br /&gt;
&lt;br /&gt;
== Was the new theme ever tested on IE? It&amp;#039;s breaking the usability! ==&lt;br /&gt;
&lt;br /&gt;
Having IE6 here at work I wondered if the new theme has ever been tested on IE at all. I assumed it considering the length of the skin-related thread on the ML. Now I can say:&lt;br /&gt;
# don&amp;#039;t use png(alpha-transparency). It&amp;#039;s cool (really!) but not on IE&lt;br /&gt;
# Text is white on grey! That&amp;#039;s barely readable. Sorry I have no time now to figure out, why. Ok, I had: transbg.png is the reason so again it&amp;#039;s IE&amp;#039;s incapability to display png correctly. a solution would be to make this pic&amp;#039;s gray black and adjust the alpha accordingly. site would look ugly in IE but one could read it.&lt;br /&gt;
&lt;br /&gt;
I don&amp;#039;t demand optimization for IE. If that makes some people switch to FF that&amp;#039;s fine. We simply shouldn&amp;#039;t render the site unusable for IE as many of our customers still use it.&lt;br /&gt;
&lt;br /&gt;
--[[User:Giszmo|Giszmo]]&lt;br /&gt;
&lt;br /&gt;
== lock on main page? ==&lt;br /&gt;
&lt;br /&gt;
:IMHO even the main page should not be exclusively to sysops (as i am not one of them :)&lt;br /&gt;
:seriously: mediawiki has finer mechanisms than total block or not. can&amp;#039;t you limit access to those already registered more than a year/month/... ? Normally we revert spam within houres anyways.&lt;br /&gt;
:[[User:Giszmo|Giszmo]] 04:42, 2 August 2007 (EDT)&lt;br /&gt;
::I took protection off for brad, and forgot to put it back when he finished. Within 24 hours we had our homepage spammed (erased and replaced complety). Until ApplaBoy (Kyle) upgrades the wiki, it will remain protected. --[[User:K776|k776]] 05:15, 2 August 2007 (EDT)&lt;br /&gt;
:::So if you will not grant me access to edit the main page please review it yourself. There is no point in keeping spam in our news section stating to have removed it before. What was that for anyways?? --[[User:Giszmo|Giszmo]] 06:21, 2 October 2007 (EDT)&lt;br /&gt;
::::I&amp;#039;ve made it sop only registered users can edit the page now. Contact AppleBoy if problems arise with spam. Last wiki edit for a while. See devel mailing list for reason. Kind regards, Kieran. [[User:K776|k776]] 04:51, 4 October 2007 (EDT)&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=FFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU&amp;diff=10178</id>
		<title>FFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=FFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU&amp;diff=10178"/>
		<updated>2017-08-15T21:42:17Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: ProgVal moved page FFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU to Talk:Main Page over redirect: revert vandalism&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Talk:Main Page]]&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=Talk:Main_Page&amp;diff=10176</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=Talk:Main_Page&amp;diff=10176"/>
		<updated>2017-08-15T21:42:05Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: Reverted edits by FFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU ([[User talk:FFFFFUUUUUUUUUU...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Site Fixes==&lt;br /&gt;
===TODO===&lt;br /&gt;
The site and the forum need a contact page. There is no form to contact the webmaster or board administrator.&lt;br /&gt;
&lt;br /&gt;
===Date Confusion===&lt;br /&gt;
The dates on this page are a bit confusing for those of us who are not used to DD-MM-YYYY.  Perhaps the international standard of YYYY-MM-DD would help clarify things?&lt;br /&gt;
&lt;br /&gt;
===Mac Download?===&lt;br /&gt;
There is no download for the Mac.   You will probably get very few Mac OS X players (unless they want to try compiling the source, or using DarwinPorts).&lt;br /&gt;
&lt;br /&gt;
==Game Fixes or Potential Issues==&lt;br /&gt;
===Navigation bar===&lt;br /&gt;
I don&amp;#039;t think the overlay navigation bar is usefull. I think it is better to have a good and clean sidebar than additional navigation tools.&lt;br /&gt;
&lt;br /&gt;
--[[User:Nct|Nct]] 16:02, 19 November 2005 (PST)&lt;br /&gt;
&lt;br /&gt;
:Overlay navigation bar ? [[User:Ion bidon|Ion bidon]] 16:13, 9 February 2006 (PST)&lt;br /&gt;
&lt;br /&gt;
===Controling Zones===&lt;br /&gt;
&lt;br /&gt;
I set a few areas to be offlimits for my units and later wanted to undo this. How do you take away areas marked as offlimits?&lt;br /&gt;
:Maybe I don&amp;#039;t quite get what you mean by &amp;quot;offlimits&amp;quot;, but areas can be removed with the &amp;quot;remove&amp;quot; brush. The &amp;quot;add&amp;quot; brush is default and the &amp;quot;remove&amp;quot; brush can be chosen under the selection of clearing/guar/forbidden. For more infos on Flags please look [[Flags_and_special_areas|here]]. --[[User:Giszmo|Giszmo]]&lt;br /&gt;
&lt;br /&gt;
:The tutorial stopped telling me what to do halfway through it. I think it gave me a command that i missed and it was waiting for me to do it. Anyway I missed the part about using flags. I thought the flags would toggle and I could not figure out how to remove a flag that I set. Last night i found the remove flag brush. Thanks. Btw maybe it might be a good idea to have some way of reading the history of the tutorial info given. Meaning the last things that were told to you in the tutorial, or can we already do that?&lt;br /&gt;
Brett&lt;br /&gt;
&lt;br /&gt;
===Resources===&lt;br /&gt;
I am a little confused on resources. You need wheat for the swarm to produce more units right? So swarms go near wheat. Trees are needed to build stuff but if you do not need anymore buildings do you need any trees (i am not talking about fruit trees). Also is stone and algae needed if you do not want to build more buildings? Also is there a optimal number of units to be assigned to a swarm to produce the most number of units?&lt;br /&gt;
Brett&lt;br /&gt;
&lt;br /&gt;
:Stone is needed to fill defence towers with bullets and building, algaes and trees are needed only to building. Optimal number of units assigned to the swarm depends to the distance of the nearest wheat - if it&amp;#039;s very close 3 is enough, mid-range 4-6, longer 7+ but not more than 12... except you don&amp;#039;t have any wheat in range of 2 screens (1240x1024).&lt;br /&gt;
&lt;br /&gt;
--[[User:Zenfur|Zenfur]] 19:15 CET 20.03.2010&lt;br /&gt;
&lt;br /&gt;
== Was the new theme ever tested on IE? It&amp;#039;s breaking the usability! ==&lt;br /&gt;
&lt;br /&gt;
Having IE6 here at work I wondered if the new theme has ever been tested on IE at all. I assumed it considering the length of the skin-related thread on the ML. Now I can say:&lt;br /&gt;
# don&amp;#039;t use png(alpha-transparency). It&amp;#039;s cool (really!) but not on IE&lt;br /&gt;
# Text is white on grey! That&amp;#039;s barely readable. Sorry I have no time now to figure out, why. Ok, I had: transbg.png is the reason so again it&amp;#039;s IE&amp;#039;s incapability to display png correctly. a solution would be to make this pic&amp;#039;s gray black and adjust the alpha accordingly. site would look ugly in IE but one could read it.&lt;br /&gt;
&lt;br /&gt;
I don&amp;#039;t demand optimization for IE. If that makes some people switch to FF that&amp;#039;s fine. We simply shouldn&amp;#039;t render the site unusable for IE as many of our customers still use it.&lt;br /&gt;
&lt;br /&gt;
--[[User:Giszmo|Giszmo]]&lt;br /&gt;
&lt;br /&gt;
== lock on main page? ==&lt;br /&gt;
&lt;br /&gt;
:IMHO even the main page should not be exclusively to sysops (as i am not one of them :)&lt;br /&gt;
:seriously: mediawiki has finer mechanisms than total block or not. can&amp;#039;t you limit access to those already registered more than a year/month/... ? Normally we revert spam within houres anyways.&lt;br /&gt;
:[[User:Giszmo|Giszmo]] 04:42, 2 August 2007 (EDT)&lt;br /&gt;
::I took protection off for brad, and forgot to put it back when he finished. Within 24 hours we had our homepage spammed (erased and replaced complety). Until ApplaBoy (Kyle) upgrades the wiki, it will remain protected. --[[User:K776|k776]] 05:15, 2 August 2007 (EDT)&lt;br /&gt;
:::So if you will not grant me access to edit the main page please review it yourself. There is no point in keeping spam in our news section stating to have removed it before. What was that for anyways?? --[[User:Giszmo|Giszmo]] 06:21, 2 October 2007 (EDT)&lt;br /&gt;
::::I&amp;#039;ve made it sop only registered users can edit the page now. Contact AppleBoy if problems arise with spam. Last wiki edit for a while. See devel mailing list for reason. Kind regards, Kieran. [[User:K776|k776]] 04:51, 4 October 2007 (EDT)&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=Bug_Reports&amp;diff=10175</id>
		<title>Bug Reports</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=Bug_Reports&amp;diff=10175"/>
		<updated>2017-08-15T21:25:42Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: Reverted edits by MISTY&amp;#039;S DILDO (talk) to last revision by Fede&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In order for the developers to actually do something about a bug in Globulation 2, you need to provide quite a bit of information about the bug.  In general, you should provide more information than less, as it&amp;#039;s a lot easier for us to ignore irrelevant information than to chase after it later.  If you need help making a complete bug report, you can always get someone in [[IRC]] to talk you through it.  Although the information you need to provide will depend on the bug, here are some of the most important things you need to post:&lt;br /&gt;
&lt;br /&gt;
*The operating system you&amp;#039;re using - Windows XP, Debian GNU/Linux, MacOS Tiger, etc.&lt;br /&gt;
*If you are on a unix/linux operating system, the output of the `glob2 -version` command.&lt;br /&gt;
*Exactly what happens: whether the game crashes, displays something wrongly on-screen, etc.&lt;br /&gt;
*If possible, a step-by-step account of how to reproduce this bug, starting from the point you load the game.&lt;br /&gt;
*If you compiled glob2 yourself:&lt;br /&gt;
:*The source you compiled from - [[Mercurial]] (on a particular date), Gentoo package (including package number), etc.&lt;br /&gt;
:*Any compilation flags you used&lt;br /&gt;
*If Globulation 2 crashed:&lt;br /&gt;
:*Any messages the program printed on the command-line before crashing.&lt;br /&gt;
:*The contents of the &amp;quot;logs&amp;quot; subfolder in your personal &amp;quot;glob2&amp;quot; folder.  For Mac and Linux users, this will be &amp;quot;~/.glob2/&amp;quot;, and for windows users usually C:\Program Files\Globulation_2&lt;br /&gt;
:*The contents of the &amp;quot;Autosave.game&amp;quot; file in the &amp;quot;games&amp;quot; folder inside your personal &amp;quot;glob2&amp;quot; folder, if the crash was during a game.&lt;br /&gt;
*If your bug involves a crash during a multiplayer game, you need to provide this information from everyone that was playing the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When you have all the infomation above, please report your bug through [http://savannah.nongnu.org/bugs/?func=additem&amp;amp;group=glob2 Savannah&amp;#039;s bug reporting system], and we will get to it as soon as possible.&lt;br /&gt;
&lt;br /&gt;
[[Category:en]]&lt;br /&gt;
[[Category:Contributor_Resources]]&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=Frequently_Asked_Questions&amp;diff=10174</id>
		<title>Frequently Asked Questions</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=Frequently_Asked_Questions&amp;diff=10174"/>
		<updated>2017-08-15T21:25:35Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: Reverted edits by MISTY&amp;#039;S DILDO (talk) to last revision by FoxyBurner&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Translations|View this page in|Article=Frequently_Asked_Questions}}&lt;br /&gt;
{{UserManualLinks}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width:480px; margin: 0 0 20px 20px;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==About FAQ==&lt;br /&gt;
&lt;br /&gt;
===What is Globulation 2?===&lt;br /&gt;
&lt;br /&gt;
Globulation 2, or Glob2 for short, is a Real-Time Strategy [RTS] game which aims to minimize micro-management by automatically assigning tasks to units. The player chooses the number of units he wants to assign to various tasks and the units will do their best to satisfy the requests. This allows the user to focus on strategies rather than managing individual units.&lt;br /&gt;
&lt;br /&gt;
It can be played by a single player, through your Local Area Network [LAN], or through the Internet thanks to Ysagoon Online Game [YOG]. It also features [[AI|Artificial Intelligence]] for playing against computer teams, a scripting language for versatile gameplay or tutorials and an integrated map editor.&lt;br /&gt;
&lt;br /&gt;
===What are the objectives of a game in Glob2?===&lt;br /&gt;
&lt;br /&gt;
The objective is to wipe out your opponents&amp;#039; populations. This can be done by attacking and killing the enemy units, by converting them to your team if you can offer a greater comfort, or by starving them to death if you destroy their resources. To be stronger than your opponent you must first create a lot of new globules while taking care about them to survive. Have a look at the PlayGuide for more details about how to play the game.&lt;br /&gt;
&lt;br /&gt;
===Is there a minimum age to play?===&lt;br /&gt;
&lt;br /&gt;
The game may not be playable by some because of its complexity, but no specific age is targeted. Despite of the war oriented objectives, the game is not meant to be violent and compared to other real-time strategy games, it is much more amusing. In fact the units are abstract X-shaped globules and there are no violent images, sounds or texts - even when units get attacked or when they disappear.&lt;br /&gt;
&lt;br /&gt;
==Install FAQ==&lt;br /&gt;
&lt;br /&gt;
===Is Globulation 2 free or restricted software?===&lt;br /&gt;
&lt;br /&gt;
Glob2 is Open Source and Free Software, licensed and distributed under the GNU GPL. You can [[Download and Install|download]] it &amp;quot;for no money&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
To redistribute, modify or sell any part of Glob2 or its derivative work, you must agree to the GNU GPL. Have a look at [http://www.gnu.org/philosophy/why-free.html this] page to understand why software should be free.&lt;br /&gt;
&lt;br /&gt;
===What version should I choose to play?===&lt;br /&gt;
&lt;br /&gt;
It is always recommended that you use the latest version that can be found in the [[Download and Install | Download Section]] as with each release there are many fixes and new features. Also probably only the latest version will be supported on [[YOG]], but if you&amp;#039;re playing against the computer any version will do. If you like to stay on the cutting edge and help the developers hunt bugs you can also get the latest development version from The [http://globulation2.org/wiki/Mercurial Development Project Pool] using Mercurial Software.&lt;br /&gt;
&lt;br /&gt;
===How can I be informed about new releases?===&lt;br /&gt;
&lt;br /&gt;
The latest releases can always be found in the [[Download and Install | download section]] and are announced on the main page, but we have yet to make a mailing list or have a message pop up in game to announce the release of a new version.&lt;br /&gt;
&lt;br /&gt;
===What are the minimum system requirements?===&lt;br /&gt;
* 500mhz processor&lt;br /&gt;
* About 100MB of free disk space&lt;br /&gt;
* 128MB of RAM&lt;br /&gt;
* graphics card with openGL hardware acceleration activated. Glob2 will still work without openGL by using SDL support, but&lt;br /&gt;
** all players in a net game have to live with the speed of the slowest machine&lt;br /&gt;
** SDL is very CPU intensive and on most machines the game will run very slowly at higher resolutions.&lt;br /&gt;
&lt;br /&gt;
===On what platforms does Glob2 run?===&lt;br /&gt;
&lt;br /&gt;
Glob2&amp;#039;s source code is made to be cross-platform and work on Microsoft Windows [98, NT, 2000 and XP], GNU/Linux, Mac OS X, Solaris and other Unix platforms.&lt;br /&gt;
&lt;br /&gt;
For more details about how to install Glob2 on the different platforms, have a look at the [[Download and Install|Install Guide]].&lt;br /&gt;
&lt;br /&gt;
===What additional software libraries do I need?===&lt;br /&gt;
&lt;br /&gt;
This game only needs open source software to run. It can use openGL, but you can use MESA which is an open source implementation of openGL. You only need your operating system basic libraries. Here&amp;#039;s a list of some software you need to install from your GNU/Linux distribution (if you recompile from the source code you may additionally need the development packages of these libraries):&lt;br /&gt;
&lt;br /&gt;
* SDL: libsdl&lt;br /&gt;
* SDL_net: libsdl_net&lt;br /&gt;
* SDL_image: libsdl_image&lt;br /&gt;
* SDL_ttf: libsdl_ttf&lt;br /&gt;
* Vorbis: libogg and libvorbis&lt;br /&gt;
* Speex: [http://www.speex.org/ libspeex]&lt;br /&gt;
* Boost: libboost, libboost-devel (and in particular, libboost-thread!)&lt;br /&gt;
&lt;br /&gt;
If you run Microsoft Windows or Mac OS X and downloaded a binary of the official release, then you will probably not need to worry about this as the required libraries are included within the build. If you&amp;#039;re compiling from source, Windows users should read the [[Mingw compilation]] guide and Mac users should read the mac compiliation guide.&lt;br /&gt;
&lt;br /&gt;
=== Where can I get more maps and other resources? ===&lt;br /&gt;
that is installed on our server is quite buggy, but you will experience better results using --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please check:&lt;br /&gt;
* [http://www.globulation2.org/forums/viewforum.php?f=10 The Maps Forum]&lt;br /&gt;
* [ftp://ftp.ysagoon.com/maps/]   &amp;lt;- These maps will need converting if you are playing a version higher than 0.8.23 (because it uses a new map headers).&lt;br /&gt;
&lt;br /&gt;
===I have downloaded other maps, how do I install them?===&lt;br /&gt;
&lt;br /&gt;
Unzip the downloaded maps and place them into the maps folder of your Glob2 data folder (~/.glob2/maps in Unix/Linux and %PROGRAM_FILES%/glob2/maps on Microsoft Windows).&lt;br /&gt;
&lt;br /&gt;
==Gaming &amp;amp; Online FAQ==&lt;br /&gt;
&lt;br /&gt;
===I don&amp;#039;t know how to play, where can I learn more about the game?===&lt;br /&gt;
&lt;br /&gt;
Since Glob2 is a rather complex game and things sometimes work differently than in other games, it is recommended that you first read the [[User Manual|user manual]] and then play the tutorial to become familiar with the environment. To train yourself you can play a few games against [[AI|computer controlled teams]] or if you prefer you can go directly to [[YOG|Ysagoon Online Gaming]] to play with or against other human players. They might also be able to give you some advice if they play better than you.&lt;br /&gt;
&lt;br /&gt;
===What are all those Artificial Intelligence? Why are there so many of them?===&lt;br /&gt;
&lt;br /&gt;
Designing Artificial Intelligence [AI] is one of the hardest jobs in Glob2, so we&amp;#039;ve tried to make it easy (for anyone with good C++ background). There are currently five fully working AIs:&lt;br /&gt;
&lt;br /&gt;
* AINumbi: simplest AI. Useful for testing and relaxing games. Phase-based, not very adaptative, not resource friendly.&lt;br /&gt;
* AICastor: good basic AI, useful for standard games. Funny vs 3 AINumbis. Context-based, adaptative, resource friendly. *&lt;br /&gt;
* AIReachToInfinity: An economic super power. It will quickly build a big industrial backbone and start converting your units if you don&amp;#039;t keep up, but it won&amp;#039;t actually attack.&lt;br /&gt;
* AINicowar: GenixPro&amp;#039;s fine tuned AI of war. This is one lean mean fighting machine and will attempt to destroy you in every way possible. It will not always follow the same steps so good luck trying to predict its next move.&lt;br /&gt;
* AIWarrush: Elvish_Pillager&amp;#039;s AI that is built for fast tactical battles. It will throw wave after wave of warriors at you until you manage to defend against it or die.&lt;br /&gt;
&lt;br /&gt;
There are two more experimental AIs as well:&lt;br /&gt;
&lt;br /&gt;
* AINull: designed not to do anything, for scripted maps.&lt;br /&gt;
* AIToubib: AI that jdm works on, doesn&amp;#039;t do anything yet. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You might also use the AI players for online games, you can make fun games by playing all human players against all AI players (if human players ally together, the AI players will automatically do the same). This is a good way to learn some good strategies from an experienced player.&lt;br /&gt;
&lt;br /&gt;
===How do I play online?===&lt;br /&gt;
&lt;br /&gt;
You must connect to a server, right now there is only one: the [[YOG|Ysagoon Online Gaming (YOG)]] server. Currently servers are active for alpha 23, beta 1, and beta 2.&lt;br /&gt;
&lt;br /&gt;
===What if I don&amp;#039;t have Internet access?===&lt;br /&gt;
&lt;br /&gt;
You can still play with/against computer controlled teams or setup your own server on a local area network to play against friends.&lt;br /&gt;
&lt;br /&gt;
===Are there any rules when playing online? ===&lt;br /&gt;
&lt;br /&gt;
* Play fair, no cheating (we&amp;#039;ve made it just about impossible to cheat, but some people can be very innovative)&lt;br /&gt;
* Be nice to other players, don&amp;#039;t insult them.&lt;br /&gt;
* Have fun!&lt;br /&gt;
&lt;br /&gt;
===People always convert my units but I never convert their&amp;#039;s. Why?===&lt;br /&gt;
&lt;br /&gt;
Unit conversion works like this: When it is hungry, a unit goes to the nearest inn it sees (not under fog of war) which has the largest set of fruits (bigger diversity).  It will choose diversity over distance, and will ignore full inns.  This rule is true whether the concerned inn belongs to you or to your opponent, so if the chosen inn belongs to an enemy then your unit is converted. You must understand that this is all about the diversity of available fruits in an inn and the visibility of that inn.&lt;br /&gt;
&lt;br /&gt;
So first of all, if you want to avoid your units getting converted, you need a lot of fruits of different kinds in each of your inns. Workers only bring fruits to the inns they work for, though, if the fruit trees are in active vision and not under fog of war (a unit or a building must be just beside it). The best way to achieve this is to build a defense tower next to several different kinds of trees, so they all stay in view.&lt;br /&gt;
&lt;br /&gt;
Then, if you want to convert enemy units, in addition of having more diverse fruits in your inns than your opponent, you need to make sure that his units see your inns. The best (and the only realistic) way to make this happen is to go to the alliance screen, and click on the boxes titled &amp;#039;fV&amp;#039; next to your opponents&amp;#039; names. That will show all your inns to the selected enemies. Note that once you have done that you will start converting the hungry enemy units, (if you have enough different fruits), but your enemies will also be able to see your inns.&lt;br /&gt;
&lt;br /&gt;
===I see people with irc signs in front of their name when connected to YOG, who are they?===&lt;br /&gt;
&lt;br /&gt;
When connecting to YOG, you also join our IRC channel where many players hang out. You can join us by joining to [irc://irc.oftc.net/glob2 irc.globulation2.org] and joining the channel #glob2.&lt;br /&gt;
&lt;br /&gt;
===When there&amp;#039;s nobody online, how do I find players for a multiplayer game?===&lt;br /&gt;
&lt;br /&gt;
There are not yet a lot of players in this game yet and when connecting to the [[YOG|Ysagoon Online Gaming [YOG]]] server it may be empty most of the time . But there&amp;#039;s a trick: when connecting to the YOG server, the game also connects you to the IRC #glob2 channel on irc.globulation2.org where always several people are connected. You can chat with them just as you would chat with another person inside of YOG. This is very useful when there is nobody connected to YOG, so you can ask the people on the IRC if they are interested in playing with you. And vice versa: you can join the #glob2 IRC channel if you want to wait for people to connect to YOG but don&amp;#039;t want to keep the game running all the time.&lt;br /&gt;
&lt;br /&gt;
Please be patient with the people on the IRC as many people idle in there all day and aren&amp;#039;t necessarily active when you join. Your best bet is to hang out for a while as people come and go all the time.&lt;br /&gt;
&lt;br /&gt;
===I&amp;#039;m behind a NAT and I can&amp;#039;t join or start a game. what can I do?===&lt;br /&gt;
&lt;br /&gt;
The latest Beta release uses a new YOG system which is based exclusivly on TCP outgoing connetions. This connection is on port 7486. You may need to adjust firewall settings to open up this port. Also, TCP port 6667 is needed to connect to IRC chat.&lt;br /&gt;
&lt;br /&gt;
===I&amp;#039;m behind a NAT with some friends and we are playing Glob2 on the Internet. My friends inside the LAN are have problems joining my game. What can I do?===&lt;br /&gt;
&lt;br /&gt;
Check that your computer&amp;#039;s broadcast address is set correctly. For instance, if your LAN is 192.168.1.xxx, be sure that broadcast is set to 192.168.1.255. If it is set to something else, such as 192.168.0.255, you will probably have some difficulty connecting to each other.&lt;br /&gt;
&lt;br /&gt;
Also, LAN games internally run a version of the YOG server. This requires that the host allows incoming connections on port 7486. If you do not open this port on your NAT/Firewall, you will experience problems while using Glob2 over LAN.&lt;br /&gt;
&lt;br /&gt;
===I&amp;#039;m downloading my latest beloved movie using my favorite p2p, but when I play glob2, it is very slow. Can you fix this? I don&amp;#039;t want to stop downloading the movie!===&lt;br /&gt;
&lt;br /&gt;
Although Glob2 tries to minimize bandwidth usage for the best performance, P2P clients will often hog all your bandwidth if it can to shorten download time. If you experience problems, such as no YOG connectivity or high lag in game, you can either stop your downloads or put a limit in the software of the bandwidth it uses. Also, Glob2 developers in no way condones the illegal downloading of copyrighted works.&lt;br /&gt;
&lt;br /&gt;
==Technical FAQ==&lt;br /&gt;
&lt;br /&gt;
===What is the maximal size for maps?===&lt;br /&gt;
&lt;br /&gt;
In Globulation the maximum map is 512x512; this is quite big. Maybe still not enough for 32 players, but like the number of players this can be improved easily. However, until now there were no games yet played with so many players; the community still has to grow. Maps of this size can run slow even for modern computers, due to the pathfinding algorithms strething their paths to the full maximum.&lt;br /&gt;
&lt;br /&gt;
===How many players can Glob2 support?===&lt;br /&gt;
&lt;br /&gt;
Glob2 is currently limited to support a maximum of 16 players per a game, but how many it can actually support is entirely dependent on the amount of spawn points the map contains.&lt;br /&gt;
&lt;br /&gt;
===Why does Globulation use its own translation system and not gettext?===&lt;br /&gt;
&lt;br /&gt;
Even if gettext is &amp;quot;standard&amp;quot; in the free world and has good editors, we don&amp;#039;t use it for the following reasons:&lt;br /&gt;
*gettext is one more external lib, and may not be provided on other platforms than free Unixes.&lt;br /&gt;
*gettext works by modifying the source code, which is bad.&lt;br /&gt;
*gettext would become one more tool required on any computer where one wants to develop Globulation. &lt;br /&gt;
&lt;br /&gt;
The design philosophy of Globulation is to use only mandatory external libs, and try to have simple, clean and easily maintainable tools to do the job. It is a similar question as to why we created libgag and didn&amp;#039;t use GTK/QT/[add your own toolkit there]. Furthermore, not everyone is using unixes:  With the actual system, everyone can update a translation with a simple text editor and without recompilation. Even the Windows end-user can update translations, which is good.&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;Development FAQ&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
&lt;br /&gt;
===What is Globulation 2&amp;#039;s current development stage?===&lt;br /&gt;
&lt;br /&gt;
Glob2 is currently in the beta stages of development. This means that Glob2 is fairly stable but there are still some bugs being worked out and users with newer versions will not be able to play against users with older versions. &lt;br /&gt;
&lt;br /&gt;
=== I would like to help, where should I start? ===&lt;br /&gt;
&lt;br /&gt;
* The [[Contributor_Center|Community Documentation]] has links to many useful guides explaining how to help. Also take a look at the links related to Globulation2 in order to see how you can access the whole project and interact with the community.&lt;br /&gt;
* If you do little improvements or contributions, please submit the files you changed to the bug tracker and/or send them to the developer&amp;#039;s mailing list.&lt;br /&gt;
* If you want to dramatically change the game, you can speak about this on IRC or on the developer mailing list.&lt;br /&gt;
&lt;br /&gt;
=== What do I do when I find a bug? ===&lt;br /&gt;
&lt;br /&gt;
If you want to submit bug reports, please visit the bug-tracking system on savannah. The first step would be to check if the bug has already been reported by using the search functions. If it is not there please submit a bug report.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We would appreciate it if you could include the following files:&lt;br /&gt;
&lt;br /&gt;
* If you executed glob2 from the console, errors will often times be printed to the console so please include the last lines that were printed on the screen. (as many as you can)&lt;br /&gt;
* Then, (in linux/unix, in windows go to your glob2 directory) go to your home directory into =~/.glob2/src=, and delete all =*.log~= files; Now you have files named =your_login=*.log Please keep only files that are dated from &amp;quot;today&amp;quot; with the login you used today, when the crash occurred . You can now compress your log folder and sent it into the report&lt;br /&gt;
* If your bug happens to be a network crash, it is extremely helpful if everyone playing submits the log reports they get so the developers can see the whole picture, otherwise debugging it becomes a lot more difficult.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous FAQ==&lt;br /&gt;
&lt;br /&gt;
===Why is everything in English?===&lt;br /&gt;
&lt;br /&gt;
Globulation&amp;#039;s official language is English because on the Internet everyone understands English better than any other language. Despite this, the game is translated in 12 languages or more -- you can translate it to your own language easily too (have a look at the [[Translation_guide| game translation guide]] or [[Wiki_guide|wiki translation notes]]). Translating the documentation is not considered a priority for now, not even a good thing since the documentation is not finished yet and may still change a lot.&lt;br /&gt;
&lt;br /&gt;
===I still have a lot of questions, where can I find answers to them?===&lt;br /&gt;
&lt;br /&gt;
The project has a forum, two IRC rooms, a development mailing list and many other resources. See Links for more details.&lt;br /&gt;
&lt;br /&gt;
[[Category:en]]&lt;br /&gt;
[[Category:Support]]&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=User_Manual&amp;diff=10173</id>
		<title>User Manual</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=User_Manual&amp;diff=10173"/>
		<updated>2017-08-15T21:25:26Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: Reverted edits by MISTY&amp;#039;S DILDO (talk) to last revision by Giszmo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Translations|View this page in|Article=User_Manual}}&lt;br /&gt;
{{UserManualLinks}}&lt;br /&gt;
&lt;br /&gt;
To get the game see [[Download_and_Install]]!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left; width:300px; margin: 0 20px 20px 0;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
=The main menu=&lt;br /&gt;
[[Image:fullscreen_main_menu.png|300px]]&amp;lt;br /&amp;gt;&lt;br /&gt;
The main menu is what it is. It is allows you to select several sub menus discussed more in detail below.&lt;br /&gt;
==Campaign==&lt;br /&gt;
Here are the single player campaigns. Train with these to be fit for YOG.&lt;br /&gt;
==Load game==&lt;br /&gt;
Here you can load games for single player mode. It doesn&amp;#039;t matter if you saved them in YOG, a LAN game, a custom game, a campaign or a tutorial. Auto save games can also be loaded from here.&lt;br /&gt;
&lt;br /&gt;
==Ysagoon Online Gaming (YOG)==&lt;br /&gt;
This button connects to the YOG server so you can easily play against others.&lt;br /&gt;
&lt;br /&gt;
===Logging in===&lt;br /&gt;
# Choose a nickname.&lt;br /&gt;
# Choose a password (Be warned that it will be transmitted without encryption. So please choose a password you don&amp;#039;t use for serious stuff.)&lt;br /&gt;
# Login&lt;br /&gt;
&lt;br /&gt;
===Inside YOG===&lt;br /&gt;
Here you can chat with others, create a game or join games.&lt;br /&gt;
;Why are they marked grey and I&amp;#039;m green?:&amp;#039;They&amp;#039; are in the chat room via [irc://irc.globulation2.org/glob2 IRC]. That means they don&amp;#039;t have glob2 running but are principally ready to come in if someone asks to.&lt;br /&gt;
====Join====&lt;br /&gt;
Simply click the game you want to join and then click &amp;#039;&amp;#039;&amp;#039;Join&amp;#039;&amp;#039;&amp;#039;. Maps will be transfered automatically if needed. If this fails, most likely the game versions don&amp;#039;t match.&lt;br /&gt;
====Create game====&lt;br /&gt;
After clicking on &amp;#039;&amp;#039;&amp;#039;Create game&amp;#039;&amp;#039;&amp;#039; a menu pops up where you can choose a map or a game (for example the autosavegame of the game that just crashed). By clicking on the maps you get a minimap and infos like dimensions, teams and date of creation.&lt;br /&gt;
&lt;br /&gt;
After pressing Ok the others on YOG will see the game and can join.&lt;br /&gt;
&lt;br /&gt;
By clicking on the colors of the players the host can change them. Same color is &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; same team but same people. That means the players with the same color will share the control of one people.&lt;br /&gt;
&lt;br /&gt;
The host can also add AIs to any color.&lt;br /&gt;
&lt;br /&gt;
==Settings==&lt;br /&gt;
In this sub menu you can&lt;br /&gt;
;select the &amp;#039;&amp;#039;&amp;#039;language&amp;#039;&amp;#039;&amp;#039; in which the program will display messages and menus:In August 2006 Globulation 2 supported 20 different languages.&lt;br /&gt;
&lt;br /&gt;
;select whether to play in &amp;#039;&amp;#039;&amp;#039;full screen mode&amp;#039;&amp;#039;&amp;#039; or in &amp;#039;&amp;#039;&amp;#039;windowed mode&amp;#039;&amp;#039;&amp;#039;:In windowed mode you will not be able to navigate by moving the pointer to the border of the screen.&lt;br /&gt;
&lt;br /&gt;
;select the &amp;#039;&amp;#039;&amp;#039;resolution&amp;#039;&amp;#039;&amp;#039;:Globulation 2 supports any modes your graphics card claims. If you experience speed problems, opt for a low resolution.&lt;br /&gt;
&lt;br /&gt;
;switch OpenGL:If you experience speed issues check if you are just emulating OpenGL.&lt;br /&gt;
&lt;br /&gt;
;switch quality:that is to my knowledge only the cloud shadows.&lt;br /&gt;
&lt;br /&gt;
;switch custom cursor:switch off this cute feature if you are on a slow system.&lt;br /&gt;
&lt;br /&gt;
;switch &amp;#039;remember unit&amp;#039;:this feature allows you to assign as many units to a job as you have assigned the last time to a similar one.&lt;br /&gt;
&lt;br /&gt;
;choose your username:the username allows you to be known by others&lt;br /&gt;
:the online registration allows a free and password protected way to register your online username&lt;br /&gt;
&lt;br /&gt;
;switch audio:so far this only switches the event sensitive background music on and off.&lt;br /&gt;
&lt;br /&gt;
;set Building Settings:in this tab you can set the default unit count for the flags, buildings, building upgrades and construction sites.&lt;br /&gt;
&lt;br /&gt;
;set Keyboard Shortcuts:here you can modify the default hotkeys for the game and editor.&lt;br /&gt;
&lt;br /&gt;
==Credits==&lt;br /&gt;
Here you can read who&amp;#039;s giving this game to you.&lt;br /&gt;
==Tutorial==&lt;br /&gt;
Here you can play these introductory missions to learn the basics of the gameplay.&lt;br /&gt;
==Custom game==&lt;br /&gt;
Here you can choose a map to play against the various bots.&lt;br /&gt;
==LAN Game==&lt;br /&gt;
If you have no internet it is also possible to play against each other without YOG via this button. You will have to know your IP.  Your IP can be checked [http://whatismyipaddress.com/ here], for instance.&lt;br /&gt;
==Editor==&lt;br /&gt;
Globulation 2 makes it easy to everybody to set up their own maps.&lt;br /&gt;
For detailed info please have a look at our [[Map_editor_guide| map editor guide]].&lt;br /&gt;
&lt;br /&gt;
==Quit==&lt;br /&gt;
Well ... Any questions about that?&lt;br /&gt;
&lt;br /&gt;
=Game and strategy=&lt;br /&gt;
==The screen==&lt;br /&gt;
===The top line===&lt;br /&gt;
[[Image:TopLine.png]]&lt;br /&gt;
&lt;br /&gt;
Here you can see in this order beginning from the left:&lt;br /&gt;
;-1/5&lt;br /&gt;
:free workers/total workers&lt;br /&gt;
:this number is red, as there are more workers assigned to jobs than there are in total.&lt;br /&gt;
;2/2&lt;br /&gt;
:free explorers/total explorers&lt;br /&gt;
:all the 2 explorers are free to be assigned to an exploration flag.&lt;br /&gt;
;0/0&lt;br /&gt;
:free warriors/total warriors&lt;br /&gt;
:0 there are zero warriors available to a war flag or guard post&lt;br /&gt;
;0/0/500&lt;br /&gt;
:your [[Prestige|prestige]]/total prestige on the map/prestige needed to finish the game.&lt;br /&gt;
:You get prestige with level 3 schools.&lt;br /&gt;
;+0/-0&lt;br /&gt;
:this is the number of globs that have converted to and from your team. Globs can be enticed to convert to different teams if the enemy offers a wider variety of [[Fruit_and_conversion|fruits]] at their inns.&lt;br /&gt;
;green bar&lt;br /&gt;
:this bar indicates if the game is slowed down by the limitations of your system. As long as it is green, everything is fine. Past this white line indicating 100% it turns red. At 200% the game runs about at half the speed it is designed for.&lt;br /&gt;
:if this bar is all red, please try to fix that before joining a game on YOG. You can also ask on the game chat for help to get the game go faster. As a rule of thumb the game should be playable on a 1GHz CPU without accelerated OpenGL.&lt;br /&gt;
;the menu:this circle in the screenshot is the button to access the menu where you can load/save the game, make alliances, change in-game options and quit the game.&lt;br /&gt;
&lt;br /&gt;
===The right side===&lt;br /&gt;
{|&lt;br /&gt;
| [[Image:RightSideMenu.png]] ||&lt;br /&gt;
Here you have:&lt;br /&gt;
;a mini map&lt;br /&gt;
:click and drag to quickly navigate to remote areas&lt;br /&gt;
:watch to see if enemies are on the way&lt;br /&gt;
:team members can show you spots on that map (key &amp;#039;&amp;#039;&amp;#039;m&amp;#039;&amp;#039;&amp;#039;)&lt;br /&gt;
;a section with up to four buttons:&lt;br /&gt;
:these are for [[Buildings|buildings]], [[Flags_and_special_areas| flags and special areas]], [[Statistics|statistics]] and [[Graphs|graphs]].&lt;br /&gt;
:please see details there.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===The center===&lt;br /&gt;
Here you see what&amp;#039;s going on. You can click the buildings and flags to adjust settings. The units can also be selected to see their status but not to control them directly.&lt;br /&gt;
&lt;br /&gt;
==Buildings==&lt;br /&gt;
===Construction cost===&lt;br /&gt;
When in the building panel on the right side of the screen, you see thumbnails of buildings. Hover over those thumbnails to see more details about construction costs.&lt;br /&gt;
===Destroy, upgrade, and repair buildings===&lt;br /&gt;
Click on a building. There is a &amp;quot;destroy&amp;quot; (hotkey &amp;#039;&amp;#039;&amp;#039;d&amp;#039;&amp;#039;&amp;#039;) button at the bottom right of your screen. Click it to delete the building. If you can, there will be an &amp;#039;&amp;#039;&amp;#039;Upgrade&amp;#039;&amp;#039;&amp;#039; (hotkey &amp;#039;&amp;#039;&amp;#039;u&amp;#039;&amp;#039;&amp;#039;) button just above the &amp;#039;&amp;#039;&amp;#039;Destroy&amp;#039;&amp;#039;&amp;#039; button. When a building is damaged, you will also see a &amp;#039;&amp;#039;&amp;#039;Repair&amp;#039;&amp;#039;&amp;#039; (hotkey &amp;#039;&amp;#039;&amp;#039;r&amp;#039;&amp;#039;&amp;#039;) button which asks your creatures to repair the building.&lt;br /&gt;
===&amp;quot;Points&amp;quot;===&lt;br /&gt;
On each side of an Inn/Swarm, there is a &amp;#039;&amp;#039;&amp;#039;column of black dots&amp;#039;&amp;#039;&amp;#039; :&lt;br /&gt;
*The left one indicates how much wheat is in your Inn/Swarm.&lt;br /&gt;
*The right one, also found at training buildings, indicates how many globuls are inside. It tells you how many globuls are eating (for the Inn), how many warriors are training (training camp) etc.&lt;br /&gt;
===Description of buildings===&lt;br /&gt;
There are many type of buildings documented on [[Buildings| the buildings page]].&lt;br /&gt;
===Placement of buildings===&lt;br /&gt;
[[Image:Compact1.jpg|200px]] &lt;br /&gt;
&lt;br /&gt;
To avoid terrible traffic jams, leave 2 wide ways for globs to walk past each other&lt;br /&gt;
&lt;br /&gt;
[[Image:Compact.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
or build more compact. In this picture you have more buildings, all are accesible and you will have less jams except for when you do upgrades.&lt;br /&gt;
&lt;br /&gt;
==Units==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Gathering information on units&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*Food, hit points: there should be creatures of the same color as your Swarm in your main window. There are a blue and a green bar under each creature. The &amp;#039;&amp;#039;&amp;#039;blue bar shows how much food the creature&amp;#039;&amp;#039;&amp;#039; has left, and the green one indicates its hit points or life points. If the blue bar is empty, your creature is starving, and its hitpoints will decrease.&lt;br /&gt;
&lt;br /&gt;
*Other informations: Click on one of your creatures. It is probably a worker. On the right side of your screen you can now see how hungry and healthy it is, what it is carrying, and how good its abilities are.&lt;br /&gt;
&lt;br /&gt;
*Other statistics and information on your units can be seen if you click the fourth of the buttons located directly under your mini-map. There are detailed informations on health and many others.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;No orders!&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;You cannot give any kind of orders to your creatures.&amp;#039;&amp;#039;&amp;#039; This is done indirectly through your buildings and [[Flags_and_special_areas | flags]]. You can use the &amp;#039;&amp;#039;&amp;#039;t key&amp;#039;&amp;#039;&amp;#039; to show/hide the path to the current target of the selected unit.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;The creatures&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Other units besides the &amp;#039;&amp;#039;&amp;#039;Workers&amp;#039;&amp;#039;&amp;#039; [[Image:Worker.png]] are the &amp;#039;&amp;#039;&amp;#039;Warriors&amp;#039;&amp;#039;&amp;#039; [[Image:Warrior.png]] and the &amp;#039;&amp;#039;&amp;#039;Explorers&amp;#039;&amp;#039;&amp;#039; [[Image:exp.png]].&lt;br /&gt;
&lt;br /&gt;
*The &amp;#039;&amp;#039;&amp;#039;Warriors&amp;#039;&amp;#039;&amp;#039; can attack other land creatures and structures; they can be improved via the training camp, the pool, and the running court. They can be recognized as the units with big arms.&lt;br /&gt;
&lt;br /&gt;
*The &amp;#039;&amp;#039;&amp;#039;Explorers&amp;#039;&amp;#039;&amp;#039; will keep your map up to date and show you live units that are within their sight. They can attack other flying objects and when they&amp;#039;ve been through a school of level 3, they can attack ground creatures. They can be recognized as the flying units.&lt;br /&gt;
&lt;br /&gt;
*All creatures eat in inns, they will each take one fruit of each available variety and one unit of wheat. Their satisfaction level will depend on the fruits they had (from 0 to 3) and will determine whether they are attracted to the enemy&amp;#039;s inns.&lt;br /&gt;
&lt;br /&gt;
==Alliances==&lt;br /&gt;
&lt;br /&gt;
There are four &amp;#039;&amp;#039;&amp;#039;alliance levels&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
&lt;br /&gt;
*Allied and shared vision&lt;br /&gt;
&lt;br /&gt;
*Show markets so that fruit can be exchanged (note: markets are broken in 0.9.4 release, fruit exchange doesn&amp;#039;t work)&lt;br /&gt;
&lt;br /&gt;
*Show Inns so that enemy units can perhaps convert&lt;br /&gt;
&lt;br /&gt;
*Don&amp;#039;t show anything&lt;br /&gt;
&lt;br /&gt;
When you ally with someone, there won&amp;#039;t be fighting between you.&lt;br /&gt;
&lt;br /&gt;
==Victory==&lt;br /&gt;
&lt;br /&gt;
Except with a few maps that specify particular conditions for victory, there are three basic ways of winning in Globulation 2:&lt;br /&gt;
&lt;br /&gt;
*[[Fruit_and_conversion|Convert]] all of your enemy&amp;#039;s globs to your team by using fruits.&lt;br /&gt;
&lt;br /&gt;
*[[Combat|Destroying]] all of your enemy&amp;#039;s globs&lt;br /&gt;
&lt;br /&gt;
*Reaching the [[Prestige|prestige]] limit before anyone else&lt;br /&gt;
&lt;br /&gt;
In practice, most games are won through a combination of the first two, while the last (prestige) is only used when stalemate has long been reached.&lt;br /&gt;
&lt;br /&gt;
=Keyboard shortcuts=&lt;br /&gt;
&lt;br /&gt;
Most keyboard shortcuts can be edited in the settings menu but here are the default controls:&lt;br /&gt;
&lt;br /&gt;
*Hit the space bar to jump to the location of the last event that appeared on-screen&lt;br /&gt;
&lt;br /&gt;
*Hold down the letter &amp;#039;a&amp;#039; to show the team that each unit and building belongs to&lt;br /&gt;
&lt;br /&gt;
*Hit &amp;#039;t&amp;#039; to toggle showing of where each of your units is headed to&lt;br /&gt;
&lt;br /&gt;
*Hit escape to show the in-game menu&lt;br /&gt;
&lt;br /&gt;
*Hit &amp;#039;p&amp;#039; at any time to pause the game&lt;br /&gt;
&lt;br /&gt;
*Hit &amp;#039;u&amp;#039; to upgrade a building, or &amp;#039;r&amp;#039; to repair it&lt;br /&gt;
&lt;br /&gt;
*Hit &amp;#039;d&amp;#039; to destroy a building or flag. Be very careful, as it doesn&amp;#039;t ask you if you&amp;#039;re sure before destroying your Swarm&lt;br /&gt;
&lt;br /&gt;
*When a building is selected, you can hit TAB to cycle between all your buildings of the same type&lt;br /&gt;
&lt;br /&gt;
*When a building is selected, you can hit &amp;#039;+/-&amp;#039; to modify its assigned number of workers&lt;br /&gt;
&lt;br /&gt;
*Hit &amp;#039;h&amp;#039; to show/hide text history&lt;br /&gt;
&lt;br /&gt;
*Use the arrows to move or speed up your view-frame&lt;br /&gt;
&lt;br /&gt;
=Got lost? Example of a simple game=&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Buildings you place first in order:&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
These are all the steps regarding the buildings you will construct:&lt;br /&gt;
&lt;br /&gt;
*you will normally have a &amp;#039;&amp;#039;&amp;#039;Swarm&amp;#039;&amp;#039;&amp;#039; when you begin a game. If not, you can build it later, since your first priority is to &amp;#039;&amp;#039;&amp;#039;build an Inn&amp;#039;&amp;#039;&amp;#039; or two. Your creatures will get hungry, the Inn will provide them with food. Don&amp;#039;t forget to assign enough workers to the Inn after it is finished (depends on how far away your wheat field is);&lt;br /&gt;
&lt;br /&gt;
*The swarm allows you to build more units, and, depending on how many units you want, you should build one, two, or maybe even three swarms. Look at how much food you have to decide how many units you can maintain. In this game having more units is not always better. Units that are hungry will certainly die very fast.&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Build a hospital&amp;#039;&amp;#039;&amp;#039;: It is easy to build and it is the only way for your units to recover hitpoints;&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Barracks&amp;#039;&amp;#039;&amp;#039; will improve the strength of Warriors, a &amp;#039;&amp;#039;&amp;#039;Racetrack&amp;#039;&amp;#039;&amp;#039; is needed if you want your units to move faster on the ground, and a &amp;#039;&amp;#039;&amp;#039;Swimming Pool&amp;#039;&amp;#039;&amp;#039; will allow your units to move through water. Depending on your priorities, now decide to build one of these three buildings.&lt;br /&gt;
&lt;br /&gt;
*Upgrading your buildings vastly improves their effectiveness. But to do so, &amp;#039;&amp;#039;&amp;#039;you need a School&amp;#039;&amp;#039;&amp;#039;. To build a School, your creatures need to be able to swim, so that they can collect the Algae. Therefore, we must build a Swimming Pool first. When it is finished, place a School.&lt;br /&gt;
&lt;br /&gt;
*Other useful structures to have are the &amp;#039;&amp;#039;&amp;#039;Defense Tower&amp;#039;&amp;#039;&amp;#039; and the &amp;#039;&amp;#039;&amp;#039;Wall&amp;#039;&amp;#039;&amp;#039;. A defense tower surrounded by or on the other side of a wall is especially hard for the enemy to destroy, and low-level warriors won&amp;#039;t be able to do much damage to a defense tower anyway (but they can kill workers assigned to it, causing it to run out of ammunition). Walls can also keep resources from growing in annoying places and can isolate resources you have no plans to exploit or wish to keep out of reach of enemy workers.&lt;br /&gt;
&lt;br /&gt;
*Against another human player, there can be a rush to destroy each other&amp;#039;s nearby algae completely to prevent the enemy from having advanced buildings too easily. AI are not smart enough to do it to you, but certain players have been known to try it every game! So send a few warriors to protect yours. Defense towers are nice for this purpose as they don&amp;#039;t require feeding and won&amp;#039;t convert to the enemy; but to fight an algae genocide rush, you need warriors who can swim.&lt;br /&gt;
&lt;br /&gt;
*As soon as the first workers have finished school, you get the option to &amp;#039;&amp;#039;&amp;#039;upgrade buildings&amp;#039;&amp;#039;&amp;#039;. Swarms, Markets and Stone Walls cannot be upgraded, others buildings can be upgraded twice. To upgrade to higher levels, you must first upgrade your School and train some workers (it&amp;#039;s a common error to assign 20 workers to upgrade something ASAP when only a few have the proper build level - be careful). Workers trained in School can not only upgrade buildings, but also gather resources much faster.&lt;br /&gt;
&lt;br /&gt;
*As a general rule of thumb explorers are weak against towers, towers are weak against warriors, and warriors are weak against explorers (once the explorer ground attack is researched). &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Organization of creatures&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
In order to raise a healthy colony you need to:&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Take your time&amp;#039;&amp;#039;&amp;#039; to build all these buildings. The most important resource for your creatures is food. Once you have enough food and workers &amp;#039;&amp;#039;&amp;#039;upgrade buildings one by one&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
*Assign more workers when upgrading, and it will take less time until the new and improved building is available. Don&amp;#039;t wait for a building to be finished slowly. And don&amp;#039;t forget that after your building is upgraded, you still need all your units to train inside your building. It will take some time until you will see your units go faster or fight better.&lt;br /&gt;
&lt;br /&gt;
*Also don&amp;#039;t forget to manage your units with [[Flags_and_special_areas| flags and special areas]].&lt;br /&gt;
&lt;br /&gt;
=Further readings=&lt;br /&gt;
* [[Frequently Asked Questions]], if you have unanswered questions&lt;br /&gt;
* [[Units]]&lt;br /&gt;
* [[Buildings]]&lt;br /&gt;
* [[Maps]]&lt;br /&gt;
* [[Prestige]]&lt;br /&gt;
* [[Combat]]&lt;br /&gt;
* [[Fruit and conversion]]&lt;br /&gt;
* [[Flags and special areas]]&lt;br /&gt;
* [[AI|Artificial Intelligences]]&lt;br /&gt;
* [[YOG|Ysagoon Online Gaming]] (metaserver)&lt;br /&gt;
* [[Farming]]&lt;br /&gt;
&lt;br /&gt;
[[Category:en]]&lt;br /&gt;
[[Category:User Manual]]&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=Team&amp;diff=10172</id>
		<title>Team</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=Team&amp;diff=10172"/>
		<updated>2017-08-15T21:24:53Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: Reverted edits by MISTY&amp;#039;S DILDO (talk) to last revision by Giszmo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is automatically updated from the &lt;br /&gt;
Mercurial AUTHORS file.&amp;lt;br /&amp;gt;&lt;br /&gt;
Any change you make may dissapear.&lt;br /&gt;
==Game design, initial programming==&lt;br /&gt;
&lt;br /&gt;
:*Luc-Olivier de Charrière &lt;br /&gt;
:*Stéphane Magnenat &lt;br /&gt;
&lt;br /&gt;
==Maintainer==&lt;br /&gt;
&lt;br /&gt;
:*Bradley Arsenault  (As of August 2006)&lt;br /&gt;
:*Stéphane Magnenat  (Until August 2006)&lt;br /&gt;
&lt;br /&gt;
==Further programming==&lt;br /&gt;
&lt;br /&gt;
:*Bradley Arsenault  (Nicowar AI, Echo AI System, New Map Editor, Miscellaneous Bugfixes)&lt;br /&gt;
:*Martin Nyffenegger  (SGSL)&lt;br /&gt;
:*Andrew Sayers  (Miscellaneous bugfixes)&lt;br /&gt;
:*Leo Wandersleb  (Perlin-noise based map generation and clouds, ...)&lt;br /&gt;
:*Hein-Pieter van Braam  (IRC patch, debugging)&lt;br /&gt;
:*Martin Voelkle  (GUI, bugfixes and more)&lt;br /&gt;
:*Joe LeBlanc  (YOG &amp;amp; IRC fixes and improvements)&lt;br /&gt;
:*Emmanuel Eckard  (CreditScreen JJ)&lt;br /&gt;
:*Kevin Clement  (improved settings menu &amp;amp; bugfixes)&lt;br /&gt;
:*Ahmad Sayed  (bidi text support)&lt;br /&gt;
:*Kai Antweiler  (gradient algorithms, bugfixes, ...)&lt;br /&gt;
&lt;br /&gt;
==Graphics==&lt;br /&gt;
&lt;br /&gt;
:*Emmanuel Eckard  (drawing new buildings)&lt;br /&gt;
:*Cyrille Dunant  (coloring new buildings)&lt;br /&gt;
:*Andrew Sayers  (new grass and sand)&lt;br /&gt;
:*Matthew Marshall  (new units)&lt;br /&gt;
:*Stéphane Magnenat  (GUI, new water)&lt;br /&gt;
:*Joey Marshall  (additional drawing, coloring)&lt;br /&gt;
:*Luc-Olivier de Charrière  (swarm, old terrains, buildings and units)&lt;br /&gt;
:*Gabriel Walt  (GUI)&lt;br /&gt;
:*Leo Wandersleb (Clouds, Headsets)&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
&lt;br /&gt;
:*[http://jacques.grivaz.net Jacques Paul Grivaz]&lt;br /&gt;
&lt;br /&gt;
==Translations==&lt;br /&gt;
&lt;br /&gt;
:*Julia Schmitt  (Deutsch)&lt;br /&gt;
:*Michal Turek  (Czech)&lt;br /&gt;
:*Przemyslaw Kaminski  (Polish)&lt;br /&gt;
:*Łukasz Demianiuk  (Polish)&lt;br /&gt;
:*Martin Nyffenegger  (Deutsch)&lt;br /&gt;
:*Matthias Warkus  (Deutsch)&lt;br /&gt;
:*Martin Hinrichs  (Deutsch)&lt;br /&gt;
:*Manuel Soukup  (Deutsch)&lt;br /&gt;
:*Denis Lianda  (Russian)&lt;br /&gt;
:*Munteanu Olimpiu Andrei  (Romanian)&lt;br /&gt;
:*Vakvarju  (Hungarian)&lt;br /&gt;
:*samaritan  (Serbian)&lt;br /&gt;
:*Daniel Nilsson  (Swedish)&lt;br /&gt;
:*christooss  (Slovene)&lt;br /&gt;
:*Matic Ahacic  (Slovene)&lt;br /&gt;
:*Heine Laursen  (Danish)&lt;br /&gt;
:*Tobe Deprez  (Dutch)&lt;br /&gt;
:*Elías Díaz Molins  (Catalain - Català)&lt;br /&gt;
:*Stefan Kangas  (Swedish)&lt;br /&gt;
:*David Morán  (Spanish)&lt;br /&gt;
:*Fernando J. Rodríguez  (Portuguese, Spanish)&lt;br /&gt;
:*Igor TAmara  (Spanish)&lt;br /&gt;
:*Sébastien Le Ray  (French)&lt;br /&gt;
:*Muhammet Kara  (Turkish)&lt;br /&gt;
:*Adam Olausson  (Swedish)&lt;br /&gt;
:*White Raven  (Slovensky)&lt;br /&gt;
:*Anonymous  (Spanish)&lt;br /&gt;
:*Raoul Verveer  (Nederlands)&lt;br /&gt;
:*David Barnett  (English)&lt;br /&gt;
:*Federico Massi  (Italian)&lt;br /&gt;
:*Erik Blomqvist  (Swedish)&lt;br /&gt;
:*Osoitz Elkorobarrutia  (Basque)&lt;br /&gt;
:*IGA Tosiki  (Japanese)&lt;br /&gt;
&lt;br /&gt;
==Maps and campaign==&lt;br /&gt;
&lt;br /&gt;
:*Bradley Arsenault  (new tutorial)&lt;br /&gt;
:*Joey Marshall  (Joey campaign)&lt;br /&gt;
&lt;br /&gt;
==Game Packaging==&lt;br /&gt;
&lt;br /&gt;
:*Vincent Deffontaines  (Debian)&lt;br /&gt;
:*Sebastian Gerlach  (Win32 VS)&lt;br /&gt;
:*Alexandru Munteanu  (Win32 mingw32)&lt;br /&gt;
:*Dejan Lekic  (Win32, Fedora)&lt;br /&gt;
:*Jens Reimann  (Fedora)&lt;br /&gt;
:*Martin Nyffenegger  (Mac OS X)&lt;br /&gt;
:*Jean-David Maillefer  (Mac OS X)&lt;br /&gt;
:*Kieran  (Win32 runtime/executable, Mandriva RPM/Source RPM)&lt;br /&gt;
:*Christian  (Win32 executable images)&lt;br /&gt;
:*Thierry Thomas  (FreeBSD)&lt;br /&gt;
:*&amp;quot;Dave Vasilevsky&amp;quot;  (Mac OS X)&lt;br /&gt;
:*Ruben Zilibowitz  (Mac OS X)&lt;br /&gt;
&lt;br /&gt;
==Internet, documentation and community==&lt;br /&gt;
&lt;br /&gt;
:*Luc-Olivier de Charrière  (yog metaserver)&lt;br /&gt;
:*Kyle Lutze  (hosting, phpbb/mediawiki integration)&lt;br /&gt;
:*Drazak  (hosting)&lt;br /&gt;
:*Munteanu Olimpiu Andrei  (wiki)&lt;br /&gt;
:*Stéphane Magnenat  (server, wiki, savannah, forum)&lt;br /&gt;
:*Gabriel Walt  (hosting, old CMS, wiki, forum)&lt;br /&gt;
:*Munteanu Alexandru  (phpbb/mediawiki integration)&lt;br /&gt;
:*Martin Voelkle  (wiki)&lt;br /&gt;
:*Leo Wandersleb  (wiki)&lt;br /&gt;
:*Louis Gagnon  (wiki)&lt;br /&gt;
:*Loki Azgorodin  (#glob2)&lt;br /&gt;
:*Dejan Lekic  (#globulation2)&lt;br /&gt;
:*Ghislain Leveque &lt;br /&gt;
:*Kieran  (wiki, savannah project site)&lt;br /&gt;
&lt;br /&gt;
==Usability review==&lt;br /&gt;
&lt;br /&gt;
:*Ellen Reitmayr&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=Talk:SoundFX&amp;diff=10170</id>
		<title>Talk:SoundFX</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=Talk:SoundFX&amp;diff=10170"/>
		<updated>2017-08-15T21:24:39Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: ProgVal moved page Talk:SoundFOX to Talk:SoundFX over redirect: revert vandalism&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To organise progress in the field of SFX, feedback would be great on the need of the different kinds of sound. Please place your name (use &amp;lt;nowiki&amp;gt;{{Pro}}/{{Contra}}~~~&amp;lt;/nowiki&amp;gt;) behind what you vote for/against and feel free to further extend this list.&lt;br /&gt;
&lt;br /&gt;
What SFX should glob2 use?&lt;br /&gt;
* Event driven ambient sounds {{Pro}}[[User:Giszmo|Giszmo]] {{Pro}}[[User:Gppixelworks|Gppixelworks]] {{Pro}}[[User:Zenfur|Zenfur]]&lt;br /&gt;
** harvest {{Pro}}[[User:Nct|Nct]]: but very light {{Pro}}[[User:Zenfur|Zenfur]]&lt;br /&gt;
** construct {{Pro}}[[User:Giszmo|Giszmo]] {{Pro}}[[User:Gppixelworks|Gppixelworks]] {{Pro}}[[User:Zenfur|Zenfur]]&lt;br /&gt;
*** start construction&lt;br /&gt;
*** finish construction {{Pro}}[[User:Nct|Nct]]: one depending on building, maybe same as click feedback if we want some {{Pro}}[[User:Zenfur|Zenfur]]&lt;br /&gt;
**** sound of shooting tower {{Pro}}[[User:Zenfur|Zenfur]]&lt;br /&gt;
*** different sounds for upgrades L2 and L3 {{Pro}}[[User:Gppixelworks|Gppixelworks]]&lt;br /&gt;
*** sound of collapsing building {{Pro}}[[User:Zenfur|Zenfur]]&lt;br /&gt;
** movement {{Contra}}[[User:Nct|Nct]]: For now I&amp;#039;m afraid that it would make too much noise and overload other sounds, but I&amp;#039;m ready to change my mind if we find a a way to manage this overloading&lt;br /&gt;
*** swim {{Pro}}[[User:Giszmo|Giszmo]] {{Pro}}[[User:Zenfur|Zenfur]]&lt;br /&gt;
**** enter water&lt;br /&gt;
**** exit water&lt;br /&gt;
*** walk {{Pro}}[[User:Giszmo|Giszmo]]&lt;br /&gt;
**** difference for workers and warriors&lt;br /&gt;
*** fly[[Jake]]&lt;br /&gt;
**** start&lt;br /&gt;
**** land&lt;br /&gt;
** unit upgraded {{Pro}}[[User:Nct|Nct]] {{Pro}}[[User:Zenfur|Zenfur]]&lt;br /&gt;
** sounds for the first units of a kind {{Pro}}[[User:Gppixelworks|Gppixelworks]] {{Pro}}[[User:Nct|Nct]]&lt;br /&gt;
*** &amp;quot;who needs upgrades&amp;quot; (L2 worker)&lt;br /&gt;
*** &amp;quot;lets build some ultimate buildings&amp;quot; (L3 worker)&lt;br /&gt;
*** &amp;quot;speeeedy&amp;quot; (L2 walk speed)&lt;br /&gt;
*** &amp;quot;whistle&amp;quot; (L3 walk speed)&lt;br /&gt;
*** &amp;quot;lets roll&amp;quot; (L3 fight)&lt;br /&gt;
** fight {{Pro}}[[User:Giszmo|Giszmo]] {{Pro}}[[User:Gppixelworks|Gppixelworks]]&lt;br /&gt;
* Random ambient sounds {{Contra}}[[User:Giszmo|Giszmo]]: This might better be dealt with as background &amp;quot;music&amp;quot; {{Contra}}[[User:Nct|Nct]]: same as Giszmo&lt;br /&gt;
** thunder&lt;br /&gt;
** birds&lt;br /&gt;
* Global message sounds {{Pro}}[[User:Giszmo|Giszmo]] {{Pro}}[[User:Gppixelworks|Gppixelworks]] {{Pro}}[[User:Zenfur|Zenfur]]&lt;br /&gt;
** chat message appeared {{Pro}}[[User:Zenfur|Zenfur]]&lt;br /&gt;
** other team {{Pro}}[[User:Gppixelworks|Gppixelworks]] {{Pro}}[[User:Zenfur|Zenfur]] | just some possitive/negative sounds for ally/war&lt;br /&gt;
*** allied&lt;br /&gt;
*** declared war&lt;br /&gt;
*** gave vision&lt;br /&gt;
*** attacked&lt;br /&gt;
*** converted our units {{Pro}}[[User:Gppixelworks|Gppixelworks]]&lt;br /&gt;
**** warior&lt;br /&gt;
**** worker&lt;br /&gt;
**** explorer&lt;br /&gt;
** too few {{Pro}}[[User:Gppixelworks|Gppixelworks]]&lt;br /&gt;
*** hospitals&lt;br /&gt;
*** inns&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=Talk:SoundFOX&amp;diff=10171</id>
		<title>Talk:SoundFOX</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=Talk:SoundFOX&amp;diff=10171"/>
		<updated>2017-08-15T21:24:39Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: ProgVal moved page Talk:SoundFOX to Talk:SoundFX over redirect: revert vandalism&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Talk:SoundFX]]&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=SoundFOX&amp;diff=10169</id>
		<title>SoundFOX</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=SoundFOX&amp;diff=10169"/>
		<updated>2017-08-15T21:23:56Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: Reverted edits by MISTY&amp;#039;S DILDO (talk) to last revision by Giszmo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;No results yet. Please see the [[Talk:SoundFX|Talk-Page]] to this article.&lt;br /&gt;
&lt;br /&gt;
[[Category:Developer_Resources]]&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=XYN_TE6E&amp;diff=10168</id>
		<title>XYN TE6E</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=XYN_TE6E&amp;diff=10168"/>
		<updated>2017-08-15T21:22:43Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: ProgVal moved page XYN TE6E to Players over redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Players]]&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=Players&amp;diff=10167</id>
		<title>Players</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=Players&amp;diff=10167"/>
		<updated>2017-08-15T21:22:42Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: ProgVal moved page XYN TE6E to Players over redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some know each other some don&amp;#039;t. Some drop in and see nobody online so they leave immediately as they think glob2 was a forgotten project. So this page is intended to be a place where players can leave a message about their status in glob2. Maybe this gets linked from within the game so we get some stats online but that&amp;#039;s not even discussed in deep.&lt;br /&gt;
&lt;br /&gt;
Feel free to [http://globulation2.org/wiki/index.php?title=Players&amp;amp;action=edit edit] this page and add your nick.&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;ajdlinux&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
:* When I can, if anyone else is on (unlikely unfortunately)&lt;br /&gt;
:* GMT+10 (that&amp;#039;s why I said unlikely)&lt;br /&gt;
:* Australian, speaks English, a very small amt of Japanese&lt;br /&gt;
:* email: ajdlinux at gmail dot com&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;Adrius&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
:* I only play occasionally right now, but a lot more when I have free time.&lt;br /&gt;
:* GMT-4/5&lt;br /&gt;
:* Languages: English&lt;br /&gt;
:* I am a computer security consultant.&lt;br /&gt;
:* Try out the experimental maps on my [http://adri.us/glob2/ website].&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;AroundTweed&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
&lt;br /&gt;
:* I only play a little bit, sometimes on Ysagoon.&lt;br /&gt;
:* GMT- +12/13 (NZ)&lt;br /&gt;
:* Languages: English	&lt;br /&gt;
:* I have been following this project for a few years now, looks really fun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;Donkyhotay&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
:*I only play occasionally. (updated 09/17/06)&lt;br /&gt;
:*GMT-7&lt;br /&gt;
:*Currently a computer information student though I may go into computer science later.&lt;br /&gt;
:*I work on the glob2 code when I have time to do so. (usually between terms)&lt;br /&gt;
:*I&amp;#039;ve taught myself to program by reading source codes ever since my first C64 system. &lt;br /&gt;
:*a picture of me: http://mysite.verizon.net/donkyhotay/Icons/quixotemoon80.jpg&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;fede&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
:* Camping channel since early 2009 to get good games&lt;br /&gt;
:* Waiting for a game&lt;br /&gt;
:* Waiting for a ga&lt;br /&gt;
:* Waiti ..&lt;br /&gt;
:* W..&lt;br /&gt;
:* Italy, translating glob&amp;#039;s wiki to my language&lt;br /&gt;
:* Tomorrow i will go for a walk to low mountain&lt;br /&gt;
:* [[User:Fede]]&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;Giszmo&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
:* play as often as time allows (info updated 27.5.09).&lt;br /&gt;
:* GMT+1&lt;br /&gt;
:* A picture of me: [[Image:Warrior.png]]&lt;br /&gt;
:* Full time programmer at an 8 men company&lt;br /&gt;
:* Languages: german, english and french&lt;br /&gt;
:* I did code for the project (random maps and dynamic clouds) and got stuck at unit allocation algorythm&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;HealyHQ&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
(last updated: July 11, 2009)&lt;br /&gt;
:* I started playing Globulation 2 at July, 2008.&lt;br /&gt;
:* I still play a few days out of every week. Not as often as I used to.&lt;br /&gt;
:* U.S. Eastern Standard Time&lt;br /&gt;
:* It&amp;#039;s unfortunate, but I don&amp;#039;t see many players online lately. But I&amp;#039;ll do my best to spread the word of this game, because it&amp;#039;s really fun, and I&amp;#039;m tired of playing against the computer. (I always win.)&lt;br /&gt;
:* A picture of me: [[Image:Exp.png]] The explorer matches my personality :-)&lt;br /&gt;
:* Graduated from Marion County High School June, 2009.&lt;br /&gt;
:* Currently self-teaching myself several programming and scripting languages, while working on my own game projects.&lt;br /&gt;
:* I hope I get to meet some of you on the Glob2 battlefield! =D&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;ion_bidon&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
:* from time to time (info updated 04.07.2006)&lt;br /&gt;
:* GMT+2&lt;br /&gt;
:* A picture of me: [[Image:Worker.png]]&lt;br /&gt;
:* finished the 4th year of a french university (Paris XI-Orsay) in computer science&lt;br /&gt;
::[http://en.wikipedia.org/wiki/User:Optimix more info on wikipedia]&lt;br /&gt;
:* Languages: romanian, french, english&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;jandew&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
:* Play whenever possible; however, that&amp;#039;s not often. Am hoping to contribute to BGM.&lt;br /&gt;
:* GMT-5&lt;br /&gt;
:* No picture of me right now&lt;br /&gt;
:* High School Student, Uber-Nerd&lt;br /&gt;
:* Languages: English, TiBASIC (I know, sad right? Though I *do* understand most languages by looking, C and whatnot)&lt;br /&gt;
&lt;br /&gt;
==== (=(=(=(=&amp;#039;&amp;#039;&amp;#039;Javier&amp;#039;&amp;#039;&amp;#039;=)=)=)=)=)=) ====&lt;br /&gt;
:* This is a really good game, i&amp;#039;m from colombia (maybe the only one by the moment).&lt;br /&gt;
:* I want to help with this project. (translations and maybe with some sound effects).&lt;br /&gt;
:* I want to play online, i play vs computer and I always win so it&amp;#039;s time to play vs another human ;).&lt;br /&gt;
:* Info updated: 17/08/2007.&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;k776&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
:* Play a few times a month. Help beta test and working on the wiki mostl of the time. Also build Windows releases.&lt;br /&gt;
:* GMT+12&lt;br /&gt;
:* A picture of me: [[Image:Warrior.png]]&lt;br /&gt;
:* Web Developer&lt;br /&gt;
:* Languages: English, (X)HTML, CSS, PHP, SQL, Ruby, Ruby on Rails&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;kirby145&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
:* sometimes, i wish there were more people on. (info updated 08.24.2006)&lt;br /&gt;
:* GMT+mt&lt;br /&gt;
:* A picture of me: [[Image:Worker.png]]&lt;br /&gt;
:* Web design experimenatation&lt;br /&gt;
:* Languages: english&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;migi&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
:* Belgium, GMT+1&lt;br /&gt;
:* Full time student at the university of Ghent (engineering sciences)&lt;br /&gt;
:* Languages: English, Dutch some French and German&lt;br /&gt;
:* Useful languages: C++, PHP/MySQL, Python, Java &lt;br /&gt;
:* At the time of writing coding replays and taking care of beta 5&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;Phenax&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
:* Quite a bit. It&amp;#039;s a good game to relieve stress and just play.&lt;br /&gt;
:* GMT-5&lt;br /&gt;
:* No picture at the moment.&lt;br /&gt;
:* College student, hobbyist programmer&lt;br /&gt;
:* I&amp;#039;m a fan of Quake 1/2/3, I contribute/play [http://red.planetarena.org/ Alien Arena]&lt;br /&gt;
:* Languages: German, Spanish&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;ProgVal&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
(info updated 07.15.2010)&lt;br /&gt;
:* New player who is able to loose against AINumbi&lt;br /&gt;
:* GMT+1 (France)&lt;br /&gt;
:* No picture at the moment.&lt;br /&gt;
:* High Scool student, Python programmer&lt;br /&gt;
:* Languages: French, English&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;Pingveno&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
:* I just started playing Glob, so I have yet to catch anyone playing. waiting around on YOG. (info updated 11.2.2007)&lt;br /&gt;
:* GMT-8&lt;br /&gt;
:* Language: English&lt;br /&gt;
:* College student&lt;br /&gt;
:* email pingveno at comcast dot net&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;Sedrick&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
:* As often as possible, depends on who else is on. (info updated 27.08.2006)&lt;br /&gt;
:* GMT-5&lt;br /&gt;
:* A picture of me: [[Image:Exp.png]]&lt;br /&gt;
:* Unemployed, High School Grad&lt;br /&gt;
:* Languages: English&lt;br /&gt;
:* Email: SedrickB@gmail.com (Please put &amp;#039;Globulation2&amp;#039; in the subject of your email if you email me, so your email wont be deleted as spam. :) )&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;Snikkerz&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
:* This game is a ton of fun, it&amp;#039;s the first RTS I&amp;#039;ve actually enjoyed.&lt;br /&gt;
:* I&amp;#039;m from Minnesota GMT -6&lt;br /&gt;
:* Philosophy student at University of St. Thomas&lt;br /&gt;
:* I have friends in the Computer Science department here that I play with, but online would be great!&lt;br /&gt;
:* I am thinking of helping make maps, I love that sort of thing!&lt;br /&gt;
:* Languages: English, a very little Spanish, some Latin&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;Troy1of2&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
:* occasional player (info updated 20.08.2006)&lt;br /&gt;
:* GMT-6&lt;br /&gt;
:* A picture of me: [[Image:Worker.png]]&lt;br /&gt;
:* 38 year old computer hobbyist. I&amp;#039;ve been a computer enthusiast since I was a teenager. I enjoy games in this genre and would like to someday learn enough and have the time to contribute something to this project. But right now I have a very busy schedule so I can&amp;#039;t promise much.&lt;br /&gt;
:* Languages: English and a little Spanish&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;Ttia&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
:* from time to time. (info updated 07.08.2006)&lt;br /&gt;
:* GMT+1&lt;br /&gt;
:* A picture of me: [[Image:Worker.png]]&lt;br /&gt;
:* Student in an italian university (Padova, 4th year, civil engineering)&lt;br /&gt;
:* Languages: italian, english&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;Wh1sper&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
:* from time to time. (info updated 09.07.2006)&lt;br /&gt;
:* GMT+1&lt;br /&gt;
:* A picture of me: [[Image:Worker.png]]&lt;br /&gt;
:* Fulltime Programmer in big Company (at least yet :( )&lt;br /&gt;
::[http://zockertown.de/s9y more info at my German blog]&lt;br /&gt;
:* Languages: german, english&lt;br /&gt;
&lt;br /&gt;
==== Zenfur ====&lt;br /&gt;
:* I play since 01.03.09, from time to time&lt;br /&gt;
:* I am from Poland and I use CET&lt;br /&gt;
:* If you want to meet me, it&amp;#039;s most possible to find me on the irc channel #glob2.&lt;br /&gt;
:* Languages Polish, very little German, and enough English to write this message :)&lt;br /&gt;
:* A picture of me : [[Image:Worker.png]]&lt;br /&gt;
:* Preparing own campaign and some maps&lt;br /&gt;
:* I love RTS games like globulation&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;ZyanKLee&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
:* some games since 2006-06 (info updated 18.07.2006)&lt;br /&gt;
:* GMT+1&lt;br /&gt;
:* A picture of me: [[Image:Worker.png]]&lt;br /&gt;
:* system administrator in small company (for at least half a year from now on)&lt;br /&gt;
::[http://zyanklee.de more info at my german website/blog]&lt;br /&gt;
:* Languages: german, english&lt;br /&gt;
&lt;br /&gt;
Adzi&lt;br /&gt;
&lt;br /&gt;
(List started 2006-07-03)&lt;br /&gt;
&lt;br /&gt;
[[Category:en]]&lt;br /&gt;
[[Category:Contributor_Resources]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-Started playing 2009&lt;br /&gt;
-playing at 5-6pm&lt;br /&gt;
-email adzi@poczta.onet.pl&lt;br /&gt;
-from Poland&lt;br /&gt;
-wanna play!!!!!!&lt;br /&gt;
&lt;br /&gt;
==== orp ====&lt;br /&gt;
:* I love the game, perfect for me&lt;br /&gt;
:* I play frequently, and live in GMT-5&lt;br /&gt;
:* from Canada&lt;br /&gt;
:* want to play a network game with someone&lt;br /&gt;
:* Languages: English, french (somewhat)&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=Players&amp;diff=10166</id>
		<title>Players</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=Players&amp;diff=10166"/>
		<updated>2017-08-15T21:22:21Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: Reverted edits by MISTY&amp;#039;S DILDO (talk) to last revision by ProgVal&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some know each other some don&amp;#039;t. Some drop in and see nobody online so they leave immediately as they think glob2 was a forgotten project. So this page is intended to be a place where players can leave a message about their status in glob2. Maybe this gets linked from within the game so we get some stats online but that&amp;#039;s not even discussed in deep.&lt;br /&gt;
&lt;br /&gt;
Feel free to [http://globulation2.org/wiki/index.php?title=Players&amp;amp;action=edit edit] this page and add your nick.&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;ajdlinux&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
:* When I can, if anyone else is on (unlikely unfortunately)&lt;br /&gt;
:* GMT+10 (that&amp;#039;s why I said unlikely)&lt;br /&gt;
:* Australian, speaks English, a very small amt of Japanese&lt;br /&gt;
:* email: ajdlinux at gmail dot com&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;Adrius&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
:* I only play occasionally right now, but a lot more when I have free time.&lt;br /&gt;
:* GMT-4/5&lt;br /&gt;
:* Languages: English&lt;br /&gt;
:* I am a computer security consultant.&lt;br /&gt;
:* Try out the experimental maps on my [http://adri.us/glob2/ website].&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;AroundTweed&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
&lt;br /&gt;
:* I only play a little bit, sometimes on Ysagoon.&lt;br /&gt;
:* GMT- +12/13 (NZ)&lt;br /&gt;
:* Languages: English	&lt;br /&gt;
:* I have been following this project for a few years now, looks really fun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;Donkyhotay&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
:*I only play occasionally. (updated 09/17/06)&lt;br /&gt;
:*GMT-7&lt;br /&gt;
:*Currently a computer information student though I may go into computer science later.&lt;br /&gt;
:*I work on the glob2 code when I have time to do so. (usually between terms)&lt;br /&gt;
:*I&amp;#039;ve taught myself to program by reading source codes ever since my first C64 system. &lt;br /&gt;
:*a picture of me: http://mysite.verizon.net/donkyhotay/Icons/quixotemoon80.jpg&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;fede&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
:* Camping channel since early 2009 to get good games&lt;br /&gt;
:* Waiting for a game&lt;br /&gt;
:* Waiting for a ga&lt;br /&gt;
:* Waiti ..&lt;br /&gt;
:* W..&lt;br /&gt;
:* Italy, translating glob&amp;#039;s wiki to my language&lt;br /&gt;
:* Tomorrow i will go for a walk to low mountain&lt;br /&gt;
:* [[User:Fede]]&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;Giszmo&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
:* play as often as time allows (info updated 27.5.09).&lt;br /&gt;
:* GMT+1&lt;br /&gt;
:* A picture of me: [[Image:Warrior.png]]&lt;br /&gt;
:* Full time programmer at an 8 men company&lt;br /&gt;
:* Languages: german, english and french&lt;br /&gt;
:* I did code for the project (random maps and dynamic clouds) and got stuck at unit allocation algorythm&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;HealyHQ&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
(last updated: July 11, 2009)&lt;br /&gt;
:* I started playing Globulation 2 at July, 2008.&lt;br /&gt;
:* I still play a few days out of every week. Not as often as I used to.&lt;br /&gt;
:* U.S. Eastern Standard Time&lt;br /&gt;
:* It&amp;#039;s unfortunate, but I don&amp;#039;t see many players online lately. But I&amp;#039;ll do my best to spread the word of this game, because it&amp;#039;s really fun, and I&amp;#039;m tired of playing against the computer. (I always win.)&lt;br /&gt;
:* A picture of me: [[Image:Exp.png]] The explorer matches my personality :-)&lt;br /&gt;
:* Graduated from Marion County High School June, 2009.&lt;br /&gt;
:* Currently self-teaching myself several programming and scripting languages, while working on my own game projects.&lt;br /&gt;
:* I hope I get to meet some of you on the Glob2 battlefield! =D&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;ion_bidon&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
:* from time to time (info updated 04.07.2006)&lt;br /&gt;
:* GMT+2&lt;br /&gt;
:* A picture of me: [[Image:Worker.png]]&lt;br /&gt;
:* finished the 4th year of a french university (Paris XI-Orsay) in computer science&lt;br /&gt;
::[http://en.wikipedia.org/wiki/User:Optimix more info on wikipedia]&lt;br /&gt;
:* Languages: romanian, french, english&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;jandew&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
:* Play whenever possible; however, that&amp;#039;s not often. Am hoping to contribute to BGM.&lt;br /&gt;
:* GMT-5&lt;br /&gt;
:* No picture of me right now&lt;br /&gt;
:* High School Student, Uber-Nerd&lt;br /&gt;
:* Languages: English, TiBASIC (I know, sad right? Though I *do* understand most languages by looking, C and whatnot)&lt;br /&gt;
&lt;br /&gt;
==== (=(=(=(=&amp;#039;&amp;#039;&amp;#039;Javier&amp;#039;&amp;#039;&amp;#039;=)=)=)=)=)=) ====&lt;br /&gt;
:* This is a really good game, i&amp;#039;m from colombia (maybe the only one by the moment).&lt;br /&gt;
:* I want to help with this project. (translations and maybe with some sound effects).&lt;br /&gt;
:* I want to play online, i play vs computer and I always win so it&amp;#039;s time to play vs another human ;).&lt;br /&gt;
:* Info updated: 17/08/2007.&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;k776&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
:* Play a few times a month. Help beta test and working on the wiki mostl of the time. Also build Windows releases.&lt;br /&gt;
:* GMT+12&lt;br /&gt;
:* A picture of me: [[Image:Warrior.png]]&lt;br /&gt;
:* Web Developer&lt;br /&gt;
:* Languages: English, (X)HTML, CSS, PHP, SQL, Ruby, Ruby on Rails&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;kirby145&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
:* sometimes, i wish there were more people on. (info updated 08.24.2006)&lt;br /&gt;
:* GMT+mt&lt;br /&gt;
:* A picture of me: [[Image:Worker.png]]&lt;br /&gt;
:* Web design experimenatation&lt;br /&gt;
:* Languages: english&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;migi&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
:* Belgium, GMT+1&lt;br /&gt;
:* Full time student at the university of Ghent (engineering sciences)&lt;br /&gt;
:* Languages: English, Dutch some French and German&lt;br /&gt;
:* Useful languages: C++, PHP/MySQL, Python, Java &lt;br /&gt;
:* At the time of writing coding replays and taking care of beta 5&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;Phenax&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
:* Quite a bit. It&amp;#039;s a good game to relieve stress and just play.&lt;br /&gt;
:* GMT-5&lt;br /&gt;
:* No picture at the moment.&lt;br /&gt;
:* College student, hobbyist programmer&lt;br /&gt;
:* I&amp;#039;m a fan of Quake 1/2/3, I contribute/play [http://red.planetarena.org/ Alien Arena]&lt;br /&gt;
:* Languages: German, Spanish&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;ProgVal&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
(info updated 07.15.2010)&lt;br /&gt;
:* New player who is able to loose against AINumbi&lt;br /&gt;
:* GMT+1 (France)&lt;br /&gt;
:* No picture at the moment.&lt;br /&gt;
:* High Scool student, Python programmer&lt;br /&gt;
:* Languages: French, English&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;Pingveno&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
:* I just started playing Glob, so I have yet to catch anyone playing. waiting around on YOG. (info updated 11.2.2007)&lt;br /&gt;
:* GMT-8&lt;br /&gt;
:* Language: English&lt;br /&gt;
:* College student&lt;br /&gt;
:* email pingveno at comcast dot net&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;Sedrick&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
:* As often as possible, depends on who else is on. (info updated 27.08.2006)&lt;br /&gt;
:* GMT-5&lt;br /&gt;
:* A picture of me: [[Image:Exp.png]]&lt;br /&gt;
:* Unemployed, High School Grad&lt;br /&gt;
:* Languages: English&lt;br /&gt;
:* Email: SedrickB@gmail.com (Please put &amp;#039;Globulation2&amp;#039; in the subject of your email if you email me, so your email wont be deleted as spam. :) )&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;Snikkerz&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
:* This game is a ton of fun, it&amp;#039;s the first RTS I&amp;#039;ve actually enjoyed.&lt;br /&gt;
:* I&amp;#039;m from Minnesota GMT -6&lt;br /&gt;
:* Philosophy student at University of St. Thomas&lt;br /&gt;
:* I have friends in the Computer Science department here that I play with, but online would be great!&lt;br /&gt;
:* I am thinking of helping make maps, I love that sort of thing!&lt;br /&gt;
:* Languages: English, a very little Spanish, some Latin&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;Troy1of2&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
:* occasional player (info updated 20.08.2006)&lt;br /&gt;
:* GMT-6&lt;br /&gt;
:* A picture of me: [[Image:Worker.png]]&lt;br /&gt;
:* 38 year old computer hobbyist. I&amp;#039;ve been a computer enthusiast since I was a teenager. I enjoy games in this genre and would like to someday learn enough and have the time to contribute something to this project. But right now I have a very busy schedule so I can&amp;#039;t promise much.&lt;br /&gt;
:* Languages: English and a little Spanish&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;Ttia&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
:* from time to time. (info updated 07.08.2006)&lt;br /&gt;
:* GMT+1&lt;br /&gt;
:* A picture of me: [[Image:Worker.png]]&lt;br /&gt;
:* Student in an italian university (Padova, 4th year, civil engineering)&lt;br /&gt;
:* Languages: italian, english&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;Wh1sper&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
:* from time to time. (info updated 09.07.2006)&lt;br /&gt;
:* GMT+1&lt;br /&gt;
:* A picture of me: [[Image:Worker.png]]&lt;br /&gt;
:* Fulltime Programmer in big Company (at least yet :( )&lt;br /&gt;
::[http://zockertown.de/s9y more info at my German blog]&lt;br /&gt;
:* Languages: german, english&lt;br /&gt;
&lt;br /&gt;
==== Zenfur ====&lt;br /&gt;
:* I play since 01.03.09, from time to time&lt;br /&gt;
:* I am from Poland and I use CET&lt;br /&gt;
:* If you want to meet me, it&amp;#039;s most possible to find me on the irc channel #glob2.&lt;br /&gt;
:* Languages Polish, very little German, and enough English to write this message :)&lt;br /&gt;
:* A picture of me : [[Image:Worker.png]]&lt;br /&gt;
:* Preparing own campaign and some maps&lt;br /&gt;
:* I love RTS games like globulation&lt;br /&gt;
&lt;br /&gt;
==== &amp;#039;&amp;#039;&amp;#039;ZyanKLee&amp;#039;&amp;#039;&amp;#039; ====&lt;br /&gt;
:* some games since 2006-06 (info updated 18.07.2006)&lt;br /&gt;
:* GMT+1&lt;br /&gt;
:* A picture of me: [[Image:Worker.png]]&lt;br /&gt;
:* system administrator in small company (for at least half a year from now on)&lt;br /&gt;
::[http://zyanklee.de more info at my german website/blog]&lt;br /&gt;
:* Languages: german, english&lt;br /&gt;
&lt;br /&gt;
Adzi&lt;br /&gt;
&lt;br /&gt;
(List started 2006-07-03)&lt;br /&gt;
&lt;br /&gt;
[[Category:en]]&lt;br /&gt;
[[Category:Contributor_Resources]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-Started playing 2009&lt;br /&gt;
-playing at 5-6pm&lt;br /&gt;
-email adzi@poczta.onet.pl&lt;br /&gt;
-from Poland&lt;br /&gt;
-wanna play!!!!!!&lt;br /&gt;
&lt;br /&gt;
==== orp ====&lt;br /&gt;
:* I love the game, perfect for me&lt;br /&gt;
:* I play frequently, and live in GMT-5&lt;br /&gt;
:* from Canada&lt;br /&gt;
:* want to play a network game with someone&lt;br /&gt;
:* Languages: English, french (somewhat)&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=News_Archive&amp;diff=10165</id>
		<title>News Archive</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=News_Archive&amp;diff=10165"/>
		<updated>2017-08-15T21:22:14Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: Undo revision 10105 by MISTY&amp;#039;S DILDO (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Old News ==&lt;br /&gt;
&lt;br /&gt;
;25.05.2009 : [[Players]] started the &amp;#039;&amp;#039;&amp;#039;first [[Tournament]]&amp;#039;&amp;#039;&amp;#039; since beta status.&lt;br /&gt;
;25.03.2009 : Beta 4 0.9.4.1 has been released. This fixes the corrupt Tutorial 3 in Beta 4. [[Download_and_Install|download page]].&lt;br /&gt;
;02.02.2009 : Beta 4 has been released. Check out the new release on [[Download_and_Install|download page]].&lt;br /&gt;
;24.04.2008 : Beta 3 has been released. Check out the new release on [[Download_and_Install|download page]].&lt;br /&gt;
;07.04.2008 : After a short down time we are back online on the server of [[User:Giszmo|Giszmo]]. If you experience bad performance, please let us know via [[IRC]], [https://savannah.nongnu.org/mail/?group=glob2 Mailing List], posts to [[Talk:Main_Page]] or via the [http://www.globulation2.org/forums forum].&lt;br /&gt;
;20.03.2008 : The [[Download and Install]] page has been redone, and the compiling instructions have been split into a [[Compiling]] section, which dramatically improves the pages usability.&lt;br /&gt;
;03.03.2008 : Globulation 2 was present at [http://www.fosdem.org/2008/schedule/events/globulation http://www.globulation2.org/wiki/images/a/ae/Fosdem08.png]. The presentation is available at [http://stephane.magnenat.net/data/glob2-fosdem2008-presentation.pdf here]. A video of the presentation can be downloaded from [http://ftp.heanet.ie/mirrors/fosdem-video/2008/maintracks/FOSDEM2008-globulation2.ogg here].&lt;br /&gt;
;23.02.2008 : Beta 2 has been released. Check out the new release on [[Download_and_Install|download page]].&lt;br /&gt;
;20.02.2008 : The wiki and forums have finally been brought up to date! Unfortunately the passwords for the forum couldn&amp;#039;t be salvaged so you have to create a new password, and the glob2 theme hasn&amp;#039;t been fully recreated yet.&lt;br /&gt;
&lt;br /&gt;
==Old Game News==&lt;br /&gt;
&lt;br /&gt;
*01.09.2007&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;Beta1 released&lt;br /&gt;
*18.04.2007&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;Alpha23 released&lt;br /&gt;
*03.04.2007&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;Alpha22 released&lt;br /&gt;
*04.08.2006&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;Alpha21 released&lt;br /&gt;
*04.08.2006&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;Alpha20 released&lt;br /&gt;
*12.03.2006&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;Alpha19 released&lt;br /&gt;
*29.01.2006&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;Alpha18 released&lt;br /&gt;
*11.12.2005&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;Alpha17 released&lt;br /&gt;
*04.12.2005&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;Alpha16 released&lt;br /&gt;
*15.05.2005&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;Alpha15 released&lt;br /&gt;
*24.04.2005&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;Alpha14 released&lt;br /&gt;
*16.04.2005&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;Alpha13 released&lt;br /&gt;
*13.02.2005&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;Alpha12 released&lt;br /&gt;
*16.01.2005&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;Alpha11 released&lt;br /&gt;
*29.12.2004&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;Alpha10 released&lt;br /&gt;
*08.10.2004&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;Alpha9 released&lt;br /&gt;
*12.09.2004&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;Alpha8 released&lt;br /&gt;
*08.08.2004&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;Alpha7 released&lt;br /&gt;
*09.06.2004&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;Alpha6 released&lt;br /&gt;
*30.03.2004&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;Alpha5 released&lt;br /&gt;
*20.03.2004&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;Alpha4 released&lt;br /&gt;
*08.02.2004&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;Alpha3 released&lt;br /&gt;
*08.02.2004&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;Alpha2 released&lt;br /&gt;
*01.02.2004&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;Alpha1 released&lt;br /&gt;
&lt;br /&gt;
==Old Website News==&lt;br /&gt;
*22.04.2007&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;The front page was spammed. The spammer &amp;#039;&amp;#039;very impressivly&amp;#039;&amp;#039; overwrote the main page with some links that said &amp;quot;HacKeD BY ...&amp;quot; on public wiki on an open source webpage, certainly not something any person could do. The changes where reverted and the admin has banned the spammer.&lt;br /&gt;
*22.04.2007&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp; Globulation 2 has moved its source code from [[CVS]] to [[Mercurial]]. If you are a contributor, please learn about and commit to [[Mercurial]] from now on. We have updated the wiki to reflect these changes. The last things to do are to change the translated pages (page in a language other than English), and the bot that updates the [[Team]] page when the AUTHORS files is changed.&lt;br /&gt;
*15.04.2007&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;[[Bug day 20070414]] went ok, but hopefully next time we can have more participants. That shouldn&amp;#039;t stop you from submitting regular [[Bug Reports]] though.&lt;br /&gt;
*4.03.2007&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;The website is back online! [[2007-03-04_prolonged_downtime | click here for more details]]&lt;br /&gt;
*27.11.2006&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;The server experienced 14 hours of downtime due to a hard drive failure, but everything is back up and running just fine now! [[User:AppleBoy|AppleBoy]]&lt;br /&gt;
*17.08.2006&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;the forum code has been updated by [[user:Ion bidon|Ion bidon]] and myself to clean out spam and deter spam-bots from being able to register. please give us feedback, and if you&amp;#039;re account was deleted please let me know (I&amp;#039;m sorry about that) [[User:AppleBoy|AppleBoy]]&lt;br /&gt;
*18.06.2006&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;mediawiki has been upgraded to the latest version (1.6.7). Please report any problems to [[User:Ion bidon|Ion bidon]].&lt;br /&gt;
*18.06.2006&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;Email addresses *@mail.ru and *@cachette.com have been banned due to spam.&lt;br /&gt;
*14.06.2006&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;The forums have been upgraded. Please report any problems to [[User:Ion bidon|Ion bidon]].&lt;br /&gt;
*12.02.2006&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;[[User:Glob2bot|Glob2bot]] is a bot created to update the [[Team]] page from the [http://cvs.savannah.nongnu.org/viewcvs/glob2/glob2/AUTHORS?view=markup CVS AUTHORS file]&lt;br /&gt;
*30.12.2005&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;[http://glob2.ysagoon.com glob2.ysagoon.com] and [http://forum.ysagoon.com forum.ysagoon.com] now redirect to here.&lt;br /&gt;
*19.12.2005&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;Small bugs fixed on the phpbb/mediawiki users integrations.&lt;br /&gt;
*16.12.2005&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;The custom theme has been updated.&lt;br /&gt;
*12.12.2005&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;The wiki now has a customized theme.&lt;br /&gt;
*11.12.2005&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;http://www.globulation2.org/ is now considered the main homepage for Globulation 2.  The old site should be quickly incorporated into this one.&lt;br /&gt;
*05.12.2005&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;The mediawiki/phpbb users integration is now finished. From now on, each person has the same account on both mediawiki and the forum. You need only to register once (mediawiki or phpbb). You can access the forums with the link &amp;quot;players forums&amp;quot; on the left.&lt;br /&gt;
*01.12.2005&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;New server online, will be http://www.globulation2.org/&lt;br /&gt;
*11.03.2005&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;Server has been moved in new room with air-conditioning and is back online.&lt;br /&gt;
*10.10.2004&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;The wiki documentation has been cleaned up&lt;br /&gt;
*26.02.2004&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;Small web update, french translation updated.&lt;br /&gt;
*18.01.2004&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;Forum installed.&lt;br /&gt;
*18.01.2004&amp;amp;nbsp;&amp;amp;nbsp;-&amp;amp;nbsp;&amp;amp;nbsp;Engine rework completed. Network fixed. YOG is up. Now the game needs tuning and graphics for the 1.0 release.&lt;br /&gt;
&lt;br /&gt;
[[Category:en]]&lt;br /&gt;
[[Category:Archives]]&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=News_Archive&amp;diff=10163</id>
		<title>News Archive</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=News_Archive&amp;diff=10163"/>
		<updated>2017-08-15T21:21:30Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: ProgVal moved page MISTY&amp;#039;S COOL EJACULATION to News Archive over redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;BIG&amp;gt;&amp;lt;BIG&amp;gt;&amp;lt;BIG&amp;gt;&amp;#039;&amp;#039;&amp;#039;MISTY&amp;#039;S COOL EJACULATION!!!&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=MISTY%27S_COOL_EJACULATION&amp;diff=10164</id>
		<title>MISTY&#039;S COOL EJACULATION</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=MISTY%27S_COOL_EJACULATION&amp;diff=10164"/>
		<updated>2017-08-15T21:21:30Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: ProgVal moved page MISTY&amp;#039;S COOL EJACULATION to News Archive over redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[News Archive]]&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=YOG&amp;diff=10161</id>
		<title>YOG</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=YOG&amp;diff=10161"/>
		<updated>2017-08-15T20:56:54Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: ProgVal moved page YODA to YOG over redirect: revert vandalism&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Translations|View this page in|Article=YOG}}&lt;br /&gt;
{{UserManualLinks}}&lt;br /&gt;
&lt;br /&gt;
Ysagoon Online Gaming is the meta server of Globulation2. Here you will find others to play online-games. If you log in, please be patient and don&amp;#039;t expect people to react within seconds. We always wonder how many people drop in, ask if someone wants to play and leave just seconds after that.&lt;br /&gt;
&lt;br /&gt;
==Logging in==&lt;br /&gt;
On the globulation main screen, there is a button named Ysagoon Online Gaming. Click it!&lt;br /&gt;
If you log in for the first time please choose a nick and a password and check the checkbox &amp;quot;register a new YOG user&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Inside YOG==&lt;br /&gt;
The YOG-screen shows you who else is connected to it. These are the names at the right of the screen. People with the YOG symbol in front of their nick are connected to Globulation2 like you. Those with the [IRC] symbol are only connected to [IRC irc.globulation2.org] via an irc-client. They might want to play as well!! You can ask them, but best is to &amp;#039;&amp;#039;&amp;#039;ask them directly by using their nick&amp;#039;&amp;#039;&amp;#039; (that will alert them and get their attention) as most of them will not react to every &amp;quot;hello&amp;quot;or &amp;quot;bye&amp;quot;-noise on the channel. Wait around patiently for 10-20 minutes, if no one responds then try again later! Someone is sure to show up during the day and talk to you or play a game or two!&lt;br /&gt;
&lt;br /&gt;
==Open games==&lt;br /&gt;
If someone has already created a game it will get listed in the upper left corner. Once a player has joined a game their name is shown in brackets. To join the game yourself simply select the game and click on &amp;quot;join game&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==The game has started==&lt;br /&gt;
When you started a YOG-game you might notice a line telling you your opponent has left YOG. That does NOT mean the game is over. Players normally disconnect from YOG as it is only needed to initiate games, not to run them.&lt;br /&gt;
&lt;br /&gt;
==Bugs in YOG==&lt;br /&gt;
In the current stable release, you can distinguish about 11 bugs:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Log in bug:&amp;#039;&amp;#039;&amp;#039; When you log in into the YOG and quit lobby, you won&amp;#039;t be able to log in again because of you didn&amp;#039;t log off the YOG. To log in again you have quit globulation and turn it on again.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;YOG is down-bug:&amp;#039;&amp;#039;&amp;#039; From time to time YOG says that: &amp;quot;Currently YOG metaserver is down&amp;quot;, it means that it crashed and will be up after about 20 seconds, during this it stops all the games and kicks everyone from the lobby.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Ready bug:&amp;#039;&amp;#039;&amp;#039; Sometimes it happens and it&amp;#039;s the most often if players came into the game hosted with a map which they wouldn&amp;#039;t have the map; When you press ready you see yourself ready but host does not, and he can&amp;#039;t start the game. To fix that it&amp;#039;s the best for everyone quit Globulation, come in again and host again (and of course before that download map from the lobby or elsewhere).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Map download section scrolling bug:&amp;#039;&amp;#039;&amp;#039; when you catch slide and try to move it by pulling it, you&amp;#039;ll crash and quit Globulation. How to evade? use mouse scroll or click on the arrows.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Map download bug:&amp;#039;&amp;#039;&amp;#039; When you don&amp;#039;t have a map and you downloaded it from the host it&amp;#039;s most possible that after starting the game you&amp;#039;ll be kicked.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Game start bug:&amp;#039;&amp;#039;&amp;#039; if anyone had any of these bugs and didn&amp;#039;t have the map, it&amp;#039;s possibility to kick all after starting the game (kick players from the game and quit their Globulation clients)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Screen bug:&amp;#039;&amp;#039;&amp;#039; Sometimes when you write on the lobby, people may see your messages but you can&amp;#039;t see theirs, sometimes they can&amp;#039;t see yours, and sometimes it works in both ways. To evade it, IRC users&amp;#039; messages are always visible and not bugged. (channel #glob2 in OFTC network)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Lobby bug:&amp;#039;&amp;#039;&amp;#039; Sometimes when you log in, and don&amp;#039;t get any messages that you have logged in, if you try to quit, Globulation will freeze, if you host a game and start, globulation will freeze, if you write something in the lobby (not in the game chat), game will freeze, if you join a game and host start, it will freeze, to fix kill Globulation manually and turn it on again, and keep doing until you get a message from YOG (wait 10 secs after log in)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Lag Bug:&amp;#039;&amp;#039;&amp;#039; If you start a game, and somebody will have red bar on the top, it&amp;#039;s not a bug when you lag, but when everyone have quite good connection, and everyone have green (eventually yellow) bars, it shouldn&amp;#039;t lag, if it does, it means that YOG has broken something and you should restart, but before you restart, quit globulation and come in again, it usually helps (I don&amp;#039;t know why)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Just bug:&amp;#039;&amp;#039;&amp;#039; I don&amp;#039;t know why, but it sometimes when you start a game waits for somebody and it waits until he quit. It&amp;#039;s very weird bug. Everyone had good connection and green bar when it happened.&lt;br /&gt;
&lt;br /&gt;
[[Category:en]]&lt;br /&gt;
[[Category:User Manual]]&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=YODA&amp;diff=10162</id>
		<title>YODA</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=YODA&amp;diff=10162"/>
		<updated>2017-08-15T20:56:54Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: ProgVal moved page YODA to YOG over redirect: revert vandalism&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[YOG]]&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=YOG&amp;diff=10160</id>
		<title>YOG</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=YOG&amp;diff=10160"/>
		<updated>2017-08-15T20:56:37Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: Reverted edits by I am a very good user because I like helping this wiki (talk) to last revision by [[...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Translations|View this page in|Article=YOG}}&lt;br /&gt;
{{UserManualLinks}}&lt;br /&gt;
&lt;br /&gt;
Ysagoon Online Gaming is the meta server of Globulation2. Here you will find others to play online-games. If you log in, please be patient and don&amp;#039;t expect people to react within seconds. We always wonder how many people drop in, ask if someone wants to play and leave just seconds after that.&lt;br /&gt;
&lt;br /&gt;
==Logging in==&lt;br /&gt;
On the globulation main screen, there is a button named Ysagoon Online Gaming. Click it!&lt;br /&gt;
If you log in for the first time please choose a nick and a password and check the checkbox &amp;quot;register a new YOG user&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Inside YOG==&lt;br /&gt;
The YOG-screen shows you who else is connected to it. These are the names at the right of the screen. People with the YOG symbol in front of their nick are connected to Globulation2 like you. Those with the [IRC] symbol are only connected to [IRC irc.globulation2.org] via an irc-client. They might want to play as well!! You can ask them, but best is to &amp;#039;&amp;#039;&amp;#039;ask them directly by using their nick&amp;#039;&amp;#039;&amp;#039; (that will alert them and get their attention) as most of them will not react to every &amp;quot;hello&amp;quot;or &amp;quot;bye&amp;quot;-noise on the channel. Wait around patiently for 10-20 minutes, if no one responds then try again later! Someone is sure to show up during the day and talk to you or play a game or two!&lt;br /&gt;
&lt;br /&gt;
==Open games==&lt;br /&gt;
If someone has already created a game it will get listed in the upper left corner. Once a player has joined a game their name is shown in brackets. To join the game yourself simply select the game and click on &amp;quot;join game&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==The game has started==&lt;br /&gt;
When you started a YOG-game you might notice a line telling you your opponent has left YOG. That does NOT mean the game is over. Players normally disconnect from YOG as it is only needed to initiate games, not to run them.&lt;br /&gt;
&lt;br /&gt;
==Bugs in YOG==&lt;br /&gt;
In the current stable release, you can distinguish about 11 bugs:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Log in bug:&amp;#039;&amp;#039;&amp;#039; When you log in into the YOG and quit lobby, you won&amp;#039;t be able to log in again because of you didn&amp;#039;t log off the YOG. To log in again you have quit globulation and turn it on again.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;YOG is down-bug:&amp;#039;&amp;#039;&amp;#039; From time to time YOG says that: &amp;quot;Currently YOG metaserver is down&amp;quot;, it means that it crashed and will be up after about 20 seconds, during this it stops all the games and kicks everyone from the lobby.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Ready bug:&amp;#039;&amp;#039;&amp;#039; Sometimes it happens and it&amp;#039;s the most often if players came into the game hosted with a map which they wouldn&amp;#039;t have the map; When you press ready you see yourself ready but host does not, and he can&amp;#039;t start the game. To fix that it&amp;#039;s the best for everyone quit Globulation, come in again and host again (and of course before that download map from the lobby or elsewhere).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Map download section scrolling bug:&amp;#039;&amp;#039;&amp;#039; when you catch slide and try to move it by pulling it, you&amp;#039;ll crash and quit Globulation. How to evade? use mouse scroll or click on the arrows.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Map download bug:&amp;#039;&amp;#039;&amp;#039; When you don&amp;#039;t have a map and you downloaded it from the host it&amp;#039;s most possible that after starting the game you&amp;#039;ll be kicked.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Game start bug:&amp;#039;&amp;#039;&amp;#039; if anyone had any of these bugs and didn&amp;#039;t have the map, it&amp;#039;s possibility to kick all after starting the game (kick players from the game and quit their Globulation clients)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Screen bug:&amp;#039;&amp;#039;&amp;#039; Sometimes when you write on the lobby, people may see your messages but you can&amp;#039;t see theirs, sometimes they can&amp;#039;t see yours, and sometimes it works in both ways. To evade it, IRC users&amp;#039; messages are always visible and not bugged. (channel #glob2 in OFTC network)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Lobby bug:&amp;#039;&amp;#039;&amp;#039; Sometimes when you log in, and don&amp;#039;t get any messages that you have logged in, if you try to quit, Globulation will freeze, if you host a game and start, globulation will freeze, if you write something in the lobby (not in the game chat), game will freeze, if you join a game and host start, it will freeze, to fix kill Globulation manually and turn it on again, and keep doing until you get a message from YOG (wait 10 secs after log in)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Lag Bug:&amp;#039;&amp;#039;&amp;#039; If you start a game, and somebody will have red bar on the top, it&amp;#039;s not a bug when you lag, but when everyone have quite good connection, and everyone have green (eventually yellow) bars, it shouldn&amp;#039;t lag, if it does, it means that YOG has broken something and you should restart, but before you restart, quit globulation and come in again, it usually helps (I don&amp;#039;t know why)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Just bug:&amp;#039;&amp;#039;&amp;#039; I don&amp;#039;t know why, but it sometimes when you start a game waits for somebody and it waits until he quit. It&amp;#039;s very weird bug. Everyone had good connection and green bar when it happened.&lt;br /&gt;
&lt;br /&gt;
[[Category:en]]&lt;br /&gt;
[[Category:User Manual]]&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=IRC&amp;diff=10158</id>
		<title>IRC</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=IRC&amp;diff=10158"/>
		<updated>2017-08-15T20:56:28Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: ProgVal moved page IRC hannelz to IRC over redirect: revert vandalism&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Quick info ==&lt;br /&gt;
{|&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;server&amp;#039;&amp;#039;&amp;#039; || irc.globulation2.org ||&lt;br /&gt;
|-&lt;br /&gt;
|| &amp;#039;&amp;#039;&amp;#039;channel&amp;#039;&amp;#039;&amp;#039; || #glob2 ||&lt;br /&gt;
|-&lt;br /&gt;
|| &amp;#039;&amp;#039;&amp;#039;link&amp;#039;&amp;#039;&amp;#039; || irc://irc.globulation2.org/glob2 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Info ==&lt;br /&gt;
Many Glob2 users and developers socialize in the official Globulation2 &amp;#039;Game&amp;#039; Channel ([irc://irc.globulation2.org/glob2 #glob2]).&lt;br /&gt;
Here you can chat with other Glob2 fans and developers and find out what&amp;#039;s happening with your favorite game. This is also a great place to connect with others to start up an online game using [[YOG|Ysagoon Online Gaming]].&lt;br /&gt;
&lt;br /&gt;
Globulation2 developers also run a Globulation2 Development Channel ([irc://irc.globulation2.org/glob2-dev #glob2-dev]),&lt;br /&gt;
where the development cycle and additions are commonly discussed. Although due to low traffic they mainly stick to #glob2.&lt;br /&gt;
&lt;br /&gt;
== Connecting to IRC ==&lt;br /&gt;
&lt;br /&gt;
The Globulation2 Channels are currently hosted on the [http://www.oftc.net OFTC IRC Network] which is accessible via irc.globulation2.org or irc.oftc.net; both go to the same network.  This is normally done in most IRC clients by issuing the command &amp;#039;/server irc.oftc.net&amp;#039; followed by &amp;#039;/join #glob2&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
More information on how IRC works can be found at [http://en.wikipedia.org/wiki/Internet_Relay_Chat Wikipedia], along with an extensive [http://en.wikipedia.org/wiki/List_of_IRC_clients list of IRC clients].&lt;br /&gt;
&lt;br /&gt;
[[Category:en]]&lt;br /&gt;
[[Category:Support]]&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=IRC_hannelz&amp;diff=10159</id>
		<title>IRC hannelz</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=IRC_hannelz&amp;diff=10159"/>
		<updated>2017-08-15T20:56:28Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: ProgVal moved page IRC hannelz to IRC over redirect: revert vandalism&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[IRC]]&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=IRC&amp;diff=10157</id>
		<title>IRC</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=IRC&amp;diff=10157"/>
		<updated>2017-08-15T20:56:11Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: Reverted edits by I am a very good user because I like helping this wiki (talk) to last revision by [[...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Quick info ==&lt;br /&gt;
{|&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;server&amp;#039;&amp;#039;&amp;#039; || irc.globulation2.org ||&lt;br /&gt;
|-&lt;br /&gt;
|| &amp;#039;&amp;#039;&amp;#039;channel&amp;#039;&amp;#039;&amp;#039; || #glob2 ||&lt;br /&gt;
|-&lt;br /&gt;
|| &amp;#039;&amp;#039;&amp;#039;link&amp;#039;&amp;#039;&amp;#039; || irc://irc.globulation2.org/glob2 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Info ==&lt;br /&gt;
Many Glob2 users and developers socialize in the official Globulation2 &amp;#039;Game&amp;#039; Channel ([irc://irc.globulation2.org/glob2 #glob2]).&lt;br /&gt;
Here you can chat with other Glob2 fans and developers and find out what&amp;#039;s happening with your favorite game. This is also a great place to connect with others to start up an online game using [[YOG|Ysagoon Online Gaming]].&lt;br /&gt;
&lt;br /&gt;
Globulation2 developers also run a Globulation2 Development Channel ([irc://irc.globulation2.org/glob2-dev #glob2-dev]),&lt;br /&gt;
where the development cycle and additions are commonly discussed. Although due to low traffic they mainly stick to #glob2.&lt;br /&gt;
&lt;br /&gt;
== Connecting to IRC ==&lt;br /&gt;
&lt;br /&gt;
The Globulation2 Channels are currently hosted on the [http://www.oftc.net OFTC IRC Network] which is accessible via irc.globulation2.org or irc.oftc.net; both go to the same network.  This is normally done in most IRC clients by issuing the command &amp;#039;/server irc.oftc.net&amp;#039; followed by &amp;#039;/join #glob2&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
More information on how IRC works can be found at [http://en.wikipedia.org/wiki/Internet_Relay_Chat Wikipedia], along with an extensive [http://en.wikipedia.org/wiki/List_of_IRC_clients list of IRC clients].&lt;br /&gt;
&lt;br /&gt;
[[Category:en]]&lt;br /&gt;
[[Category:Support]]&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=Videos&amp;diff=10155</id>
		<title>Videos</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=Videos&amp;diff=10155"/>
		<updated>2017-08-15T20:56:04Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: ProgVal moved page XVideos to Videos over redirect: revert vandalism&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Translations|View this page in|Article=Videos}}&lt;br /&gt;
&lt;br /&gt;
===Fosdem 2008 presentation===&lt;br /&gt;
* [http://video.fosdem.org/2008/maintracks/FOSDEM2008-globulation2.ogg PAL quality]&lt;br /&gt;
*: &amp;lt;small&amp;gt; you need the [http://www.theora.org/ ogg theora] codec to watch the video.&amp;lt;/small&amp;gt;&lt;br /&gt;
* [http://stephane.magnenat.net/data/glob2-fosdem2008-presentation.pdf slides of the presentation]&lt;br /&gt;
&lt;br /&gt;
===Small game (13 minutes) : nct v.s. AI numbi===&lt;br /&gt;
&lt;br /&gt;
* [http://www.youtube.com/watch?v=5_2GLBBXOl8 320x240 flash video on Youtube]&lt;br /&gt;
* [http://www.archive.org/details/Globulation2_small_game_vs_ai_numbi_movie 640x480 full quality ogg theora from archive.org]&lt;br /&gt;
&lt;br /&gt;
===Small game (18 minutes) : Giszmo vs 7 * AI-Numbi===&lt;br /&gt;
In this video you see how to effectively use fruits to convert your opponents.&lt;br /&gt;
*not a single warrior is built&lt;br /&gt;
*no barracks&lt;br /&gt;
&lt;br /&gt;
You can watch it either in google-video quality split up into 2 files:&lt;br /&gt;
[http://video.google.com/videoplay?docid=-6100295662521061117 Part1]&lt;br /&gt;
[http://video.google.com/videoplay?docid=7044526113925215760 Part2]&lt;br /&gt;
&lt;br /&gt;
or the really big file (150MB) via [http://www.leowandersleb.de/static/Globulation2_Against7_FruitsHowTo.ogg Globulation2_Against7_FruitsHowTo.ogg]&lt;br /&gt;
&lt;br /&gt;
===Really small game (5 minutes) : Migi vs. AiWarrush===&lt;br /&gt;
This video shows how to effectively counter the Warrush AI and beat him pretty fast.&lt;br /&gt;
&lt;br /&gt;
* Youtube: [http://www.youtube.com/watch?v=JSP72nOazaI click here].&lt;br /&gt;
* Mpeg file: [http://www.box.net/shared/a8gk7fgmau click here].&lt;br /&gt;
&lt;br /&gt;
===Assassination campaign (5 minutes)===&lt;br /&gt;
This is a video showing you how to beat [http://globulation2.org/forums/viewtopic.php?t=928 Assassination], a campaign created by Migi. It&amp;#039;s about 5 minutes long. Actually playing the campaign usually takes about 5 times longer though.&lt;br /&gt;
&lt;br /&gt;
* Youtube: [http://www.youtube.com/watch?v=rZPLCCsqYZM click here].&lt;br /&gt;
* Mpeg file: coming soon.&lt;br /&gt;
&lt;br /&gt;
===How to create one yourself===&lt;br /&gt;
[http://globulation2.org/wiki/Video_Creation_Howto How do I create a glob2 video?]&lt;br /&gt;
&lt;br /&gt;
[[Category:en]]&lt;br /&gt;
[[Category:Contributor_Resources]]&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=XVideos&amp;diff=10156</id>
		<title>XVideos</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=XVideos&amp;diff=10156"/>
		<updated>2017-08-15T20:56:04Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: ProgVal moved page XVideos to Videos over redirect: revert vandalism&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Videos]]&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=Videos&amp;diff=10154</id>
		<title>Videos</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=Videos&amp;diff=10154"/>
		<updated>2017-08-15T20:55:52Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: Reverted edits by I am a very good user because I like helping this wiki (talk) to last revision by [[...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Translations|View this page in|Article=Videos}}&lt;br /&gt;
&lt;br /&gt;
===Fosdem 2008 presentation===&lt;br /&gt;
* [http://video.fosdem.org/2008/maintracks/FOSDEM2008-globulation2.ogg PAL quality]&lt;br /&gt;
*: &amp;lt;small&amp;gt; you need the [http://www.theora.org/ ogg theora] codec to watch the video.&amp;lt;/small&amp;gt;&lt;br /&gt;
* [http://stephane.magnenat.net/data/glob2-fosdem2008-presentation.pdf slides of the presentation]&lt;br /&gt;
&lt;br /&gt;
===Small game (13 minutes) : nct v.s. AI numbi===&lt;br /&gt;
&lt;br /&gt;
* [http://www.youtube.com/watch?v=5_2GLBBXOl8 320x240 flash video on Youtube]&lt;br /&gt;
* [http://www.archive.org/details/Globulation2_small_game_vs_ai_numbi_movie 640x480 full quality ogg theora from archive.org]&lt;br /&gt;
&lt;br /&gt;
===Small game (18 minutes) : Giszmo vs 7 * AI-Numbi===&lt;br /&gt;
In this video you see how to effectively use fruits to convert your opponents.&lt;br /&gt;
*not a single warrior is built&lt;br /&gt;
*no barracks&lt;br /&gt;
&lt;br /&gt;
You can watch it either in google-video quality split up into 2 files:&lt;br /&gt;
[http://video.google.com/videoplay?docid=-6100295662521061117 Part1]&lt;br /&gt;
[http://video.google.com/videoplay?docid=7044526113925215760 Part2]&lt;br /&gt;
&lt;br /&gt;
or the really big file (150MB) via [http://www.leowandersleb.de/static/Globulation2_Against7_FruitsHowTo.ogg Globulation2_Against7_FruitsHowTo.ogg]&lt;br /&gt;
&lt;br /&gt;
===Really small game (5 minutes) : Migi vs. AiWarrush===&lt;br /&gt;
This video shows how to effectively counter the Warrush AI and beat him pretty fast.&lt;br /&gt;
&lt;br /&gt;
* Youtube: [http://www.youtube.com/watch?v=JSP72nOazaI click here].&lt;br /&gt;
* Mpeg file: [http://www.box.net/shared/a8gk7fgmau click here].&lt;br /&gt;
&lt;br /&gt;
===Assassination campaign (5 minutes)===&lt;br /&gt;
This is a video showing you how to beat [http://globulation2.org/forums/viewtopic.php?t=928 Assassination], a campaign created by Migi. It&amp;#039;s about 5 minutes long. Actually playing the campaign usually takes about 5 times longer though.&lt;br /&gt;
&lt;br /&gt;
* Youtube: [http://www.youtube.com/watch?v=rZPLCCsqYZM click here].&lt;br /&gt;
* Mpeg file: coming soon.&lt;br /&gt;
&lt;br /&gt;
===How to create one yourself===&lt;br /&gt;
[http://globulation2.org/wiki/Video_Creation_Howto How do I create a glob2 video?]&lt;br /&gt;
&lt;br /&gt;
[[Category:en]]&lt;br /&gt;
[[Category:Contributor_Resources]]&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=Contributor_Center&amp;diff=10152</id>
		<title>Contributor Center</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=Contributor_Center&amp;diff=10152"/>
		<updated>2017-08-15T20:55:44Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: ProgVal moved page Contributer Center to Contributor Center over redirect: revert vandalism&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Translations|View this page in|Article=Contributor_Center}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
This page is intended to be the center of the contributors community, i.e. people helping glob2 but not working with direct [[Mercurial]] access.&lt;br /&gt;
&lt;br /&gt;
==The community==&lt;br /&gt;
You can find the community on [[IRC]], on the [https://savannah.nongnu.org/mail/?group=glob2 development Mailing list] and on the [http://www.globulation2.org/forums/ forums].&lt;br /&gt;
&lt;br /&gt;
==Resources for contributors==&lt;br /&gt;
* [[Translation guide|Game translation guide]]&lt;br /&gt;
* [[Media guide]]&lt;br /&gt;
* [[Making Tiles]]&lt;br /&gt;
* [[Map editor guide]]&lt;br /&gt;
* [[Wiki guide| Wiki guide, also for wiki translators]]&lt;br /&gt;
* [[Trackback|Keep track of sites that talk about glob2]]&lt;br /&gt;
* [[Wishlist|Wishlist and new ideas from users/contributors/developers]]&lt;br /&gt;
* [[Video Creation Howto]]&lt;br /&gt;
&lt;br /&gt;
Of course, all the reading suggested in the [[User Manual#Further_readings|user manual]] are good for contributors too.&lt;br /&gt;
&lt;br /&gt;
==About this wiki==&lt;br /&gt;
Every page on this wiki should be accessible by one level indirection from the sidebar, that is, it should be linked at least by one page directly accessible by the sidebar.&lt;br /&gt;
&lt;br /&gt;
[[Category:en]]&lt;br /&gt;
[[Category:Contributor_Resources]]&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=Contributer_Center&amp;diff=10153</id>
		<title>Contributer Center</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=Contributer_Center&amp;diff=10153"/>
		<updated>2017-08-15T20:55:44Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: ProgVal moved page Contributer Center to Contributor Center over redirect: revert vandalism&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Contributor Center]]&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=Contributor_Center&amp;diff=10151</id>
		<title>Contributor Center</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=Contributor_Center&amp;diff=10151"/>
		<updated>2017-08-15T20:55:26Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: Reverted edits by I am a very good user because I like helping this wiki (talk) to last revision by [[...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Translations|View this page in|Article=Contributor_Center}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
This page is intended to be the center of the contributors community, i.e. people helping glob2 but not working with direct [[Mercurial]] access.&lt;br /&gt;
&lt;br /&gt;
==The community==&lt;br /&gt;
You can find the community on [[IRC]], on the [https://savannah.nongnu.org/mail/?group=glob2 development Mailing list] and on the [http://www.globulation2.org/forums/ forums].&lt;br /&gt;
&lt;br /&gt;
==Resources for contributors==&lt;br /&gt;
* [[Translation guide|Game translation guide]]&lt;br /&gt;
* [[Media guide]]&lt;br /&gt;
* [[Making Tiles]]&lt;br /&gt;
* [[Map editor guide]]&lt;br /&gt;
* [[Wiki guide| Wiki guide, also for wiki translators]]&lt;br /&gt;
* [[Trackback|Keep track of sites that talk about glob2]]&lt;br /&gt;
* [[Wishlist|Wishlist and new ideas from users/contributors/developers]]&lt;br /&gt;
* [[Video Creation Howto]]&lt;br /&gt;
&lt;br /&gt;
Of course, all the reading suggested in the [[User Manual#Further_readings|user manual]] are good for contributors too.&lt;br /&gt;
&lt;br /&gt;
==About this wiki==&lt;br /&gt;
Every page on this wiki should be accessible by one level indirection from the sidebar, that is, it should be linked at least by one page directly accessible by the sidebar.&lt;br /&gt;
&lt;br /&gt;
[[Category:en]]&lt;br /&gt;
[[Category:Contributor_Resources]]&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=Diveloper_Center&amp;diff=10150</id>
		<title>Diveloper Center</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=Diveloper_Center&amp;diff=10150"/>
		<updated>2017-08-15T20:55:16Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: ProgVal moved page Diveloper Center to Developer Center over redirect: revert vandalism&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Developer Center]]&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=Developer_Center&amp;diff=10149</id>
		<title>Developer Center</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=Developer_Center&amp;diff=10149"/>
		<updated>2017-08-15T20:55:15Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: ProgVal moved page Diveloper Center to Developer Center over redirect: revert vandalism&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is intended to be the center of the developer community, i.e. people working with direct [[Mercurial]] access. The final code documentation should be written by doxygen into [[Mercurial]] in docsrc/ directory, but intermediate doc are welcomed here to be worked on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Resources for developers==&lt;br /&gt;
&lt;br /&gt;
These are wiki resources usefull for developer:&lt;br /&gt;
===Compilation and Releases===&lt;br /&gt;
* [[Changes|Changelog for players, source for release notes]]. Please update it when you commit a new feature or an important bug fix in the [[Mercurial]].&lt;br /&gt;
* [[Compatibility]] - one issue should be fixed per release so it&amp;#039;s supported on more operating systems&lt;br /&gt;
* [[Releasing a new version]] - what to do when it&amp;#039;s time to release a new version&lt;br /&gt;
* [[Uploading to Savannah]] - what to do when you&amp;#039;re ready to upload the version&lt;br /&gt;
* [[Things to do before 1.0.0]] - a list of must do things that need to be incorporated into Globulation before the 1.0.0 release&lt;br /&gt;
* [[Converting from the old map format]] - After Alpha 23, the format for maps was changed, so you need to convert&lt;br /&gt;
* [[Obtaining the Release Candidate]] - How to work with the release candidate&lt;br /&gt;
* [[Beta 5 rebalance]] - Slight gameplay tweaks in beta 5&lt;br /&gt;
====Packaging====&lt;br /&gt;
* [[Building the .deb file]] - making a package for Debian&lt;br /&gt;
* [[Mingw cross compilation|Cross compile glob2]] - explains how to compile globulation2 for windows on Debian&lt;br /&gt;
* [[Mingw compilation|Compile glob2 with mingw]] - explains how to compile globulation2 on windows using mingw.&lt;br /&gt;
* [[MAC OS X Development|Compiling Glob2 on Mac OSX]] - maintained by AppleBoy&lt;br /&gt;
* [[Cross compiling deb packages on Hudson]] - how to cross compile and package using pbuilder.&lt;br /&gt;
&lt;br /&gt;
===Coding info===&lt;br /&gt;
* [[Main Issues|Proposals for some actively supported issues]]&lt;br /&gt;
* [http://cofundos.org/projects.php?tag=glob2 Bounty projects] - a list of things people will pay to have implemented.&lt;br /&gt;
* [[General Gameplay Guidelines]] - what the game must keep to&lt;br /&gt;
* [[File Hierarchy|The hierarchy of files in glob2&amp;#039;s sources]]. Refer to [[Mercurial]] HEAD.&lt;br /&gt;
* [[GUI Theming]]&lt;br /&gt;
* [[CodingConventions|Programming conventions used by source code]]. Please follow them if you want to contribute to source code. You can comment them in ther [[Talk:CodingConventions|discussion page.]]&lt;br /&gt;
* [[Code_Documentation|View the way code should be documented]] &lt;br /&gt;
* [[Source Understanding Guide|Things to read if you want to enter into glob2&amp;#039;s source code.]]&lt;br /&gt;
* [[Common Programming Mistakes|Mistake often seen in C++]]. Please read this and check your code if you are new to C++.&lt;br /&gt;
* [[Campaign Creation]] Information on adding campaigns into the code&lt;br /&gt;
* [[BuildingSourceInts]]&lt;br /&gt;
* [[Race Customization]]&lt;br /&gt;
* [[Making An AI With Echo (part 1)|Making An AI With Echo]]. Read this if you want to make an AI for Glob2.&lt;br /&gt;
* [[How to contribute without having access to VCS]]&lt;br /&gt;
====Algorithm Descriptions====&lt;br /&gt;
* [[Resource_Algorithm|Resource growing description]]&lt;br /&gt;
* [[Gradients|High level gradient usage description]]&lt;br /&gt;
* [[Terrain|High level terrain description]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Of course, [[Contributor Center|Resources for contributors]], [http://savannah.nongnu.org/projects/glob2 savannah] as well as [[IRC]] are also very usefull for developers.&lt;br /&gt;
&lt;br /&gt;
===Work in Progress===&lt;br /&gt;
These sections are still being worked on.  While you&amp;#039;re welcome to comment on them, you shouldn&amp;#039;t spend all day nitpicking on them, as they might be changed completely or removed before you&amp;#039;re finished.&lt;br /&gt;
&lt;br /&gt;
* [[AINicowar]]&lt;br /&gt;
* [[Universe Background]]&lt;br /&gt;
* [[USL interface]]&lt;br /&gt;
&lt;br /&gt;
===Request for comments===&lt;br /&gt;
These files have been written up fully, but need to be peer-reviewed.  Please read through these pages, edit and comment on them.&lt;br /&gt;
&lt;br /&gt;
* nothing for now&lt;br /&gt;
[[Category:Developer Resources]]&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=Developer_Center&amp;diff=10148</id>
		<title>Developer Center</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=Developer_Center&amp;diff=10148"/>
		<updated>2017-08-15T20:54:51Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: Reverted edits by I am a very good user because I like helping this wiki (talk) to last revision by [[...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is intended to be the center of the developer community, i.e. people working with direct [[Mercurial]] access. The final code documentation should be written by doxygen into [[Mercurial]] in docsrc/ directory, but intermediate doc are welcomed here to be worked on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Resources for developers==&lt;br /&gt;
&lt;br /&gt;
These are wiki resources usefull for developer:&lt;br /&gt;
===Compilation and Releases===&lt;br /&gt;
* [[Changes|Changelog for players, source for release notes]]. Please update it when you commit a new feature or an important bug fix in the [[Mercurial]].&lt;br /&gt;
* [[Compatibility]] - one issue should be fixed per release so it&amp;#039;s supported on more operating systems&lt;br /&gt;
* [[Releasing a new version]] - what to do when it&amp;#039;s time to release a new version&lt;br /&gt;
* [[Uploading to Savannah]] - what to do when you&amp;#039;re ready to upload the version&lt;br /&gt;
* [[Things to do before 1.0.0]] - a list of must do things that need to be incorporated into Globulation before the 1.0.0 release&lt;br /&gt;
* [[Converting from the old map format]] - After Alpha 23, the format for maps was changed, so you need to convert&lt;br /&gt;
* [[Obtaining the Release Candidate]] - How to work with the release candidate&lt;br /&gt;
* [[Beta 5 rebalance]] - Slight gameplay tweaks in beta 5&lt;br /&gt;
====Packaging====&lt;br /&gt;
* [[Building the .deb file]] - making a package for Debian&lt;br /&gt;
* [[Mingw cross compilation|Cross compile glob2]] - explains how to compile globulation2 for windows on Debian&lt;br /&gt;
* [[Mingw compilation|Compile glob2 with mingw]] - explains how to compile globulation2 on windows using mingw.&lt;br /&gt;
* [[MAC OS X Development|Compiling Glob2 on Mac OSX]] - maintained by AppleBoy&lt;br /&gt;
* [[Cross compiling deb packages on Hudson]] - how to cross compile and package using pbuilder.&lt;br /&gt;
&lt;br /&gt;
===Coding info===&lt;br /&gt;
* [[Main Issues|Proposals for some actively supported issues]]&lt;br /&gt;
* [http://cofundos.org/projects.php?tag=glob2 Bounty projects] - a list of things people will pay to have implemented.&lt;br /&gt;
* [[General Gameplay Guidelines]] - what the game must keep to&lt;br /&gt;
* [[File Hierarchy|The hierarchy of files in glob2&amp;#039;s sources]]. Refer to [[Mercurial]] HEAD.&lt;br /&gt;
* [[GUI Theming]]&lt;br /&gt;
* [[CodingConventions|Programming conventions used by source code]]. Please follow them if you want to contribute to source code. You can comment them in ther [[Talk:CodingConventions|discussion page.]]&lt;br /&gt;
* [[Code_Documentation|View the way code should be documented]] &lt;br /&gt;
* [[Source Understanding Guide|Things to read if you want to enter into glob2&amp;#039;s source code.]]&lt;br /&gt;
* [[Common Programming Mistakes|Mistake often seen in C++]]. Please read this and check your code if you are new to C++.&lt;br /&gt;
* [[Campaign Creation]] Information on adding campaigns into the code&lt;br /&gt;
* [[BuildingSourceInts]]&lt;br /&gt;
* [[Race Customization]]&lt;br /&gt;
* [[Making An AI With Echo (part 1)|Making An AI With Echo]]. Read this if you want to make an AI for Glob2.&lt;br /&gt;
* [[How to contribute without having access to VCS]]&lt;br /&gt;
====Algorithm Descriptions====&lt;br /&gt;
* [[Resource_Algorithm|Resource growing description]]&lt;br /&gt;
* [[Gradients|High level gradient usage description]]&lt;br /&gt;
* [[Terrain|High level terrain description]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Of course, [[Contributor Center|Resources for contributors]], [http://savannah.nongnu.org/projects/glob2 savannah] as well as [[IRC]] are also very usefull for developers.&lt;br /&gt;
&lt;br /&gt;
===Work in Progress===&lt;br /&gt;
These sections are still being worked on.  While you&amp;#039;re welcome to comment on them, you shouldn&amp;#039;t spend all day nitpicking on them, as they might be changed completely or removed before you&amp;#039;re finished.&lt;br /&gt;
&lt;br /&gt;
* [[AINicowar]]&lt;br /&gt;
* [[Universe Background]]&lt;br /&gt;
* [[USL interface]]&lt;br /&gt;
&lt;br /&gt;
===Request for comments===&lt;br /&gt;
These files have been written up fully, but need to be peer-reviewed.  Please read through these pages, edit and comment on them.&lt;br /&gt;
&lt;br /&gt;
* nothing for now&lt;br /&gt;
[[Category:Developer Resources]]&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=Terrain&amp;diff=10146</id>
		<title>Terrain</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=Terrain&amp;diff=10146"/>
		<updated>2017-08-15T20:54:44Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: ProgVal moved page Terain to Terrain over redirect: revert vandalism&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is written after a day spent looking at Map.h - it shouldn&amp;#039;t be considered as definitive.&lt;br /&gt;
&lt;br /&gt;
Squares of terrain are defined by three basic properties - the undertile, the main tile, and the main tile&amp;#039;s subtype.&lt;br /&gt;
&lt;br /&gt;
The undertile is the primary property, which the other two values are based on. The undertile is set manually (e.g. in the editor) to either water, sand, or grass. Since water and grass aren&amp;#039;t allowed next to each other, sand is inserted in-between.&lt;br /&gt;
&lt;br /&gt;
The main tile is generated from the undertile, through a somewhat mysterious process in Map::lookup(). The map tile used for a given square is based on the undertile of the current square, and the undertiles of the squares immediately below, right, and below-right of it. I suspect this process might be to do with handling edges correctly - for example, grass at the edge of an ocean (and at the corner of a pool) appears to be a special type of main tile. However, that is just speculation - I&amp;#039;m not even sure that the main tile will be of the same type as the undertile (e.g. the undertile could be water, the main tile sand).&lt;br /&gt;
&lt;br /&gt;
The main tile&amp;#039;s subtype is a random number between 0 and 7, or sometimes 0 and 15. It doesn&amp;#039;t convey any meaning, it just controls which exact image is displayed for the tile.&lt;br /&gt;
&lt;br /&gt;
[[Category:en]]&lt;br /&gt;
[[Category:Developer Resources]]&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=Terain&amp;diff=10147</id>
		<title>Terain</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=Terain&amp;diff=10147"/>
		<updated>2017-08-15T20:54:44Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: ProgVal moved page Terain to Terrain over redirect: revert vandalism&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Terrain]]&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=Terrain&amp;diff=10145</id>
		<title>Terrain</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=Terrain&amp;diff=10145"/>
		<updated>2017-08-15T20:54:03Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: Reverted edits by I am a very good user because I like helping this wiki (talk) to last revision by [[...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is written after a day spent looking at Map.h - it shouldn&amp;#039;t be considered as definitive.&lt;br /&gt;
&lt;br /&gt;
Squares of terrain are defined by three basic properties - the undertile, the main tile, and the main tile&amp;#039;s subtype.&lt;br /&gt;
&lt;br /&gt;
The undertile is the primary property, which the other two values are based on. The undertile is set manually (e.g. in the editor) to either water, sand, or grass. Since water and grass aren&amp;#039;t allowed next to each other, sand is inserted in-between.&lt;br /&gt;
&lt;br /&gt;
The main tile is generated from the undertile, through a somewhat mysterious process in Map::lookup(). The map tile used for a given square is based on the undertile of the current square, and the undertiles of the squares immediately below, right, and below-right of it. I suspect this process might be to do with handling edges correctly - for example, grass at the edge of an ocean (and at the corner of a pool) appears to be a special type of main tile. However, that is just speculation - I&amp;#039;m not even sure that the main tile will be of the same type as the undertile (e.g. the undertile could be water, the main tile sand).&lt;br /&gt;
&lt;br /&gt;
The main tile&amp;#039;s subtype is a random number between 0 and 7, or sometimes 0 and 15. It doesn&amp;#039;t convey any meaning, it just controls which exact image is displayed for the tile.&lt;br /&gt;
&lt;br /&gt;
[[Category:en]]&lt;br /&gt;
[[Category:Developer Resources]]&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=Download_and_Install&amp;diff=10101</id>
		<title>Download and Install</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=Download_and_Install&amp;diff=10101"/>
		<updated>2017-05-24T20:42:33Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Translations|View this page in|Article=Download_and_Install}}&lt;br /&gt;
&lt;br /&gt;
{{Message|Beta 4 0.9.4.4 Released|0.9.4.4 has been released, fixing an issue with YOG not displaying IRC users as it was supposed to.&amp;lt;br /&amp;gt;&lt;br /&gt;
Note: Glob2 may not work on OS X Snow Leopard. We are waiting on a patch to SDL before we can update our binary}}&lt;br /&gt;
&lt;br /&gt;
If you have installed the game but still have problems running it or if you cannot compile the source distribution, try to look at the [[Frequently Asked Questions]] page, which contains a section related to installation problems.&lt;br /&gt;
&lt;br /&gt;
[[Compiling#Sources_from_Mercurial|Looking for the latest development source code?]] See the Compiling page for information on how to download and compile from our Mercurial repository. From time to time we do [http://dl.sv.nongnu.org/releases/glob2/development_snapshot/ development snapshots], too but be aware that those are not yet released for a reason.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Downloads ==&lt;br /&gt;
&lt;br /&gt;
{{Template:Download&lt;br /&gt;
|body     = &amp;#039;&amp;#039;&amp;#039;Source&amp;#039;&amp;#039;&amp;#039;&amp;lt;br /&amp;gt;[[File:Source_download.png|link=http://dl.sv.nongnu.org/releases/glob2/0.9.4/glob2-0.9.4.4.tar.gz]]&amp;lt;br /&amp;gt;{{Template:Beta 4 0.9.4.4}}&amp;lt;br&amp;gt;[http://dl.sv.nongnu.org/releases/glob2/0.9.4/glob2-0.9.4.4.tar.gz glob2-0.9.4.4.tar.gz]&amp;lt;br /&amp;gt;Latest: [[Compiling#Sources_from_Mercurial|SCM]]&amp;lt;br /&amp;gt;[http://www.globulation2.org/wiki/Compiling Compiling Instructions]&lt;br /&gt;
|height   = 230px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Template:Download&lt;br /&gt;
|body     = &amp;#039;&amp;#039;&amp;#039;Linux&amp;#039;&amp;#039;&amp;#039;&amp;lt;br /&amp;gt;[[File:Linux_download.png|link=http://www.globulation2.org/wiki/Download_and_Install#Packages]]&amp;lt;br /&amp;gt;[[#Packages|see below ...]]&lt;br /&gt;
|height   = 230px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Template:Download&lt;br /&gt;
|body     = &amp;#039;&amp;#039;&amp;#039;Windows&amp;#039;&amp;#039;&amp;#039;&amp;lt;br /&amp;gt;[[File:Windows_download.png|link=http://www.globulation2.org/wiki/Download_and_Install]]&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&amp;#039;{{Template:Beta 4 0.9.4.4}}&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;[http://dl.sv.nongnu.org/releases/glob2/0.9.4/glob2-0.9.4.4.exe glob2-0.9.4.4.exe]&lt;br /&gt;
|height   = 230px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Template:Download&lt;br /&gt;
|body     = &amp;#039;&amp;#039;&amp;#039;Mac&amp;#039;&amp;#039;&amp;#039;&amp;lt;br /&amp;gt;[[File:Mac_download.png|http://www.globulation2.org/wiki/Download_and_Install]]&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&amp;#039;{{Template:Beta 4 0.9.4.4}}&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;[http://dl.sv.nongnu.org/releases/glob2/0.9.4/glob2-0.9.4.4.dmg Intel Binary]&amp;lt;br&amp;gt;or&amp;lt;br /&amp;gt;[http://trac.macports.org/projects/macports/browser/trunk/dports/games/glob2 MacPorts (unmaintained)]&lt;br /&gt;
|height   = 230px&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Changes|View all changes in this release]]&lt;br /&gt;
You can still download the [[Older Releases]]. They can be useful if you want a binary for a system for which the latest release has not been packaged yet. &amp;lt;br /&amp;gt;Please keep in mind that Internet game will most likely not work with older releases. (See [[Frequently_Asked_Questions#What_version_should_I_choose_to_play.3F|What version should i choose to play]] in the FAQ.)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Packages&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Linux Distribution Packages==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Message|Following packages may be out of date|The following packages and/or console commands to install Globulation 2 on Linux distributions may out of date. To obtain the latest version (if you can&amp;#039;t get it from below), we suggest [[Compiling|compiling from source]] if you&amp;#039;re using Linux.}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:1em&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Template:Download_Mandriva&lt;br /&gt;
|Version  = {{Template:Beta_4_0.9.4.1}}&lt;br /&gt;
|Release  = 2009.1&lt;br /&gt;
|i386     = ftp://fr2.rpmfind.net/linux/MandrakeCooker/cooker/i586//media/contrib/release/globulation2-0.9.4.1-1mdv2010.0.i586.rpm&lt;br /&gt;
|x86_64   = ftp://fr2.rpmfind.net/linux/MandrakeCooker/cooker/x86_64//media/contrib/release/globulation2-0.9.4.1-1mdv2010.0.x86_64.rpm&lt;br /&gt;
|src      = ftp://fr2.rpmfind.net/linux/MandrakeCooker/cooker/SRPMS//contrib/release/globulation2-0.9.4.1-1mdv2010.0.src.rpm&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Template:Download_Fedora&lt;br /&gt;
|Version  = {{Template:Beta 3 0.9.3}}&lt;br /&gt;
|Release  = Core 11&lt;br /&gt;
|i386     = ftp://fr2.rpmfind.net/linux/fedora/development/i386/os/Packages/glob2-0.9.3-2.fc11.i386.rpm&lt;br /&gt;
|x86_64   = ftp://fr2.rpmfind.net/linux/fedora/development/x86_64/os/Packages/glob2-0.9.3-2.fc11.x86_64.rpm&lt;br /&gt;
|src      = ftp://fr2.rpmfind.net/linux/fedora/development/source/SRPMS/glob2-0.9.3-2.fc11.src.rpm&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Template:Download_Gentoo&lt;br /&gt;
|Version  = {{Template:Beta 4 0.9.4.4}}&lt;br /&gt;
|ebuild   = http://gentoo-portage.com/games-strategy/glob2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Template:Download_Archlinux&lt;br /&gt;
|Version  = {{Template:Beta 4 0.9.4.4}}&lt;br /&gt;
|Release  = AUR&lt;br /&gt;
|i386     = http://aur.archlinux.org/packages.php?ID=8975&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;margin-top:1em&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Template:Download_Debian&lt;br /&gt;
|Version  = {{Template:Beta 4 0.9.4.4}}&lt;br /&gt;
|Release  = Lenny&lt;br /&gt;
|i386     = http://download.savannah.gnu.org/releases/glob2/0.9.4/glob2_0.9.4.4-1_i386.deb&lt;br /&gt;
|x86_64   = http://download.savannah.gnu.org/releases/glob2/0.9.4/glob2_0.9.4.4-1_amd64.deb&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Template:Download_Debian&lt;br /&gt;
|Version  = {{Template:Beta 5 0.9.5}}&lt;br /&gt;
|Release  = Lenny&lt;br /&gt;
|i386     = http://globulation2.org/public_files/0.9.5-rc/glob2_0.9.5-8_i386.deb&lt;br /&gt;
|x86_64   = http://globulation2.org/public_files/0.9.5-rc/&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Template:Download_openSuSE&lt;br /&gt;
|Version  = {{Template:Beta_4_0.9.4.4}}&lt;br /&gt;
|packman  = http://packman.links2linux.org/package/glob2&lt;br /&gt;
|oneclick   = http://packman.links2linux.org/install/glob2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Template:Download_Ubuntu&lt;br /&gt;
|Version  = {{Template:Beta_4_0.9.4.4}}&lt;br /&gt;
|Release  = Core 11&lt;br /&gt;
|i386     = http://packages.ubuntu.com/lucid/i386/glob2/download&lt;br /&gt;
|x86_64   = http://packages.ubuntu.com/lucid/amd64/glob2/download&lt;br /&gt;
|data     = http://packages.ubuntu.com/lucid/games/glob2-data&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;margin-top:1em&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Template:Download_FreeBSD&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Template:Download_Slackware&lt;br /&gt;
|Version  = {{Template:Beta 3 0.9.3}}&lt;br /&gt;
|Release  = 12.1&lt;br /&gt;
|i386     = http://download.savannah.gnu.org/releases/glob2/0.9.3/globulation2-0.9.3b3-i686-1cp.tgz&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:User Manual]]&lt;br /&gt;
[[Category:en]]&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=Template:Download_openSuSE&amp;diff=10100</id>
		<title>Template:Download openSuSE</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=Template:Download_openSuSE&amp;diff=10100"/>
		<updated>2017-05-24T20:41:08Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Download&lt;br /&gt;
|body =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;openSuSE&amp;#039;&amp;#039;&amp;#039;&amp;lt;br /&amp;gt;[[File:SuSE_download.png|link=Download_and_Install#Packages]]&amp;lt;br /&amp;gt;{{{Version}}}&amp;lt;br /&amp;gt;[{{{packman}}} Packman repository]&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;To install from the openSUSE repository, run as root&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&amp;#039;zypper install glob2&amp;#039;&amp;#039;&amp;#039;&amp;lt;br/&amp;gt;Or click the following link to use openSUSE 1-click-install:[{{{oneclick}}} 1-click-install glob2]&amp;lt;br /&amp;gt;&lt;br /&gt;
If you encounter any issues with the openSUSE packages, contact [mailto:packman@links2linux.de the Packman team].&lt;br /&gt;
&lt;br /&gt;
|height   = 390px&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=Template:Download_Ubuntu&amp;diff=10099</id>
		<title>Template:Download Ubuntu</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=Template:Download_Ubuntu&amp;diff=10099"/>
		<updated>2017-05-24T20:40:48Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Download&lt;br /&gt;
|body =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Ubuntu&amp;#039;&amp;#039;&amp;#039;&amp;lt;br /&amp;gt;[[File:Ubuntu_download.png|link=Download_and_Install#Packages]]&amp;lt;br /&amp;gt;{{{Version}}}&amp;lt;br /&amp;gt;{{{Release}}}: &lt;br /&gt;
[{{{i386}}} i386]/[{{{x86_64}}} x86_64] - [{{{data}}} data]&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;To install from the Ubuntu repository, run as root&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&amp;#039;apt-get install glob2&amp;#039;&amp;#039;&amp;#039;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Alternatively, download one of the packages above, then run as root &amp;#039;&amp;#039;&amp;#039;dpkg -i glob2_VERSION.deb&amp;#039;&amp;#039;&amp;#039;. If you get any dependency errors, resolve them and try again.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Also, see .deb packages for Debian. They may install properly.&lt;br /&gt;
&lt;br /&gt;
|height   = 480px&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=Template:Download_Slackware&amp;diff=10098</id>
		<title>Template:Download Slackware</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=Template:Download_Slackware&amp;diff=10098"/>
		<updated>2017-05-24T20:40:25Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Download&lt;br /&gt;
|body =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Slackware&amp;#039;&amp;#039;&amp;#039;&amp;lt;br /&amp;gt;[[File:Slackware-logo.png|link=Download_and_Install#Packages]]&amp;lt;br /&amp;gt;{{{Version}}}&amp;lt;br /&amp;gt;{{{Release}}}: &lt;br /&gt;
[{{{i386}}} i386]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|height   = 220px&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
	<entry>
		<id>https://globulation2.org/index.php?title=Template:Download_Mandriva&amp;diff=10097</id>
		<title>Template:Download Mandriva</title>
		<link rel="alternate" type="text/html" href="https://globulation2.org/index.php?title=Template:Download_Mandriva&amp;diff=10097"/>
		<updated>2017-05-24T20:39:55Z</updated>

		<summary type="html">&lt;p&gt;ProgVal: fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Download&lt;br /&gt;
|body =&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mandriva&amp;#039;&amp;#039;&amp;#039;&amp;lt;br /&amp;gt;[[File:Mandriva_download.png|link=Download_and_Install#Packages]]&amp;lt;br /&amp;gt;{{{Version}}}&amp;lt;br /&amp;gt;{{{Release}}}: &lt;br /&gt;
[{{{i386}}} i386]/[{{{x86_64}}} x86_64]/[{{{src}}} source]&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;To install from the Mandriva repository, run as root&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&amp;#039;urpmi globulation2&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
|height   = 255px&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ProgVal</name></author>
		
	</entry>
</feed>