Free and Open Source real time strategy game with a new take on micro-management

AI

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Choosable Computer Opponents

AINumbi

AINumbi is the simplest AI. It is considered to be unflexible, not very resource friendly.

AICastor

AICastor has been the most difficult AI for a long time. It is quite flexible, and quite resource friendly. It provides a moderate opponent, however more experienced players tend to take on 8 castors on the map Playground. It is a challenge, but quite doable.

Nicowar

An AI that GeniXPro works on. It uses complicated statistical anlysis and action records to do everything. It is very modular and many of its modules can run independantly of any other module. Because of this modularity, as well, the AI can be configured to do any number of things, and in the future may be considered the prime AI for scenarios, because it can be configured, for example, never to attack its enemies but only to defend.

Other Computer Opponents

These AIs are to come in future versions of Globulation2 or are only used internaly for special purposes.

AIWarrush

A buggy but still very promising AI. It was designed to provide a higher challenge than Castor by attacking extremely quickly and with strength.

Misc