Free and Open Source real time strategy game with a new take on micro-management

Difference between revisions of "Changes"

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== Changes since latest released version ==
== Changes since latest released version ==
* None yet


== Changes in 0.8.23 (released 20070418) ==
=== Overall improvements ===
=== Overall improvements ===
* GUI frames and lists are now coherent in look and feel between game and menus.
* GUI frames and lists are now coherent in look and feel between game and menus.

=== Miscellaneous improvements ===
=== Miscellaneous improvements ===
* Fixed a bug that prevented the code from compiling on Windows using Mingw
* Fixed a bug that prevented the code from compiling on Windows using Mingw
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* Major bug fixes (bug [https://savannah.nongnu.org/bugs/?19542 #19542])
* Major bug fixes (bug [https://savannah.nongnu.org/bugs/?19542 #19542])
* Minor bugfixes (bug [https://savannah.nongnu.org/bugs/?19552 #19552] [https://savannah.nongnu.org/bugs/?19594 #19594] [https://savannah.nongnu.org/bugs/?19489 #19489] [https://savannah.nongnu.org/bugs/index.php?19572 #19572] [https://savannah.nongnu.org/bugs/?19532 #19532] [https://savannah.nongnu.org/bugs/index.php?19551 #19551])
* Minor bugfixes (bug [https://savannah.nongnu.org/bugs/?19552 #19552] [https://savannah.nongnu.org/bugs/?19594 #19594] [https://savannah.nongnu.org/bugs/?19489 #19489] [https://savannah.nongnu.org/bugs/index.php?19572 #19572] [https://savannah.nongnu.org/bugs/?19532 #19532] [https://savannah.nongnu.org/bugs/index.php?19551 #19551])


== Changes in 0.8.22 (released 20070404) ==
=== Overall improvements ===
* New campaign system
* Unified buttons height throughout the game. More coherent GUI. All buttons are pixmapped.

=== AI improvements ===
* Improved Echo API
* Redesigned and remade Nicowar AI using Echo

=== Editor improvements ===
* New building/unit editor
* New script areas
* New no-growth areas

=== Networking improvements ===
* Allowed creation orders to pass default worker info to prevent world desyncs. (bug# [http://savannah.nongnu.org/bugs/index.php?func=detailitem&item_id=17480 17480])

=== Translation improvements ===
* Basque translation has been added
* Swedish translation has been added
* Arabic translation has been added using bidi
* Spanish tutorial text merged in.
* English tutorial text improved.

=== Gameplay improvements ===
* Magic attacks are no longer reduced by armor
* Magic attacks no longer affect buildings
* Towers consider explorers a higher priority target
* Restricted growth zone added
* Added overlay maps
* Redesigned unit allocation system gets more work out of the same units and fixes [https://savannah.nongnu.org/bugs/index.php?16842 bug #16842].

=== Miscellaneous improvements ===
* Remember unit option in settings menu now works correctly for all buildings (bug# [http://savannah.nongnu.org/bugs/index.php?func=detailitem&item_id=16558 16558])
* Settings menu now allows customization of all buildings (bug# [http://savannah.nongnu.org/bugs/index.php?func=detailitem&item_id=17800 17800])
* Improved campaign system (bug# [http://savannah.nongnu.org/bugs/index.php?func=detailitem&item_id=15347 15347])
* Improved end-game screen
* New translation textshot code
* Improved in-game statistics
* Minor bugfixes (bug# [http://savannah.nongnu.org/bugs/index.php?func=detailitem&item_id=17428 17428])





Revision as of 05:36, 19 April 2007

Changes since latest released version

  • None yet


Changes in 0.8.23 (released 20070418)

Overall improvements

  • GUI frames and lists are now coherent in look and feel between game and menus.

Miscellaneous improvements

  • Fixed a bug that prevented the code from compiling on Windows using Mingw
  • Prestige can be adjusted for single player games
  • Major bug fixes (bug #19542)
  • Minor bugfixes (bug #19552 #19594 #19489 #19572 #19532 #19551)


For changes older than these, please check out the Older Changes page.

Misc