Free and Open Source real time strategy game with a new take on micro-management

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{{Warning|Major new release|Beta 1 (the new series of the game which includes major rewrites to the core and YOG engines) has been released. Go find it on the [[Download_and_Install|download page]] and have fun playing.}}

{{Translations|Watch page in|Article=Main_Page}}
{{Translations|Watch page in|Article=Main_Page}}
[[Image:Alpha23-attack.jpg|none|200px|right]]


<div style="float: right; margin: 10px 0px 10px 20px;">[[Image:Alpha23-attack.jpg|200px]]</div>
Globulation 2 is an innovative Real-Time Strategy (RTS) game which reduces micro-management by automatically assigning tasks to units. Take a look at the [[Screenshots|screenshots]] or just [[Download and Install|download]] and try it right now. Globulation 2 is Free Software, licensed and distributed under the [http://www.gnu.org/copyleft/gpl.html GNU General Public License].
Globulation 2 is an innovative Real-Time Strategy (RTS) game which reduces micro-management by automatically assigning tasks to units. Take a look at the [[Screenshots|screenshots]] or just [[Download and Install|download]] and try it right now. Globulation 2 is Free Software, licensed and distributed under the [http://www.gnu.org/copyleft/gpl.html GNU General Public License (version 3)].


Globulation 2 brings a new type of gameplay to RTS games. The player chooses the number of units to assign to various tasks, and the units do their best to satisfy the requests. This allows players to manage more units and focus on strategy rather than individual unit's jobs. Globulation 2 also [[AI|features AI]] allowing single-player games or any possible combination of human-computer teams. Also included is a [[Map_editor_guide|scripting language]] for versatile gameplay or tutorials and an integrated [[Map_editor_guide|map editor]]. Globulation2 can be played in single player mode, through your local network, or over the Internet with [[YOG|Ysagoon Online Gaming]] (or ''YOG'' for short). -- [[Team|Globulation 2 team]]
Globulation 2 brings a new type of gameplay to RTS games. The player chooses the number of units to assign to various tasks, and the units do their best to satisfy the requests. This allows players to manage more units and focus on strategy rather than on micro-management. Globulation 2 also [[AI|features AI]], allowing single-player games or any possible combination of human-computer teams. The game also includes a [[Map_editor_guide|scripting language]] for versatile gameplay or tutorials and an integrated [[Map_editor_guide|map editor]]. You can play Globulation 2 in single player mode, through your local network, or over the Internet with [[YOG|Ysagoon Online Gaming]] (or ''YOG'' for short). -- [[Team|Globulation 2 team]]


<div style="text-align:left;">Note : the wiki and forums have the same usernames and passwords.</div>
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== Like what you see? ==
We are currently looking for funding/donations to hire a programmer for full time work for Globulation 2. See {{cofundos|49|CofundOS}} for more details.

== You Can Help! ==
== You Can Help! ==
Globulation 2 isn't just a bunch of code - it needs artwork, playable maps, campaigns and tutorials, sound effects and documentation to make a fun game. If you want to see your name in Globulation 2's credits, jump right in!
Globulation 2 isn't just a bunch of code - it needs artwork, playable maps, campaigns and tutorials, sound effects and documentation to make a fun game. If you want to see your name in Globulation 2's credits, jump right in!


;[[Players]]: The more Players, the more fun in Globulation 2 online games.
Heres some people we are looking for:
;Programmer: There's a wide variety of topics that need contribution. You name it - we need it.<br/>If you want to program right away, you can do so by forking this code for example at [http://bitbucket.org/giszmo/glob2 BitBucket] and ask for a merge once you think it is worth merging ;)
;Map and Campaign Designer: To give the game a good selection of maps, and a new, longer, in depth campaign
;2D and 3D Artist: To add campaign specific units, to do an opening cinematic.
;[[SoundFX|Sound Artist]]: To do in game sound effects for events like attacking, moving, ...
;Tester: The more testers; the better gameplay and the less bugs.
;Documenter: We always welcome people who can write documentation on playing the game, to go along with the tutorial
;Translators: We are also always in need of people who can translate the in game texts to new languages or maintain existing translations.


Should you be interested, the first steps would be to have a look on the [http://forums.globulation2.org/ forums], join the [https://savannah.nongnu.org/mail/?group=glob2 development Mailing list], drop into the developers' [[IRC]] channel (#glob2-dev and #glob2 on irc.globulation2.org) and look around this site.
;Programmer: There's a wide variety of topics that need contribution. You name it - we need it.
;3D Artist: To do an opening cinematic
;Music Artist: To do new in-game music
;Sound Artist: To do in game sound effects for events like attacking, moving (a globulation style footstep), dieing, birth, and more
;Map Designer: To give the game a good selection of maps, and a new, longer, in depth campaign
;Tester: We are always in need of game testers to help us find bugs
;Documenter: We are in desperate need of people who can write documents on playing the game, to go along with the tutorial
;Translators: We are also always in need of people who can translate the in game texts to new languages. Many of our translations are growing old because new text has come up that needs to be translated, but we haven't had translators to do it.
;[[Players]]: The more Players the more fun in Globulation 2 online games.

The first steps would be to have a look on the [http://www.globulation2.org/forums forums], join the [https://savannah.nongnu.org/mail/?group=glob2 development Mailing list], drop into the developers' [[IRC]] channel (#glob2-dev and #glob2 on irc.globulation2.org) and look around this site.


You also can help by simply '''telling your friends about Globulation 2''' or inform us of any game reporting site that does not list Globulation 2.
You also can help by simply '''telling your friends about Globulation 2''' or inform us of any game reporting site that does not list Globulation 2.
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== Game News ==
== News ==
;23.04.2017: As planned, the YOG server has just been moved to helium.progval.net as well. Users and maps databases have been preserved.
The latest releases are available at the [[Download_and_Install|download page]].
;05.03.2017: The wiki and forums have been moved to a new server (helium.progval.net) and upgraded. YOG will follow in a near future.
;23.10.2007: After a beta phase with no opposition from other developers, [[User:Giszmo|Giszmo]] invites all to participate in a [[Bounty]]-System to push this great game
;26.05.2013: We had to delete a lot of wiki accounts because of spammers. If your account has been deleted, contact ProgVal on #glob2 to restore it.
;10.09.2007: A quick, unversioned source package has been released to patch 2 source packaging bugs reported by Vincent Deffontaines. Thank you for testing.
;30.06.2012: Forum, wiki and YOG server has been moved to [[User:ProgVal|ProgVal]]'s server (hydrogen.progval.net) and the YOG user database has been cleared.
;01.09.2007: Beta 1 (the new series which includes major rewrites since Alpha 23) has been released. Go find it on the [[Download_and_Install|download page]].
;29.07.2007: New series Beta 1 is in its release candidate, see, [[Obtaining_the_Release_Candidate]]

:More news in the [[News Archive|news archive]]

== Website News ==
;22.04.2007: The front page was spammed. The spammer ''very impressivly'' overwrote the main page with some links that said "HacKeD BY ..." on public wiki on an open source webpage, certainly not something any person could do. The changes where reverted and the admin has banned the spammer.
;22.04.2007: Globulation 2 has moved its source code from [[CVS]] to [[Mercurial]]. Please learn about and commit to [[Mercurial]] from now on. The wiki has been update to reflect these changes. The last things to do are change trasnlated pages (page in a language other than English), and the bot that updates the [[Team]] page when the AUTHORS files is changed.


:More news in the [[News Archive|news archive]]
:More news in the [[News Archive|news archive]]

Latest revision as of 13:51, 12 September 2019

English | Français | Deutsch | Español | Italiano | Česky | Română | Русский | Català | Suomi | Japanese | Русский | Chinese

Alpha23-attack.jpg

Globulation 2 is an innovative Real-Time Strategy (RTS) game which reduces micro-management by automatically assigning tasks to units. Take a look at the screenshots or just download and try it right now. Globulation 2 is Free Software, licensed and distributed under the GNU General Public License (version 3).

Globulation 2 brings a new type of gameplay to RTS games. The player chooses the number of units to assign to various tasks, and the units do their best to satisfy the requests. This allows players to manage more units and focus on strategy rather than on micro-management. Globulation 2 also features AI, allowing single-player games or any possible combination of human-computer teams. The game also includes a scripting language for versatile gameplay or tutorials and an integrated map editor. You can play Globulation 2 in single player mode, through your local network, or over the Internet with Ysagoon Online Gaming (or YOG for short). -- Globulation 2 team

You Can Help!

Globulation 2 isn't just a bunch of code - it needs artwork, playable maps, campaigns and tutorials, sound effects and documentation to make a fun game. If you want to see your name in Globulation 2's credits, jump right in!

Players
The more Players, the more fun in Globulation 2 online games.
Programmer
There's a wide variety of topics that need contribution. You name it - we need it.
If you want to program right away, you can do so by forking this code for example at BitBucket and ask for a merge once you think it is worth merging ;)
Map and Campaign Designer
To give the game a good selection of maps, and a new, longer, in depth campaign
2D and 3D Artist
To add campaign specific units, to do an opening cinematic.
Sound Artist
To do in game sound effects for events like attacking, moving, ...
Tester
The more testers; the better gameplay and the less bugs.
Documenter
We always welcome people who can write documentation on playing the game, to go along with the tutorial
Translators
We are also always in need of people who can translate the in game texts to new languages or maintain existing translations.

Should you be interested, the first steps would be to have a look on the forums, join the development Mailing list, drop into the developers' IRC channel (#glob2-dev and #glob2 on irc.globulation2.org) and look around this site.

You also can help by simply telling your friends about Globulation 2 or inform us of any game reporting site that does not list Globulation 2.

News

23.04.2017
As planned, the YOG server has just been moved to helium.progval.net as well. Users and maps databases have been preserved.
05.03.2017
The wiki and forums have been moved to a new server (helium.progval.net) and upgraded. YOG will follow in a near future.
26.05.2013
We had to delete a lot of wiki accounts because of spammers. If your account has been deleted, contact ProgVal on #glob2 to restore it.
30.06.2012
Forum, wiki and YOG server has been moved to ProgVal's server (hydrogen.progval.net) and the YOG user database has been cleared.
More news in the news archive


Misc