Free and Open Source real time strategy game with a new take on micro-management

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== Game News ==
== Game News ==


The latest release is always available from [[Install Guide|the download page]].
The latest release is always available from [[Download_and_Install|the download page]].


*29.01.2006 Alpha18 released
*29.01.2006 Alpha18 released

Revision as of 19:29, 4 March 2006

Colony under heavy atack.png

Globulation 2 is an innovative Real-Time Strategy (RTS) game which reduces micro-management by automatically assigning tasks to units. Take a look at the screenshots or just download and try it right now. Glob2 is Free Software, licensed and distributed under the GNU General Public License.

Globulation 2 brings a new type of gameplay to RTS games. The player chooses the number of units to assign to various tasks, and the units do their best to satisfy the requests. This allows players to manage more units and focus on strategy rather than individual unit's jobs. Globulation 2 also features AI allowing single-player games or any possible combination of human-computer teams. Also included is a scripting language for versatile gameplay or tutorials and an integrated map editor. Globulation2 can be played in single player mode, through your local network, or over the Internet with Ysagoon Online Gaming (pronounced yog as in yoghurt). -- Globulation 2 team --

Status

We are currently migrating away from our old wiki. You are welcome to check the Todo list and help us migrating :)

The game is currently moving towards a 1.0 release! the only thing that's stalling the release is a bug that causes a network game to desync after 30 seconds. if you're a c++ programmer, please look at the code and try to help us find it!

Major work is now being done in the 1.1 branch (which for historical reasons is often referred to as the "map-rewrite" branch). The plan at present is that the 1.1 release should be largely a developer's release, with a thorough review and rewrite of the code, but no significant changes to gameplay.

You Can Help!

Glob2 isn't just a bunch of code - we need art, maps, sound effects, and documentation to make a fun game. If you want to see your name in Glob2's credits, jump right in!

The first steps would be to have a look on the forums, join the mailing list, drop into the developers' IRC channel (#glob2-dev on irc.globulation2.org) and look around this site. Some things we really need help with are:

  • We don't have anyone working on graphics at the moment. The in-game artwork is looking a bit tired, we need images for some types of half-created and half-destroyed buildings, and so on.
  • The current tutorial and campaign are too short and don't really leave players with a good grasp of the game. Also, gameplay features have changed since the campaign was written, making some of the later levels almost impossible to complete. The game has a built-in map editor, and creating a new tutorial or campaign would help new players immensely.
  • Most of all, tell us if you find any bugs! You can report them here, but please leave some contact details in case we need to ask you follow-up questions.

Game News

The latest release is always available from the download page.

  • 29.01.2006 Alpha18 released
  • 11.12.2005 Alpha17 released
  • More news in the news archive

Website News


Misc