Free and Open Source real time strategy game with a new take on micro-management

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== Game News ==
== Game News ==
The latest releases are available at the [[Download_and_Install|download page]].
;23.02.2008 : Beta 2 has been released. Check out the new release on [[Download_and_Install|download page]].
;23.02.2008 : Beta 2 has been released. Check out the new release on [[Download_and_Install|download page]].
;23.10.2007: After a beta phase with no opposition from other developers, [[User:Giszmo|Giszmo]] invites all to participate in a [[Bounty]]-System to push this great game
;23.10.2007: After a beta phase with no opposition from other developers, [[User:Giszmo|Giszmo]] invites all to participate in a [[Bounty]]-System to push this great game
;10.09.2007: A quick, unversioned source package has been released to patch 2 source packaging bugs reported by Vincent Deffontaines. Thank you for testing.
;01.09.2007: Beta 1 (the new series which includes major rewrites since Alpha 23) has been released. Go find it on the [[Download_and_Install|download page]].
;29.07.2007: New series Beta 1 is in its release candidate, see, [[Obtaining_the_Release_Candidate]]


:More news in the [[News Archive|news archive]]
:More news in the [[News Archive|news archive]]


== Website News ==
== Website News ==
;20.02.2008: The wiki and forums have finally been brought up to date! Unfortunately the passwords for the forum couldn't be salvaged so you have to create a new password, and the glob2 theme hasn't been fully recreated yet.
;22.04.2007: The front page was spammed. The spammer ''very impressivly'' overwrote the main page with some links that said "HacKeD BY ..." on public wiki on an open source webpage, certainly not something any person could do. The changes where reverted and the admin has banned the spammer.
;22.04.2007: Globulation 2 has moved its source code from [[CVS]] to [[Mercurial]]. If you are a contributor, please learn about and commit to [[Mercurial]] from now on. We have updated the wiki to reflect these changes. The last things to do are to change the translated pages (page in a language other than English), and the bot that updates the [[Team]] page when the AUTHORS files is changed.
<!-- is it done or not? -->


:More news in the [[News Archive|news archive]]
:More news in the [[News Archive|news archive]]

Revision as of 19:32, 3 March 2008

English | Français | Deutsch | Español | Italiano | Česky | Română | Русский | Català | Suomi | Japanese | Русский | Chinese

Globulation 2 was present at Fosdem08.png. The presentation is available at http://stephane.magnenat.net/data/glob2-fosdem2008-presentation.pdf. A video of the presentation can be downloaded from http://ftp.heanet.ie/mirrors/fosdem-video/2008/maintracks/FOSDEM2008-globulation2.ogg


Alpha23-attack.jpg

Globulation 2 is an innovative Real-Time Strategy (RTS) game which reduces micro-management by automatically assigning tasks to units. Take a look at the screenshots or just download and try it right now. Globulation 2 is Free Software, licensed and distributed under the GNU General Public License.

Globulation 2 brings a new type of gameplay to RTS games. The player chooses the number of units to assign to various tasks, and the units do their best to satisfy the requests. This allows players to manage more units and focus on strategy rather than on micro-management. Globulation 2 also features AI, allowing single-player games or any possible combination of human-computer teams. The game also includes a scripting language for versatile gameplay or tutorials and an integrated map editor. You can play Globulation 2 in single player mode, through your local network, or over the Internet with Ysagoon Online Gaming (or YOG for short). -- Globulation 2 team

Note : the wiki and forums have the same usernames and passwords.

Like what you see?

We are currently looking for funding/donations to hire a programmer for full time work for Globulation 2. See http://www.globulation2.org/wiki/images/thumb/6/60/CoFundOS.png/70px-CoFundOS.png for more details.

You Can Help!

Globulation 2 isn't just a bunch of code - it needs artwork, playable maps, campaigns and tutorials, sound effects and documentation to make a fun game. If you want to see your name in Globulation 2's credits, jump right in!

Players
The more Players, the more fun in Globulation 2 online games.
Programmer
There's a wide variety of topics that need contribution. You name it - we need it.
Map and Campaign Designer
To give the game a good selection of maps, and a new, longer, in depth campaign
2D and 3D Artist
To add campaign specific units, to do an opening cinematic.
Sound Artist
To do in game sound effects for events like attacking, moving, ...
Tester
The more testers; the better gameplay and the less bugs.
Documenter
We always welcome people who can write documentation on playing the game, to go along with the tutorial
Translators
We are also always in need of people who can translate the in game texts to new languages or maintain existing translations.

Should you be interested, the first steps would be to have a look on the forums, join the development Mailing list, drop into the developers' IRC channel (#glob2-dev and #glob2 on irc.globulation2.org) and look around this site.

You also can help by simply telling your friends about Globulation 2 or inform us of any game reporting site that does not list Globulation 2.

Game News

23.02.2008 
Beta 2 has been released. Check out the new release on download page.
23.10.2007
After a beta phase with no opposition from other developers, Giszmo invites all to participate in a Bounty-System to push this great game
More news in the news archive

Website News

20.02.2008
The wiki and forums have finally been brought up to date! Unfortunately the passwords for the forum couldn't be salvaged so you have to create a new password, and the glob2 theme hasn't been fully recreated yet.
More news in the news archive


Misc