Free and Open Source real time strategy game with a new take on micro-management

Difference between revisions of "Talk:Mingw compilation"

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*check those
*check those
:checking for working alloca.h... no<br />
:checking for working alloca.h... no<br />
:checking speex.h usability... no<br />
:checking speex.h presence... no<br />
:checking for speex.h... no<br />
:checking for glBegin in -lGL... no<br />
:checking for glBegin in -lGL... no<br />
:checking for gluOrtho2D in -lGLU... no<br />
:checking for gluOrtho2D in -lGLU... no<br />
Line 13: Line 10:
:checking OpenGL/glu.h presence... no<br />
:checking OpenGL/glu.h presence... no<br />
:checking for OpenGL/glu.h... no<br />
:checking for OpenGL/glu.h... no<br />
*add wget.exe and rsync.exe in the required_libraries package
[[User:Ion bidon|Ion bidon]]
[[User:Ion bidon|Ion bidon]]

Latest revision as of 21:26, 26 January 2006

TODO:

  • check those
checking for working alloca.h... no
checking for glBegin in -lGL... no
checking for gluOrtho2D in -lGLU... no
checking OpenGL/gl.h usability... no
checking OpenGL/gl.h presence... no
checking for OpenGL/gl.h... no
checking OpenGL/glu.h usability... no
checking OpenGL/glu.h presence... no
checking for OpenGL/glu.h... no

Ion bidon

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