Free and Open Source real time strategy game with a new take on micro-management

Difference between revisions of "Screenshots"

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(as many languages are visible in the shots i removed the according comments and set a request for new screenshots.)
(added Game_aliances.png that was not yet used in the wiki.)
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[[image:using_areas.png|thumb|Using special areas]]
[[image:using_areas.png|thumb|Using special areas]]
[[image:using_explorers_to_spy.png|thumb|Using explorers to spy]]
[[image:using_explorers_to_spy.png|thumb|Using explorers to spy]]
[[image:Game_aliances.png|thumb|The alliance system]]
|}
|}
|valign="top" width=33%|
|valign="top" width=33%|

== The map editor ==
== The map editor ==
[[image:presentation.png|thumb|Globulation2 loading]]
[[image:presentation.png|thumb|Globulation2 loading]]

Revision as of 12:38, 18 December 2005

Please feel free to provide further screenshots.

The screenshots were taken on a reduced resolution to save bandwidth. In the game, you can define the resolution you like, and then you will see much more globules on the screen...

Inside the game

Your colony is under heavy attack!
Your colony is low in resources!
Your inn is under attack!
Collecting more fruits than your enemy will make your enemie's units want to eat at your inns and convert permanently to your party. That's one of the more peaceful ways of winning in Globulation.
Using construction tools
Using special areas
Using explorers to spy
The alliance system

The map editor

File:Presentation.png
Globulation2 loading
File:Map editor in action.png
Map editor in action
File:Map editor with units.png
Map editor with units

Some features

Misc