Free and Open Source real time strategy game with a new take on micro-management

BuildingSourceInts

From Globulation2

Revision as of 08:30, 8 September 2006 by Donkyhotay (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

This page is a listing of all BuildingType INT variables used within the glob2 code. Please note these are different then the listed shortTypeNum variables that are also occasionally used however shortTypeNum is listed within buildings.txt whereas the BuildingType INT variables can only be found by counting each specific flag or building starting at zero.

  • swarm0c = 0
  • swarm0 = 1
  • inn0c = 2
  • inn0 = 3
  • inn1c = 4
  • inn1 = 5
  • inn2c = 6
  • inn2 = 7
  • hospital0c = 8
  • hospital0 = 9
  • hospital1c = 10
  • hospital1 = 11
  • hospital2c = 12
  • hospital2 = 13
  • racetrack0c = 14
  • racetrack0 = 15
  • racetrack1c = 16
  • racetrack1 = 17
  • racetrack2c = 18
  • racetrack2 = 19
  • swimmingpool0c = 20
  • swimmingpool0 = 21
  • swimmingpool1c = 22
  • swimmingpool1 = 23
  • swimmingpool2c = 24
  • swimmingpool2 = 25
  • barracks0c = 26
  • barracks0 = 27
  • barracks1c = 28
  • barracks1 = 29
  • barracks2c = 30
  • barracks2 = 31
  • school0c = 32
  • school0 = 33
  • school1c = 34
  • school1 = 35
  • school2c = 36
  • school2 = 37
  • defencetower0c = 38
  • defencetower0 = 39
  • defencetower1c = 40
  • defencetower1 = 41
  • defencetower2c = 42
  • defencetower2 = 43
  • explorationflag0 = 44
  • warflag0 = 45
  • clearingflag0 = 46
  • stonewall0c = 47
  • stonewall0 = 48
  • market0c = 49
  • market0 = 50
Misc