Free and Open Source real time strategy game with a new take on micro-management

Talk:Campaign: Challenges

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Revision as of 14:55, 4 August 2010 by Zenfur (talk | contribs)
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Scenarios


Categorised scenarios planes.

Fight

These challenges are the most simple ones; just scenarios where you have to beat your opponents. Divided on the normal and rush based ones.

  • fight
  • rush

Survive

These challenges will focus on how to survive and defend best. Some limited with time, some with resources and some with special purpose.

  • time limited

Limited with time.

  • resource limited

Limited with resources. (usually no water)

  • purpose limited

To win you have to survive doing a special quest like get to the algaes or destroy enemy's swarm, etc.

Economy

These challenges will focus on how to build the best economy. Divided on: rushing buildings, hard conditions, and others.

  • tech rushes

Not always easy, sometimes very essential.

  • wasteland

Skill of living in difficult conditions is difficult to obtain and useful.

  • eco

You thought that building a solid eco is pretty easy and simple, huh? You'll change your mind.

Maintain

These challenges will focus on maintaining many problems which bear when you play like how to place the flags, handle multiple bases and others.

  • limited

Limited with many ways such as some buildings restricted, little resources, no fruits, no passage, any limits which we'll think of :P

  • multiple bases

Maintaining many bases is difficult. Challenges here will be even more difficult! (evil)

Other

Here will be all realised the most crazy challenges which will need looking at the problem of the other side, or a special idea; not categorised.

Build


linear or treelike?

 I think that it should be treelike, because categories are branching. -- Zenfur

how to handle difficulty levels?

 My suggestion is that because it is destined for everyone to play to divide them in 4 categories easy/normal/hard/developper and do not block access to the first scenarios of x category. Some may be bored with beating everything what is easy and for some easy is not so easy :P -- Zenfur
Misc