Free and Open Source real time strategy game with a new take on micro-management

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This developers article (and all others associated) has been moved to http://globulation2.devjavu.com/
__TOC__
This page explains how to compile Globulation 2 on windows using [http://www.mingw.org/ mingw].


Please go there to find in. Thank you.
Note: Globulation 2 does not compile with mingw gcc versions 3.2.3, 2.95.3-8 and 3.4.2. But don't worry, gcc version 3.3.1 works and is included in glob2_required_libs_mingw.tar.bz2.


[[Category:NewWiki]]
==Setting up mingw==
::<table width="90%"><tr valign="top"><td style="border: 1px dashed #000000; padding: .3em .9em .3em; color: #000000; background-color: #F8F8FF">(Warning! For the first 3 steps, all install directories must be the exact same. Do not use spaces or capitals for the installation directory. For this guide, we will use the default c:\mingw)</td></tr></table>

:*Download and install [http://prdownloads.sf.net/mingw/MinGW-3.1.0-1.exe?download MinGW-3.1.0-1.exe] into the directory c:\mingw.

:*Next, download and install [http://prdownloads.sf.net/mingw/MSYS-1.0.10.exe?download MSYS-1.0.10.exe] in the same directory as MinGW (c:\mingw). At the end of the installation, it will ask you if you want to continue with the post-install. Select yes, and yes again when it ask if you have mingw installed. When it ask you to indicate the directory where it is installed, type in c:/mingw (yes, with a forward slash as the program prefers it that way).

:*And lastly, download and install [http://prdownloads.sf.net/mingw/msysDTK-1.0.1.exe?download msysDTK-1.0.1.exe] in the same directory as mingw and msys (c:\mingw)


==Compiling Prerequisites==
:*Download glob2_required_libs_mingw.tar.bz2 from http://globulation2.org/dev/glob2_required_libs_mingw.tar.bz2 and put them in the home directory of mingw (c:\mingw\home\XXX\ where XXX is the username)

:*Double click the MSYS icon that has been placed on your desktop during MSYS's installation.

:*Go in the directory where you put the glob2_required_libs_mingw.tar.bz2 (for example cd ~) and untar the libraries like this :
::<table width="90%"><tr valign="top"><td style="border: 1px dashed #000000; padding: .3em .9em .3em; color: #000000; background-color: #F8F8FF">tar jxf glob2_required_libs_mingw.tar.bz2 -C /</td></tr></table>

:*Download boost c++ precompiled libraries :
::<table width="90%"><tr valign="top"><td style="border: 1px dashed #000000; padding: .3em .9em .3em; color: #000000; background-color: #F8F8FF">wget http://viral.media.mit.edu/releases/boost-1.33.1-mingw-bin.tar.gz</td></tr></table>

:*Manually install boost c++ with the following commands:
::<table width="90%"><tr valign="top"><td style="border: 1px dashed #000000; padding: .3em .9em .3em; color: #000000; background-color: #F8F8FF">tar zxf boost-1.33.1-mingw-bin.tar.gz</td></tr></table>
::<table width="90%"><tr valign="top"><td style="border: 1px dashed #000000; padding: .3em .9em .3em; color: #000000; background-color: #F8F8FF">mv boost/include/boost-1_33_1/boost /usr/include && mv boost/lib/* /usr/lib</td></tr></table>

:*To allow the important command "make" to run, use the following command:
::<table width="90%"><tr valign="top"><td style="border: 1px dashed #000000; padding: .3em .9em .3em; color: #000000; background-color: #F8F8FF">mv /usr/bin/mingw32-make.exe /usr/bin/make.exe</td></tr></table>


==Compiling Globulation 2==
===Compiling from released source code===
:*Download and extract the release to c:\mingw\home\XXX\ (where XXX is the username), then run:
::<table width="90%"><tr valign="top"><td style="border: 1px dashed #000000; padding: .3em .9em .3em; color: #000000; background-color: #F8F8FF">mv glob2-0.8.19 glob2_release</td></tr></table>

:*Download Globulation 2 from cvs (as anonymous for example):
::<table width="90%"><tr valign="top"><td style="border: 1px dashed #000000; padding: .3em .9em .3em; color: #000000; background-color: #F8F8FF">export CVS_RSH="ssh" && cvs -z3 -d:pserver:anonymous@cvs.savannah.nongnu.org:/sources/glob2 co glob2</td></tr></table>
::<table width="90%"><tr valign="top"><td style="border: 1px dashed #000000; padding: .3em .9em .3em; color: #000000; background-color: #F8F8FF">mv glob2 glob2_cvs</td></tr></table>

:*In order for compiling to work properly, run the following commands:
::<table width="90%"><tr valign="top"><td style="border: 1px dashed #000000; padding: .3em .9em .3em; color: #000000; background-color: #F8F8FF">cd glob2_release</td></tr></table>
: (note there is a . at the end of this command)
::<table width="90%"><tr valign="top"><td style="border: 1px dashed #000000; padding: .3em .9em .3em; color: #000000; background-color: #F8F8FF">cp /usr/bin/SDL.dll /usr/bin/libvorbis-0.dll /usr/bin/libogg-0.dll /usr/bin/libvorbisenc-2.dll /usr/bin/libfreetype-6.dll .</td></tr></table>
::<table width="90%"><tr valign="top"><td style="border: 1px dashed #000000; padding: .3em .9em .3em; color: #000000; background-color: #F8F8FF">cp ../glob2_cvs/bootstrap .</td></tr></table>

:*Open glob2_release/configure.in and find:
::<table width="90%"><tr valign="top"><td style="border: 1px dashed #000000; padding: .3em .9em .3em; color: #000000; background-color: #F8F8FF">CPPFLAGS="$CPPFLAGS $SDL_CFLAGS"</td></tr></table>
::and replace with:
::<table width="90%"><tr valign="top"><td style="border: 1px dashed #000000; padding: .3em .9em .3em; color: #000000; background-color: #F8F8FF">CPPFLAGS="$CPPFLAGS $SDL_CFLAGS -I/usr/include/freetype2"<br />LDFLAGS="$LDFLAGS `sdl-config --libs` -lSDL_ttf"</td></tr></table>

:*In the same file, find:
::<table width="90%"><tr valign="top"><td style="border: 1px dashed #000000; padding: .3em .9em .3em; color: #000000; background-color: #F8F8FF">LIBS="$LIBS -logg -lwsock32"</td></tr></table>
::and replace with:
::<table width="90%"><tr valign="top"><td style="border: 1px dashed #000000; padding: .3em .9em .3em; color: #000000; background-color: #F8F8FF">LIBS="$LIBS -lwsock32 /lib/libvorbisfile.a /lib/libvorbis.a /lib/libogg.a"</td></tr></table>

:*Now to start compiling globulation 2. Don't worry about the warnings. If something is wrong, it will grind to a halt and it will let you know why:
::<table width="90%"><tr valign="top"><td style="border: 1px dashed #000000; padding: .3em .9em .3em; color: #000000; background-color: #F8F8FF">./bootstrap && ./configure && make</td></tr></table>

:*To make the executable smaller in size, run the following command:
::<table width="90%"><tr valign="top"><td style="border: 1px dashed #000000; padding: .3em .9em .3em; color: #000000; background-color: #F8F8FF">strip ./src/glob2.exe</td></tr></table>

===Compiling from CVS===
:*Download Globulation 2 from cvs (as anonymous for example):
::<table width="90%"><tr valign="top"><td style="border: 1px dashed #000000; padding: .3em .9em .3em; color: #000000; background-color: #F8F8FF">export CVS_RSH="ssh" && cvs -z3 -d:pserver:anonymous@cvs.savannah.nongnu.org:/sources/glob2 co glob2</td></tr></table>

:*Before compiling glob2, run these commands:
::<table width="90%"><tr valign="top"><td style="border: 1px dashed #000000; padding: .3em .9em .3em; color: #000000; background-color: #F8F8FF">cd glob2</td></tr></table>
::<table width="90%"><tr valign="top"><td style="border: 1px dashed #000000; padding: .3em .9em .3em; color: #000000; background-color: #F8F8FF">cp /usr/bin/SDL.dll /usr/bin/libvorbis-0.dll /usr/bin/libogg-0.dll /usr/bin/libvorbisenc-2.dll /usr/bin/libfreetype-6.dll .</td></tr></table>

:*Open configure.in and find:
::<table width="90%"><tr valign="top"><td style="border: 1px dashed #000000; padding: .3em .9em .3em; color: #000000; background-color: #F8F8FF">CPPFLAGS="$CPPFLAGS $SDL_CFLAGS"</td></tr></table>
::and replace with:
::<table width="90%"><tr valign="top"><td style="border: 1px dashed #000000; padding: .3em .9em .3em; color: #000000; background-color: #F8F8FF">CPPFLAGS="$CPPFLAGS $SDL_CFLAGS -I/usr/include/freetype2"<br />LDFLAGS="$LDFLAGS `sdl-config --libs` -lSDL_ttf"</td></tr></table>

:*In the same file, find:
::<table width="90%"><tr valign="top"><td style="border: 1px dashed #000000; padding: .3em .9em .3em; color: #000000; background-color: #F8F8FF">LIBS="$LIBS -logg -lwsock32"</td></tr></table>
::and replace with:
::<table width="90%"><tr valign="top"><td style="border: 1px dashed #000000; padding: .3em .9em .3em; color: #000000; background-color: #F8F8FF">LIBS="$LIBS -lwsock32 /lib/libvorbisfile.a /lib/libvorbis.a /lib/libogg.a"</td></tr></table>

:*Now to start compiling globulation 2. Don't worry about the warnings. If something is wrong, it will grind to a halt and it will let you know why:
::<table width="90%"><tr valign="top"><td style="border: 1px dashed #000000; padding: .3em .9em .3em; color: #000000; background-color: #F8F8FF">./bootstrap && ./configure && make</td></tr></table>

:*To make the executable smaller in size, run the following command:
::<table width="90%"><tr valign="top"><td style="border: 1px dashed #000000; padding: .3em .9em .3em; color: #000000; background-color: #F8F8FF">strip ./src/glob2.exe</td></tr></table>

:*Finally, to get the data, maps, and campaigns needed to play the game, run the following commands:
::<table width="90%"><tr valign="top"><td style="border: 1px dashed #000000; padding: .3em .9em .3em; color: #000000; background-color: #F8F8FF">./syncdata</td></tr></table>
::<table width="90%"><tr valign="top"><td style="border: 1px dashed #000000; padding: .3em .9em .3em; color: #000000; background-color: #F8F8FF">./syncmaps</td></tr></table>


==Testing Globulation 2 on windows==
:*Download glob2_windows_runtime.tar.bz2
::<table width="90%"><tr valign="top"><td style="border: 1px dashed #000000; padding: .3em .9em .3em; color: #000000; background-color: #F8F8FF">wget http://globulation2.org/dev/glob2_windows_runtime.tar.bz2</td></tr></table>

:*Extract it with :
::<table width="90%"><tr valign="top"><td style="border: 1px dashed #000000; padding: .3em .9em .3em; color: #000000; background-color: #F8F8FF">tar jxf glob2_windows_runtime.tar.bz2</td></tr></table>

:*Copy the folders data/, maps/, and campaigns/ and the file AUTHORS to glob2_runtime/, overwriting any existing files

:*Copy glob2.exe which is in the src directory (glob2/src/) to glob2_runtime/

:*Run glob2.exe from the glob2_runtime directory and play :)

[[Category:Developer Resources]]

Revision as of 07:38, 8 April 2007

This developers article (and all others associated) has been moved to http://globulation2.devjavu.com/

Please go there to find in. Thank you.

Misc