Free and Open Source real time strategy game with a new take on micro-management

Screenshots

From Globulation2

Revision as of 00:09, 12 December 2005 by Giszmo (talk | contribs) (reformated and added a hint on fruit-system)
Jump to: navigation, search

Screenshots

This page was last updated on 14 February 2004, from CVS version ~alpha12. It has not been properly moved over to the new wiki yet - if you have time, please edit it.

Because of the active development, we cannot maintain screenshots in other languages. Don't be worried, the game supports internationalization, and we already have tens of languages. It is easy to make a translation.

The screenshots were taken on a reduced resolution to save bandwidth. In the game, you can define the resolution you like, and then you will see much more globules on the screen...

Inside the game

Your colony is under heavy attack!
Your colony is low in resources!
Your inn is under attack!
Collecting more fruits than your enemy will make your enemie's units want to eat at your inns and convert permanently to your party. That's one of the more peaceful ways of winning in Globulation.
Using construction tools
Using special areas
Using explorers to spy

Some nice features

The map editor

File:Map editor in action.png
Map editor in action
File:Map editor with units.png
Map editor with units
Misc