Free and Open Source real time strategy game with a new take on micro-management

Difference between revisions of "AINumbi"

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==Description==
==Description==
AINumbi is one of the AI engines ...
AINumbi is one of the AI engines ...<br>
simplest AI, but useful for testing and relaxing games. Phase-based, not very adaptative, not resource friendly.


*description: simplest AI, but useful for testing and relaxing games. Phase-based, not very adaptative, not resource friendly.
*difficult-level: very easy
*difficult-level: very easy
*created by: ?
*created by: ?




In the meantime, see [[Frequently_Asked_Questions#What_are_all_those_Artificial_Intelligence.3F_Why_are_there_so_many_of_them.3F]]
In the meantime, see [[Frequently_Asked_Questions#What_are_all_those_Artificial_Intelligence.3F_Why_are_there_so_many_of_them.3F|this FAQ page]].



[[Category:en]]
[[Category:AI]]
[[Category:AI]]
[[Category:Stub]]

Latest revision as of 01:30, 2 October 2009

Description

AINumbi is one of the AI engines ...
simplest AI, but useful for testing and relaxing games. Phase-based, not very adaptative, not resource friendly.

  • difficult-level: very easy
  • created by: ?


In the meantime, see this FAQ page.

Misc