Free and Open Source real time strategy game with a new take on micro-management

Difference between revisions of "Race Customization"

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(User suggestions)
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This developers article has been moved to http://globulation2.devjavu.com/
The idea is to let the player change some characteristics of its race when joining a game. Some characteristics are negative and gives points, others are bonus are reduce points. To be able to take bonus, player has to take negative characteristics.


Please go there to find in. Thank you.
==Official suggestions==
Those suggestions are official. The core developers think they are implementable reasonably.


[[Category:NewWiki]]
===Negative characteristics===
junk food
:Units loose HP when eating.
weak warriors
:Warriors loose HP corresponding to target armor.
anorexic workers
:Workers have half of normal HP.
blind specie
:Can't produce explorers

===Positive characteristics===
piercing eyes
:Units see at a distance of 4 (instead of 1).
aquatic specie
:Units can swim at level 0.
library rat
:Workers begin at science level 1.
carapace
:All units have an armor bonus.
blood lust
:Warriors have double attack speed.
cloaked scouts
:Enemy can't see explorers.


==User suggestions==
Users can add their suggestions here. They will be reviewed and, if doable, will be added to official ones.

Persuasive: Inns are twice as likely to convert enemy units

Immune to conversion:

Regeneration: Units regenerate hitpoints without a hospital (hospitals are still useful because the regeneration is slow).

Athletic: Units can preform more actions in between meals

Vampires: Enemy units killed respawn at twenty percent health and switch sides.

Damage Shield: A percentage of damage is reflected back to the attacker

Earthbound: Explorers cannot fly

[[Category:Developer Resources]]

Revision as of 07:22, 8 April 2007

This developers article has been moved to http://globulation2.devjavu.com/

Please go there to find in. Thank you.

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