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This developers article has been moved to http://globulation2.devjavu.com/ |
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The idea is to let the player change some characteristics of its race when joining a game. Some characteristics are negative and gives points, others are bonus are reduce points. To be able to take bonus, player has to take negative characteristics. |
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Please go there to find in. Thank you. |
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==Official suggestions== |
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Those suggestions are official. The core developers think they are implementable reasonably. |
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===Negative characteristics=== |
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junk food |
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:Units loose HP when eating. |
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weak warriors |
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:Warriors loose HP corresponding to target armor. |
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anorexic workers |
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:Workers have half of normal HP. |
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blind specie |
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:Can't produce explorers |
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===Positive characteristics=== |
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piercing eyes |
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:Units see at a distance of 4 (instead of 1). |
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aquatic specie |
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:Units can swim at level 0. |
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library rat |
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:Workers begin at science level 1. |
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carapace |
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:All units have an armor bonus. |
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blood lust |
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:Warriors have double attack speed. |
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cloaked scouts |
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:Enemy can't see explorers. |
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==User suggestions== |
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Users can add their suggestions here. They will be reviewed and, if doable, will be added to official ones. |
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Persuasive: Inns are twice as likely to convert enemy units |
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Immune to conversion: |
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Regeneration: Units regenerate hitpoints without a hospital (hospitals are still useful because the regeneration is slow). |
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Athletic: Units can preform more actions in between meals |
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Vampires: Enemy units killed respawn at twenty percent health and switch sides. |
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Damage Shield: A percentage of damage is reflected back to the attacker |
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Earthbound: Explorers cannot fly |
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[[Category: Developer Resources]] |
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