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File Hierarchy
From Globulation2
directories are in bold:
glob2
- data
- fonts (fonts)
- gfx (graphics file: sprites, non map-edit gui elements, ...)
- gui (map-edit gui elements)
- zik (music)
- icons (game icons)
- units.txt (units descriptions)
- buildings.txt (buildings descriptions)
- ressources.txt (ressources descriptions)
- texts.list.txt (list of language file)
- texts.keys.txt (list of translated strings)
- texts.L.txt (translation in language L, must be referenced by texts.list.txt)
- campaigns (campaign)
- maps (maps for custom and multiplayer games)
- doc (some old documentation in texthttp://globulation2.org/wiki/index.php?title=File_Hierarchy&action=submit files)
- libgag (libgag graphic and backend library)
- gnupg (hashing code from gnupg)
- src (glob2's source code)
- metaserver (YOG metaserver source code)
- testing (some code for testing purprose)
- tools (some utilities programs source code)
- libusl (scripting test related stuff)
- libwee (scripting test related stuff)
- Resources and glob2.pbproj (OS X related packaging stuff)
- autopackage (autopackage related packaging stuff)
- debian (debian related packaging stuff)
- mkwin32.bat, glob2.sln and glob2.vcproj (Win32 related packaging stuff)
- configure.in and Makefile.am in all subdirectories (auto* related packaging stuff)
- AUTHORS (list of developers and all contributors)
- syncdata and syncmaps (get updated content of data and maps directory)
- mkdata and mkmaps (upload new content of data and maps directory, ask nct for details)
- TODO, DONE and TODO.Eli (old developer's own progress check, use Wiki now)
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