Free and Open Source real time strategy game with a new take on micro-management

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__NOTOC__
Welcome to Glob2! This is the new Glob2 web site. Migration in progress. If you can't find something there, please check the [http://glob2.ysagoon.com old web site].


= Welcome to Glob2! =
= Free software forbiden in France =
'''07/12/2005 :'''
Message from FSF France, for urgent distribution: Because pressure from music and film industry, the french gouvernement wants to forbid certain free software before christmas. Music industry is ready "to sue free software authors who will continue to release their source code", saying that "if they do not give up, they are going to be forced into changing the licence".


Globulation 2 is a Real-Time Strategy (RTS) game which reduces micro-management by automatically assigning tasks to units. Take a look at the [[Screenshots|screenshots]] or just [[Download|download]] and try it right now. Glob2 is Free Software, licensed and distributed under the GNU General Public License.
For more information, wisit [http://www.fsffrance.org/news/article2005-11-25.fr.html FSF France].


We are currently migrating away from our [http://epfl.ysagoon.com/wiki/ old wiki]. If you see anything there which hasn't yet been moved across, please do so!
This follows the closure of [http://www.grokster.com/ Grokster] software comany in the US.


= Description =
= Migration informations =


The player chooses the number of units to assign to various tasks, and the units do their best to satisfy the requests. This allows the user to manage more units and focus on strategy rather than individual units' jobs. It features AI allowing single-player games or any possible combination of human-computer teams. Also included is a [[Scripting|scripting language]] for versatile gameplay or tutorials and an integrated map editor. You can play Glob2 in single player mode, through your local network, or over the Internet with Ysagoon Online Gaming (pronounced ''yog'' as in ''yoghurt''). You can often find people to play with in the channel #glob2 on irc.globulation2.org (see [[IRC]]).
Globulation 2 is hosted at [http://epfl.ysagoon.com/wiki/ this wiki] at the moment. We plan to move it to mediawiki in order to add more advanced logins and eventualy to integrate it with the forum/bugzilla/etc in the future.


= Status =
I (moa3333) did a search and found how to integrate phpbb in mediawiki: [http://meta.wikimedia.org/wiki/PHPBB/Users_Integration here]. Other solutions, there is a huge discussion [http://mail.wikipedia.org/pipermail/mediawiki-l/2005-June/005333.html right now] on the wikipedia mailing list to comletly integrate phpbb in the talk page of the mediawiki but for this we must wayt the next release i guess...

The game is currently moving towards a 1.0 release - we have just released our first beta version of the game, so no new gameplay features will be added before we reach version 1.0. Once we're satisfied that the we've chased the last bugs out of the system so far as we can, we will release version 1.0.

Major work is now being done in the 1.1 branch (which for historical reasons is often referred to as the "map-rewrite" branch). The plan at present is that the 1.1 release should be largely a developer's release, with a thorough review and rewrite of the code, but no significant changes to gameplay.

= You Can Help! =

Glob2 isn't just a bunch of code - we need art, maps, sound effects, and documentation to make a fun game. If you want to see your name in Glob2's credits, jump right in!

The first steps would be to have a look on the [http://www.globulation2.org/forums forums], join the [http://lists.nongnu.org/mailman/listinfo/glob2-devel mailing list], drop into the developers' IRC channel (#globulation2 on irc.freenode.net), and look around this site. Some things we really need help with are:

* We don't have anyone working on graphics at the moment. The in-game artwork is looking a bit tired, we need images for some types of half-created and half-destroyed buildings, and so on.
* The current tutorial and campaign are too short and don't really leave players with a good grasp of the game. Also, gameplay features have changed since the campaign was written, making some of the later levels almost impossible to complete. The game has a built-in map editor, and creating a new tutorial or campaign would help new players immensely.
* Most of all, tell us if you find any bugs! You can report them [http://savannah.nongnu.org/bugs/?func=additem&group=glob2|here], but please leave some contact details in case we need to ask you follow-up questions.

= News =

'''07/12/2005 :'''
Message from FSF France, for urgent distribution: Because pressure from music and film industry, the French governement wants to forbid peer-to-peer Free software before christmas. The music industry is ready "to sue free software authors who will continue to release their source code", saying that "if they do not give up, they are going to be forced into changing the licence". This follows the closure of [http://www.grokster.com/ Grokster] software comany in the US. For more information, visit [http://www.fsffrance.org/news/article2005-11-25.fr.html FSF France].


The Globulation 2 community is very concerned by this - the apparent rush to force this through under cover of Christmas gives the strong impression that the French government is prepared to ride roughshod over the Open Source community when pressured by business. If you live in France, please read the above article and write to your deputee about this problem.
I have already used [http://pywikipediabot.sourceforge.net/ pywikipediabot] to move hundred of pages from [http://en.wikibooks.org/wiki/Wikisolutionswikibooks wikisolutions] to the [http://en.howto.wikicities.com/wiki/Main_Page howto]. I have had to modify a bit the original script however (i still have the modified version). There is a page about [http://meta.wikimedia.org/wiki/Interwiki_bot interwiki ] and one about bots [http://meta.wikimedia.org/wiki/Bot in general]. The point is that i can easily push many pages into mediawiki if they are in a single file with separators. Also some find/replace could solve problems related to the syntax. The main problem is how to extract the pages from the old wiki. I don't know if this is better than manual migration in this case because the wiki syntax is diferent.


== Game News ==
Hosting solutions: i just found [http://tuxfamily.org/ tuxfamily] - a french association that could help if we make regular and automatic backups. I asked validation for project globulation under glob2 username (globulation2 was too long...)


The latest release is always available from [[Download|the download page]].
== Migration news ==
'''05/12/2005 :'''
We have finished the mediawiki/phpbb users integration. From now on, each person has the same account on both mediawiki and the forum. You need only to register once (mediawiki or phpbb). You can access the forums with the link "players forums" on the left.


*04.12.2005 Alpha16 released
= The Game =
*15.05.2005 Alpha15 released
*24.04.2005 Alpha14 released
*16.04.2005 Alpha13 released
*13.02.2005 Alpha12 released
*16.01.2005 Alpha11 released - happy new year!
*29.12.2004 Alpha10 released
*08.10.2004 Alpha9 released
*12.09.2004 Alpha8 released
*08.08.2004 Alpha7 released
*09.06.2004 Alpha6 released
*22.05.2004 We are not dead! The new AI is on its way and is much better than the old one. We are also working on a new paint-like tool to edit forbidden area.
*30.03.2004 Alpha5 released
*20.03.2004 Alpha4 released
*08.02.2004 Alpha3 released
*08.02.2004 Alpha2 released
*01.02.2004 Alpha1 released


== Website News ==
Globulation 2 is an innovative high-quality RTS game. It reduces micro-manegement by having the gamer control buildings, rather than units, and the buildings automatically assigns the units tasks in order to best meet the gamers demands. It reduces complexity by having only 3 unit types, each one with defined purposes, skills and experience levels. Come have a chat, join [[IRC]].


*11.12.2005 www.globulation2.org is now considered the main homepage for Globulation 2. The old site should be quickly incorporated into this one.
The latest version of Globulation 2 is 0.8.16, aka Alpha 16.
*05.12.2005 We have finished the mediawiki/phpbb users integration. From now on, each person has the same account on both mediawiki and the forum. You need only to register once (mediawiki or phpbb). You can access the forums with the link "players forums" on the left.
*11.03.2005 Server has been moved in new room with air-conditioning and is back online.
*10.10.2004 The wiki documentation has been cleaned up
*26.02.2004 Small web update, french translation updated.
*18.01.2004 forum installed.
*18.01.2004 Engine rework completed. Network fixed. YOG is up. Now the game needs tuning and graphics for the 1.0 release.

Revision as of 17:04, 11 December 2005


Welcome to Glob2!

Globulation 2 is a Real-Time Strategy (RTS) game which reduces micro-management by automatically assigning tasks to units. Take a look at the screenshots or just download and try it right now. Glob2 is Free Software, licensed and distributed under the GNU General Public License.

We are currently migrating away from our old wiki. If you see anything there which hasn't yet been moved across, please do so!

Description

The player chooses the number of units to assign to various tasks, and the units do their best to satisfy the requests. This allows the user to manage more units and focus on strategy rather than individual units' jobs. It features AI allowing single-player games or any possible combination of human-computer teams. Also included is a scripting language for versatile gameplay or tutorials and an integrated map editor. You can play Glob2 in single player mode, through your local network, or over the Internet with Ysagoon Online Gaming (pronounced yog as in yoghurt). You can often find people to play with in the channel #glob2 on irc.globulation2.org (see IRC).

Status

The game is currently moving towards a 1.0 release - we have just released our first beta version of the game, so no new gameplay features will be added before we reach version 1.0. Once we're satisfied that the we've chased the last bugs out of the system so far as we can, we will release version 1.0.

Major work is now being done in the 1.1 branch (which for historical reasons is often referred to as the "map-rewrite" branch). The plan at present is that the 1.1 release should be largely a developer's release, with a thorough review and rewrite of the code, but no significant changes to gameplay.

You Can Help!

Glob2 isn't just a bunch of code - we need art, maps, sound effects, and documentation to make a fun game. If you want to see your name in Glob2's credits, jump right in!

The first steps would be to have a look on the forums, join the mailing list, drop into the developers' IRC channel (#globulation2 on irc.freenode.net), and look around this site. Some things we really need help with are:

  • We don't have anyone working on graphics at the moment. The in-game artwork is looking a bit tired, we need images for some types of half-created and half-destroyed buildings, and so on.
  • The current tutorial and campaign are too short and don't really leave players with a good grasp of the game. Also, gameplay features have changed since the campaign was written, making some of the later levels almost impossible to complete. The game has a built-in map editor, and creating a new tutorial or campaign would help new players immensely.
  • Most of all, tell us if you find any bugs! You can report them [1], but please leave some contact details in case we need to ask you follow-up questions.

News

07/12/2005 : Message from FSF France, for urgent distribution: Because pressure from music and film industry, the French governement wants to forbid peer-to-peer Free software before christmas. The music industry is ready "to sue free software authors who will continue to release their source code", saying that "if they do not give up, they are going to be forced into changing the licence". This follows the closure of Grokster software comany in the US. For more information, visit FSF France.

The Globulation 2 community is very concerned by this - the apparent rush to force this through under cover of Christmas gives the strong impression that the French government is prepared to ride roughshod over the Open Source community when pressured by business. If you live in France, please read the above article and write to your deputee about this problem.

Game News

The latest release is always available from the download page.

  • 04.12.2005 Alpha16 released
  • 15.05.2005 Alpha15 released
  • 24.04.2005 Alpha14 released
  • 16.04.2005 Alpha13 released
  • 13.02.2005 Alpha12 released
  • 16.01.2005 Alpha11 released - happy new year!
  • 29.12.2004 Alpha10 released
  • 08.10.2004 Alpha9 released
  • 12.09.2004 Alpha8 released
  • 08.08.2004 Alpha7 released
  • 09.06.2004 Alpha6 released
  • 22.05.2004 We are not dead! The new AI is on its way and is much better than the old one. We are also working on a new paint-like tool to edit forbidden area.
  • 30.03.2004 Alpha5 released
  • 20.03.2004 Alpha4 released
  • 08.02.2004 Alpha3 released
  • 08.02.2004 Alpha2 released
  • 01.02.2004 Alpha1 released

Website News

  • 11.12.2005 www.globulation2.org is now considered the main homepage for Globulation 2. The old site should be quickly incorporated into this one.
  • 05.12.2005 We have finished the mediawiki/phpbb users integration. From now on, each person has the same account on both mediawiki and the forum. You need only to register once (mediawiki or phpbb). You can access the forums with the link "players forums" on the left.
  • 11.03.2005 Server has been moved in new room with air-conditioning and is back online.
  • 10.10.2004 The wiki documentation has been cleaned up
  • 26.02.2004 Small web update, french translation updated.
  • 18.01.2004 forum installed.
  • 18.01.2004 Engine rework completed. Network fixed. YOG is up. Now the game needs tuning and graphics for the 1.0 release.
Misc