Free and Open Source real time strategy game with a new take on micro-management

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<div style="font-weight:bold;font-size:190%;color:#4444DD">Globulation 2</div>
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Revision as of 09:27, 10 February 2006

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Globulation 2 is an innovative Real-Time Strategy (RTS) game which reduces micro-management by automatically assigning tasks to units. Take a look at the screenshots or just download and try it right now. Glob2 is Free Software, licensed and distributed under the GNU General Public License.

Globulation 2 brings a new type of gameplay to RTS games. The player chooses the number of units to assign to various tasks, and the units do their best to satisfy the requests. This allows players to manage more units and focus on strategy rather than individual unit's jobs. Globulation 2 also features AI allowing single-player games or any possible combination of human-computer teams. Also included is a scripting language for versatile gameplay or tutorials and an integrated map editor. Globulation2 can be played in single player mode, through your local network, or over the Internet with Ysagoon Online Gaming (pronounced yog as in yoghurt). -- Globulation 2 team --

Status

We are currently migrating away from our old wiki. You are welcome to check the Todo list and help us migrating :)

The game is currently moving towards a 1.0 release - we have just released our first beta version of the game, so no new gameplay features will be added before we reach version 1.0. Once we're satisfied that the we've chased the last bugs out of the system so far as we can, we will release version 1.0.

Major work is now being done in the 1.1 branch (which for historical reasons is often referred to as the "map-rewrite" branch). The plan at present is that the 1.1 release should be largely a developer's release, with a thorough review and rewrite of the code, but no significant changes to gameplay.

You Can Help!

Glob2 isn't just a bunch of code - we need art, maps, sound effects, and documentation to make a fun game. If you want to see your name in Glob2's credits, jump right in!

The first steps would be to have a look on the forums, join the mailing list, drop into the developers' IRC channel (#glob2-dev on irc.globulation2.org) and look around this site. Some things we really need help with are:

  • We don't have anyone working on graphics at the moment. The in-game artwork is looking a bit tired, we need images for some types of half-created and half-destroyed buildings, and so on.
  • The current tutorial and campaign are too short and don't really leave players with a good grasp of the game. Also, gameplay features have changed since the campaign was written, making some of the later levels almost impossible to complete. The game has a built-in map editor, and creating a new tutorial or campaign would help new players immensely.
  • Most of all, tell us if you find any bugs! You can report them here, but please leave some contact details in case we need to ask you follow-up questions.

Game News

The latest release is always available from the download page.

  • 29.01.2006 Alpha18 released
  • 11.12.2005 Alpha17 released
  • 04.12.2005 Alpha16 released
  • 15.05.2005 Alpha15 released
  • 24.04.2005 Alpha14 released
  • 16.04.2005 Alpha13 released
  • 13.02.2005 Alpha12 released
  • 16.01.2005 Alpha11 released - happy new year!
  • more news in the news archive

Website News

  • 30.12.2005 glob2.ysagoon.com and forum.ysagoon.com now redirected here.
  • 19.12.2005 Small bugs fixed on the phpbb/mediawiki users integrations. Please report any problem on this to AppleBoy or Ion bidon
  • 16.12.2005 Custom skin updated
  • 12.12.2005 customized skin
  • 11.12.2005 www.globulation2.org is now considered the main homepage for Globulation 2. The old site should be quickly incorporated into this one.
  • more news in the news archive


Misc