Free and Open Source real time strategy game with a new take on micro-management

Difference between revisions of "Tournament"

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(New page: Rules and schedule for tournaments are to be developed here and in the [http://globulation2.org/forums/viewtopic.php?f=14&t=326&p=1446#p1446 forum]. = Schedule = The next tournament will ...)
 
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The players may agree on one of the following maps:
The players may agree on one of the following maps:
* four squares {{Pro}}
* four squares {{Pro}}
* One on one {{Pro}}
* One on one {{Pro}} {{Pro}}
* Wild river {{Pro}}
* Wild river {{Pro}} {{Pro}}
* Playground {{Contra}}
* Playground {{Contra}}



Revision as of 13:32, 22 May 2009

Rules and schedule for tournaments are to be developed here and in the forum.

Schedule

The next tournament will take place in June. Exact dates are yet to be discussed. Registration is still open. So far the following players are registered:

  • Zenfur
  • Giszmo
  • Kobuta (piglet)
  • KokolihapihVi
  • Pejsek
  • hughht55
  • Appleboy

Rules

  • No cheating. At least those things mentioned in [AIEvil] are considered as cheating.
  • No markets. Due to a bug in beta4 markets can cause the game to crash irreversibly.
  • No information hacks. We all know that removing the fog of war in glob2 is as easy as commenting out one line of code but we don't do that. Please be honest.
  • A crashed game must be continued from its autosavegame.

Available maps

The players may agree on one of the following maps:

  • four squares +
  • One on one + +
  • Wild river + +
  • Playground -

(still subject of discussion. Add maps, + and - now.)

System

Suggestions are:

  • everyone against everyone
  • k.o.-system
Misc