Free and Open Source real time strategy game with a new take on micro-management

Difference between revisions of "WinterDryad's artwork"

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== Generic Changes: ==
== Generic Changes: ==


* '''Undiscovered terrain and Fog of war:''' This is an improvement which should be added as default, unexplored areas will show diagonals and visible area around unit is no more a rectangle but softed edges, which in fact results in a "correct" effect:
* '''Undiscovered terrain and Fog of war:''' This is an improvement which should be added as default, unexplored areas will show diagonals, visible area around unit is no longer a rectangle but edges are softed, which in fact results in a "correct" effect:


[[Image:Unexplored_diagonal.jpg]]
[[Image:Unexplored_diagonal.jpg]]
Line 27: Line 27:


== Terrain / Resources: ==
== Terrain / Resources: ==
Default resources don't look real at all, but this may not be defective. Like everything, is just up to your likes.
Default resources don't look real at all, but this may not be defective. Like everything, it is just up to your taste.


* '''Terrain:''' This new terrain is less plastic, adds some variety:
* '''Terrain:''' This new terrain is less plastic, adds some variety:

Revision as of 04:22, 11 October 2009

This page contains all graphic modifications to glob2 made by WinterDryad. If you like it, you are encouraged to use it by download --> unzip all images in glob2's /data/gfx directory.

Note1: A screenshot may not show the full WinterDryad set of images because they were shot when an element wasn't updated (i.e. the first image is still with default water). Please focus only on the element in the title.
Note2: At the moment uploading zip files isn't allowed by our wiki, if you got involved to this new look feel free to join IRC and ask for these files

Generic Changes:

  • Undiscovered terrain and Fog of war: This is an improvement which should be added as default, unexplored areas will show diagonals, visible area around unit is no longer a rectangle but edges are softed, which in fact results in a "correct" effect:

Unexplored diagonal.jpg

Fow softed edges.jpg

Download links: Titolo del collegamento, Titolo del collegamento


  • New Menu:

Improved menu, a bit aggressive but involving:

Menu1.jpg

Titolo del collegamento


Terrain / Resources:

Default resources don't look real at all, but this may not be defective. Like everything, it is just up to your taste.

  • Terrain: This new terrain is less plastic, adds some variety:

Terrain.jpg

Titolo del collegamento


  • Water:

Water.jpg

Titolo del collegamento


  • Wheat:

Wheat.jpg

Titolo del collegamento


  • Stone:

Stone.jpg

Titolo del collegamento


Buildings:

WinterDryad's style here is steelish and aggressive, some don't like it, some fall in love as well:

  • Walls:

Walls.jpg

Titolo del collegamento

  • Inn:

Inn.jpg

Titolo del collegamento

  • Towers:

Tower0.jpg

Titolo del collegamento

  • Swarm:

Swarm.jpg

Titolo del collegamento

Misc