|
|
Line 4: |
Line 4: |
|
=== Gameplay improvements === |
|
=== Gameplay improvements === |
|
* The old tutorial has been completly revamped. It is now more in-depth and covers more aspects of Globulation 2. |
|
* The old tutorial has been completly revamped. It is now more in-depth and covers more aspects of Globulation 2. |
|
⚫ |
* Fixed a bug which prevented players to be dropped correctly when someone is disconnected. |
|
=== General improvements === |
|
=== General improvements === |
|
* GUI improved following the comments submitted by Ellen Reitmayr which can be found at [[Usability issues]] |
|
* GUI improved following the comments submitted by Ellen Reitmayr which can be found at [[Usability issues]]. |
|
* Fixed a bug which made compiling on Windows difficult. |
|
* Fixed a bug which made compiling on Windows difficult. |
|
* Fixed a bug which prevented the game name from being displayed correctly in YOG games. |
|
* Fixed two bugs with YOG. One that prevented the game name from being displayed correctly, and another that prevented players in YOG from seeing people in IRC. |
⚫ |
* Fixed a bug which prevented players to be dropped correctly when someone is disconnected. |
|
|
* Fixed a bug which prevented players in YOG to see people in IRC |
|
|
=== Miscellaneous improvements === |
|
=== Miscellaneous improvements === |
|
|
* The red X on the campaign and custom game screen has been replaced with the text "Please choose a map". |
⚫ |
* Script state is now saved, which means scripted maps can now be saved and loaded. |
|
|
|
* You can now click 'cancel' to go back to the menu screen from campaigns or the tutorial if you decide not to play it. |
|
⚫ |
* Script state is now saved, which means scripted maps such as the tutorial can now be saved and loaded. |
|
* New SGSL keyword 'space', which simply put halts any other actions until the spacebar is pressed. |
|
* New SGSL keyword 'space', which simply put halts any other actions until the spacebar is pressed. |
|
|
|
|