Free and Open Source real time strategy game with a new take on micro-management

Difference between revisions of "Maps"

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(changed according to the new default maps)
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<td>2</td>
<td>2</td>
<td>-</td>
<td>-</td>
<td>The player's starting island has a little wheat so eventually they need to migrate to other islands.</td>
<td></td>
<td>X</td>
<td>X</td>
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<td>3</td>
<td>3</td>
<td>GeniXPro</td>
<td>GeniXPro</td>
<td></td>
<td>The map used for tutorial missions.</td>
<td>X</td>
<td>X</td>
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Revision as of 09:56, 30 July 2010

Name Dimensions Max Players Fruit Varieties Author Comments In distribution?
A big pond 128 x 128 3 3 - Easy map to build a huge army on because of all the wheat available. Fruits aren't a big part of the game because they are far away on islands. X
Archipelago 128 x 128 5 1 Zenfur A map with many small islands. Every player starts with a level 3 swimming pool! X
balanced 128 x 128 4 3 Piglet X
balanced for 2 64 x 64 2 3 Piglet A popular 1v1 with many interesting tactics (walling in, rushing through wood etc.) X
Centerfolds 2 128 x 128 5 3 - X
Dejans 64 x 64 2 3 Dejan Map with limited wood. Leaves you many tactics as locking up and going for airstrikes works as well as going for ground attacks. just the fruits make no sence as there is no connection until the end game. (At the time this map was made conversion worked even when there was no path free to the converting team.) The map was previously known as "One_on_One" X
Easy Three 128 x 128 3 3 - X
FourSquares1 128 x 128 4 1 Nuage Each player has similar starting islands and same distance to all the other islands so it is always perfectly fair. It's rather hard to maintain buildings on the fruit islands. Keep vision of the fruits via explorers and warriors if you want to convert your opponents units! X
G2 128 x 128 4 3 - X
Garden 3 128 x 128 4 3 Nuage The map is meant to be nice any playable, but it's not as fair as it could be. This was the main training map for AICastor. X
Holiday Island 2 128 x 128 4 3 roma Note: The map has a lot of no-growth areas! X
Island of the Renfur 128 x 128 6 3 Zenfur X
Isles 128 x 128 4 3 - X
Mazury 128 x 128 2 3 Zenfur X
Migration 128 x 128 4 2 - The player's starting island has a little wheat so eventually they need to migrate to other islands. X
Muka 64 x 128 2 3 Marcus1988(?) Difficult map for two. Early in the match try to build things around the fruits on the island to your right. Otherwise they will be overgrown by wood and wheat. Conversion plays a big role here. The wheat your first swarm is next to doesn't grow back so don't try to farm it. X
Oazis 256 x 256 11 3 Zenfur A huge 11-player(!) map where each player starts from his own oasis. Players are really close to each other which would mean some early game combat X
Playground 128 x 128 8 3 - This easy map has plenty of all ressources. AIs perform very well here. X
Sand River 128 x 128 4 3 Zenfur Best played as 1v1, 2v2 or 3v3. X
SmallForTwo 64 x 64 2 1 Nuage Unbalanced as player 2 has fruit and much more wheat. This map is meant to be small enough to be played on slow computers. X
strange2 128 x 128 2 0 Leo Fun map for 2. Each starts with hundreds of globs. No water! So go for a quick win! X
Triangle 128 x 128 3 3 ? Good map for 3 if that can exist at all. Each lacks one fruit he can only find at his neighbours. A bit unbalanced as one of the 3 sides of the triangle grows close. X
Wild River 256 x 64 6 3 - Best played with 2, 3 or 6 players as it is a big advantage to have access to neighboring empty cells as each cell has only one kind of fruit. With 3 players either use red/green/blue or the other 3 teams. X
tutorial 128 x 128 2 3 GeniXPro The map used for tutorial missions. X
Misc