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<td>1</td> |
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<td>1</td> |
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<td>Zenfur</td> |
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<td>Zenfur</td> |
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<td>A map with many small islands. Every player starts with a level 3 swimming pool(!) on his star-shaped island. Except that in every corner of star there is a tower filled with stone. There are some empty, some wheat filled and some tree filled islands. On every wood island there is some stone and an orange tree. You don't have any wheat on your mother island so considerable is building somewhere a swarm for start. Mother islands are quite close each other, so beware!</td> |
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<td>A map with many small islands. Every player starts with a level 3 swimming pool!</td> |
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<td>X</td> |
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<td>X</td> |
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<td>3</td> |
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<td>3</td> |
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<td>Piglet</td> |
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<td>Piglet</td> |
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<td>A popular 1v1v1v1 or 2v2 map, which really is ballanced. It consists of 4 stone bases with mass of well watered wheat. On the middle are all kinds of fruits + some wheat what makes it really worthful to control. Always problems on this map are warriors' access to hospitals, defending explorer attacks, unit convertion and wood (in later game).</td> |
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<td></td> |
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<td>X</td> |
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<td>X</td> |
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<td>3</td> |
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<td>3</td> |
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<td>Zenfur</td> |
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<td>Zenfur</td> |
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<td>Hexagon shaped map. 6 starting positions are on a continent in shape of hexagon divided by sand on triangles. Bases are spearated from each other by thin forest. Players must accommodate a little place in base with their mightiness (or conquer enemy base ;P). On the middle are fruits and the only stone (!) on the continent. Controlling middle is essential, but very hard in FFA ;-). On this map you can't feel safe. There are many ways to attack, from the middle, from the backside (there is no growth are between the wheat which gives easy access to the base), clearing wood... etc, so you can't feel safe. (especially at FFA). There is also the difficult to move into title's "Island of the Renfur" which has fruits, trees and wheat. Good for explorer producing :)</td> |
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<td></td> |
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<td>X</td> |
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<td>X</td> |
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<td>3</td> |
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<td>3</td> |
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<td>Zenfur</td> |
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<td>Zenfur</td> |
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<td>This medium large map has really many ways to attack. It's full of lakes and wheat which just waits to be used and eaten. There are 2 positions where you may obtain fruits. To get algaes, you must build a swimming pool.</td> |
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<td></td> |
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<td>X</td> |
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<td>X</td> |
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<td>3</td> |
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<td>3</td> |
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<td>Zenfur</td> |
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<td>Zenfur</td> |
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<td>A huge 11-player(!) map where each player starts from his own oasis. Players are really close to each other which would mean some early game combat</td> |
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<td>A huge 11-player(!) map where each player starts from his own oasis. Players are really close to each other which would mean some early game combat. Every oasis has algaes. There are 2 non-oasis terrain forms - islands, which are the only source where you may gain fruits. The oasis are quite difficult to defend, there is very little of forest on the edges of the oasis which would be a natural defense, but there is a stone, which will allow you to quickly fill you towers and build a long wall.</td> |
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<td>X</td> |
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<td>X</td> |
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<td>3</td> |
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<td>3</td> |
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<td>Zenfur</td> |
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<td>Zenfur</td> |
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<td>Best played as 1v1, 2v2 or 3v3. This is the map which is based on the infinitive river of the sand on which you may transport yourself to world of enemy. near river there are water islands, on which are lakes of grass, on which grow... fruits! (undergrass fruits(!)) This map is well ballanced and rather passive. Players quickly get 3lvl schools and produce bombers, because they aren't limited with small passage, which can be quite easily defended.</td> |
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<td>Best played as 1v1, 2v2 or 3v3.</td> |
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<td>X</td> |
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<td>X</td> |
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