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{{Translations|Watch page in|Article=Main_Page}} |
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[[Image:Colony_under_heavy_atack.png|none|200px|right]] |
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<div style="float: right; margin: 10px 0px 10px 20px;">[[Image:Alpha23-attack.jpg|200px]]</div> |
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Globulation 2 is an innovative Real-Time Strategy (RTS) game which reduces micro-management by automatically assigning tasks to units. Take a look at the [[Screenshots|screenshots]] or just [[Download and Install|download]] and try it right now. Globulation 2 is Free Software, licensed and distributed under the [http://www.gnu.org/copyleft/gpl.html GNU General Public License]. |
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Globulation 2 is an innovative Real-Time Strategy (RTS) game which reduces micro-management by automatically assigning tasks to units. Take a look at the [[Screenshots|screenshots]] or just [[Download and Install|download]] and try it right now. Globulation 2 is Free Software, licensed and distributed under the [http://www.gnu.org/copyleft/gpl.html GNU General Public License (version 3)]. |
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Globulation 2 brings a new type of gameplay to RTS games. The player chooses the number of units to assign to various tasks, and the units do their best to satisfy the requests. This allows players to manage more units and focus on strategy rather than on micro-management. Globulation 2 also [[AI|features AI]] , allowing single-player games or any possible combination of human-computer teams. The game also includes a [[Map_editor_guide|scripting language]] for versatile gameplay or tutorials and an integrated [[Map_editor_guide|map editor]]. You can play Globulation 2 in single player mode, through your local network, or over the Internet with [[YOG|Ysagoon Online Gaming]] (or ''YOG'' for short). -- [[Team|Globulation 2 team]] |
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Globulation 2 brings a new type of gameplay to RTS games. The player chooses the number of units to assign to various tasks, and the units do their best to satisfy the requests. This allows players to manage more units and focus on strategy rather than individual unit's jobs. Globulation 2 also [[AI|features AI]] allowing single-player games or any possible combination of human-computer teams. Also included is a [[Map_editor_guide|scripting language]] for versatile gameplay or tutorials and an integrated [[Map_editor_guide|map editor]]. Globulation2 can be played in single player mode, through your local network, or over the Internet with [[YOG|Ysagoon Online Gaming]] (or ''YOG'' for short). -- [[Team|Globulation 2 team]] |
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<div style="text-align:left;color:#666666"><span style="color:green">Note : </span>the wiki and forums have the same usernames and passwords.</div> |
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Migration away from the [http://lissrv3.epfl.ch/wiki/ old wiki] is complete (minus a few older, no longer used pages). But there is still a lot to do. You are welcome to check the [[Todo|Todo list]] and help us with whatever you are able to. |
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As for the game, it is currently moving towards a 1.0 release! There is several things still left to implement, and an annoying bug that for some people causes a network game to desync after 30 seconds. If you're a c++ programmer, and have time to help with the development, please contact someone at #glob-dev on the [[IRC|IRC channel]] and they will be able to give you something to do. |
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<!--Major work is now being done in the 1.1 branch (which for historical reasons is often referred to as the "map-rewrite" branch). The plan at present is that the 1.1 release should be largely a developer's release, with a thorough review and rewrite of the code, but no significant changes to gameplay.--> |
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== You Can Help! == |
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== You Can Help! == |
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Globulation 2 isn't just a bunch of code - it needs artwork, playable maps, campaigns and tutorials, sound effects, and documentation to make a fun game. If you want to see your name in Globulation 2's credits, jump right in! |
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Globulation 2 isn't just a bunch of code - it needs artwork, playable maps, campaigns and tutorials, sound effects and documentation to make a fun game. If you want to see your name in Globulation 2's credits, jump right in! |
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Heres some people we are looking for: |
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* '''Programmer''': There's a wide variety of topics that need contribution. You name it - we need it. |
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* '''3D Artist ''': To do an opening cinematic |
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* '''Music Artist''': To do new in-game music |
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* '''Sound Artist ''': To do in game sound effects for events like attacking, moving (a globulation style footstep), dieing, birth, and more |
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* '''Map Designer ''': To give the game a good selection of maps, and a new, longer, in depth campaign |
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* '''Tester''': We are always in need of game testers to help us find bugs |
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* '''Documenter ''': We are in desperate need of people who can write documents on playing the game, to go along with the tutorial |
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* '''Translaters''': We are also always in need of people who can translate the in game texts to new languages . Many of our translations are growing old because new text has come up that needs to be translated, but we haven't had translators to do it. |
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* '''[[Players]] ''': The more Players the more fun in Globulation 2 online games. |
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The first steps would be to have a look on the [http:// www.globulation2.org/ forums forums], join the [https://savannah.nongnu.org/mail/?group=glob2 development Mailing list], drop into the developers' [[IRC]] channel (#glob2-dev on irc.globulation2.org) and look around this site. |
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== Game News == |
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The latest releases are available at the [[Download_and_Install|download page]]. |
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*12.03.2006 - Alpha19 released |
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*29.01.2006 - Alpha18 released |
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*11.12.2005 - Alpha17 released |
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:More news in the [[News Archive|news archive]] |
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;[[Players]]: The more Players , the more fun in Globulation 2 online games. |
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;Programmer: There's a wide variety of topics that need contribution. You name it - we need it.<br/>If you want to program right away, you can do so by forking this code for example at [http://bitbucket.org/giszmo/glob2 BitBucket] and ask for a merge once you think it is worth merging ;) |
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;Map and Campaign Designer: To give the game a good selection of maps, and a new, longer, in depth campaign |
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;2D and 3D Artist: To add campaign specific units, to do an opening cinematic . |
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;[[SoundFX|Sound Artist ]]: To do in game sound effects for events like attacking, moving, ... |
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;Tester: The more testers; the better gameplay and the less bugs. |
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;Documenter: We always welcome people who can write documentation on playing the game, to go along with the tutorial |
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;Translators: We are also always in need of people who can translate the in game texts to new languages or maintain existing translations. |
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Should you be interested, the first steps would be to have a look on the [http:// forums.globulation2.org/ forums], join the [https://savannah.nongnu.org/mail/?group=glob2 development Mailing list], drop into the developers' [[IRC]] channel (#glob2-dev and #glob2 on irc.globulation2.org) and look around this site. |
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== Website News == |
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*18.06.2006 - mediawiki has been upgraded to the latest version (1.6.7). Please report any problems to [[User:Ion bidon|Ion bidon]]. |
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*18.06.2006 - Email addresses *@mail.ru and *@cachette.com have been banned due to spam. |
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*14.06.2006 - The forums have been upgraded. Please report any problems to [[User:Ion bidon|Ion bidon]]. |
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You also can help by simply '''telling your friends about Globulation 2''' or inform us of any game reporting site that does not list Globulation 2. |
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;23.04.2017: As planned, the YOG server has just been moved to helium.progval.net as well. Users and maps databases have been preserved. |
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;05.03.2017: The wiki and forums have been moved to a new server (helium.progval.net) and upgraded. YOG will follow in a near future. |
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;26.05.2013: We had to delete a lot of wiki accounts because of spammers. If your account has been deleted, contact ProgVal on #glob2 to restore it. |
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;30.06.2012: Forum, wiki and YOG server has been moved to [[User:ProgVal|ProgVal]]'s server (hydrogen.progval.net) and the YOG user database has been cleared. |
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:More news in the [[News Archive|news archive]] |
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:More news in the [[News Archive|news archive]] |