|
|
Line 1: |
Line 1: |
|
== Changes since latest released version == |
|
== Changes since latest released version == |
|
|
* None yet |
|
|
|
|
|
|
|
⚫ |
== Changes in 0.8. 23 (released 20070418) == |
|
=== Overall improvements === |
|
=== Overall improvements === |
|
* GUI frames and lists are now coherent in look and feel between game and menus. |
|
* GUI frames and lists are now coherent in look and feel between game and menus. |
|
|
|
|
=== Miscellaneous improvements === |
|
=== Miscellaneous improvements === |
|
* Fixed a bug that prevented the code from compiling on Windows using Mingw |
|
* Fixed a bug that prevented the code from compiling on Windows using Mingw |
Line 8: |
Line 11: |
|
* Major bug fixes (bug [https://savannah.nongnu.org/bugs/?19542 #19542]) |
|
* Major bug fixes (bug [https://savannah.nongnu.org/bugs/?19542 #19542]) |
|
* Minor bugfixes (bug [https://savannah.nongnu.org/bugs/?19552 #19552] [https://savannah.nongnu.org/bugs/?19594 #19594] [https://savannah.nongnu.org/bugs/?19489 #19489] [https://savannah.nongnu.org/bugs/index.php?19572 #19572] [https://savannah.nongnu.org/bugs/?19532 #19532] [https://savannah.nongnu.org/bugs/index.php?19551 #19551]) |
|
* Minor bugfixes (bug [https://savannah.nongnu.org/bugs/?19552 #19552] [https://savannah.nongnu.org/bugs/?19594 #19594] [https://savannah.nongnu.org/bugs/?19489 #19489] [https://savannah.nongnu.org/bugs/index.php?19572 #19572] [https://savannah.nongnu.org/bugs/?19532 #19532] [https://savannah.nongnu.org/bugs/index.php?19551 #19551]) |
|
|
|
|
|
|
⚫ |
== Changes in 0.8. 22 (released 20070404) == |
|
|
=== Overall improvements === |
|
|
* New campaign system |
|
|
* Unified buttons height throughout the game. More coherent GUI. All buttons are pixmapped. |
|
|
|
|
|
=== AI improvements === |
|
|
* Improved Echo API |
|
|
* Redesigned and remade Nicowar AI using Echo |
|
|
|
|
|
=== Editor improvements === |
|
|
* New building/unit editor |
|
|
* New script areas |
|
|
* New no-growth areas |
|
|
|
|
|
=== Networking improvements === |
|
|
* Allowed creation orders to pass default worker info to prevent world desyncs. (bug# [http://savannah.nongnu.org/bugs/index.php?func=detailitem&item_id=17480 17480]) |
|
|
|
|
|
=== Translation improvements === |
|
|
* Basque translation has been added |
|
|
* Swedish translation has been added |
|
|
* Arabic translation has been added using bidi |
|
|
* Spanish tutorial text merged in. |
|
|
* English tutorial text improved. |
|
|
|
|
|
=== Gameplay improvements === |
|
|
* Magic attacks are no longer reduced by armor |
|
|
* Magic attacks no longer affect buildings |
|
|
* Towers consider explorers a higher priority target |
|
|
* Restricted growth zone added |
|
|
* Added overlay maps |
|
|
* Redesigned unit allocation system gets more work out of the same units and fixes [https://savannah.nongnu.org/bugs/index.php?16842 bug #16842]. |
|
|
|
|
|
=== Miscellaneous improvements === |
|
|
* Remember unit option in settings menu now works correctly for all buildings (bug# [http://savannah.nongnu.org/bugs/index.php?func=detailitem&item_id=16558 16558]) |
|
|
* Settings menu now allows customization of all buildings (bug# [http://savannah.nongnu.org/bugs/index.php?func=detailitem&item_id=17800 17800]) |
|
|
* Improved campaign system (bug# [http://savannah.nongnu.org/bugs/index.php?func=detailitem&item_id=15347 15347]) |
|
|
* Improved end-game screen |
|
|
* New translation textshot code |
|
|
* Improved in-game statistics |
|
|
* Minor bugfixes (bug# [http://savannah.nongnu.org/bugs/index.php?func=detailitem&item_id=17428 17428]) |
|
|
|
|
|
|
|
|
|