Free and Open Source real time strategy game with a new take on micro-management

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== Changes since latest released version ==
== Changes since latest released version ==


:* None yet
* None yet


== 0.8.17 (released 20051211) ==
== 0.8.17 (released 20051211) ==


:* Catalan translation added
* Catalan translation added
:* Fixed missing load/save in bullet code that made desynchronisation or crash of saved game in network.
* Fixed missing load/save in bullet code that made desynchronisation or crash of saved game in network.
:* Win32 port sync
* Win32 port sync
:* Work-around ATI GL driver bug
* Work-around ATI GL driver bug


== 0.8.16 (released 20051204) ==
== 0.8.16 (released 20051204) ==
=== Changes to gameplay ===
=== Changes to gameplay ===
:* Exploration flag now allows the player to choose between basic explorers and upgraded ones that can attack ground
* Exploration flag now allows the player to choose between basic explorers and upgraded ones that can attack ground
:* Explorer damage against buildings is now constant, rather than being proportional to the number of squares the explorer's pulse hits.
* Explorer damage against buildings is now constant, rather than being proportional to the number of squares the explorer's pulse hits.
:* The "inn bug" has been fixed: vast numbers of workers could previously be trapped by almost-full inns.
* The "inn bug" has been fixed: vast numbers of workers could previously be trapped by almost-full inns.
:* The Campaign has been slightly improved
* The Campaign has been slightly improved
:* The game now admits it when you win by prestige
* The game now admits it when you win by prestige
:* New AI: Nicowar (still unstable, for testing only for now)
* New AI: Nicowar (still unstable, for testing only for now)
=== General improvements ===
=== General improvements ===
:* It is now possible to send IRC command from within the game by typing //CMD Argument (single / send YOG commands). In the chat room, of course, a single / works for both YOG and IRC.
* It is now possible to send IRC command from within the game by typing //CMD Argument (single / send YOG commands). In the chat room, of course, a single / works for both YOG and IRC.
:* PNG's sizes reduced by pngcrush
* PNG's sizes reduced by pngcrush
:* Several crash bugs fixed
* Several crash bugs fixed
:* The output of the game is now much quieter
* The output of the game is now much quieter
:* Changed YOG metaserver address to yog.globulation2.org
* Changed YOG metaserver address to yog.globulation2.org
:* Changed YOG IRC server address to irc.globulation2.org
* Changed YOG IRC server address to irc.globulation2.org
:* IRC module now responds to IRC Pings
* IRC module now responds to IRC Pings
:* Use a free sans serif font from dejavu (http://dejavu.sourceforge.net)
* Use a free sans serif font from dejavu (http://dejavu.sourceforge.net)


== 0.8.15 (released 20050515) ==
== 0.8.15 (released 20050515) ==
:* Free units only go to heal if they are more than 10% damaged
* Free units only go to heal if they are more than 10% damaged
:* Unit heal speed depends on their damages
* Unit heal speed depends on their damages
:* Explorer now have magic attack. Air first then ground with school level 3 upgrade
* Explorer now have magic attack. Air first then ground with school level 3 upgrade
:* Shift-v toggle voice chat on/off
* Shift-v toggle voice chat on/off
:* Graphic info are displayed in game option menu
* Graphic info are displayed in game option menu
:* Gameplay tuning
* Gameplay tuning
:* Map can't be saved in editor bug fixed
* Map can't be saved in editor bug fixed
:* GL display in 16bpp fixed
* GL display in 16bpp fixed
:* Improved configure for OS X build
* Improved configure for OS X build
:* Minor bug fixed
* Minor bug fixed




= Older Versions =
= Older Versions =
== 0.8.14 (released 20050424) ==
== 0.8.14 (released 20050424) ==
:* Warriors have experience which improves their attack strength
* Warriors have experience which improves their attack strength
:* Workers loose HP when clearing ressources
* Workers loose HP when clearing ressources
:* Fruits reduce the armor of warriors
* Fruits reduce the armor of warriors
:* Config files now support inheritance
* Config files now support inheritance
:* Several minor gameplay parameters tuning
* Several minor gameplay parameters tuning


== 0.8.13 (released 20050416) ==
== 0.8.13 (released 20050416) ==
:* New GL backend
* New GL backend
:* Map are now gzipped for transfer through Internet
* Map are now gzipped for transfer through Internet
:* Bugfix for YOG
* Bugfix for YOG


== 0.8.12 (released 20050213) ==
== 0.8.12 (released 20050213) ==
:* History in game
* History in game
:* Fixed areas crash
* Fixed areas crash
:* Several minor bug fixed
* Several minor bug fixed


== 0.8.11 (released 20050116) ==
== 0.8.11 (released 20050116) ==
:* Voice over IP
* Voice over IP
:* Forbidden area
* Forbidden area
:* Several bug fix
* Several bug fix


== 0.8.10 (released 20041229) ==
== 0.8.10 (released 20041229) ==
:* Settings for custom/default cursors
* Settings for custom/default cursors
:* YOG shows IRC users
* YOG shows IRC users
:* Campaign support
* Campaign support
:* Test campaign
* Test campaign
:* Warrior behaviour improved
* Warrior behaviour improved
:* Network connection/join/map download bugs fixed
* Network connection/join/map download bugs fixed
:* Areas fixed in network game
* Areas fixed in network game
:* Several small bugs fixed, typo upgrade and memory trash removed
* Several small bugs fixed, typo upgrade and memory trash removed


== 0.8.9 (released 20041008) ==
== 0.8.9 (released 20041008) ==
:* New cursors
* New cursors
:* New musics
* New musics
:* Fix in guard and forbidden areas
* Fix in guard and forbidden areas
:* Bugs fix
* Bugs fix


== 0.8.8 (released 20040912) ==
== 0.8.8 (released 20040912) ==
:* Improved OpenGL backend, more usable, full double buffering support in GUI
* Improved OpenGL backend, more usable, full double buffering support in GUI
:* New graphics
* New graphics
:* New musics
* New musics
:* New gradient subsystem, much faster on big maps
* New gradient subsystem, much faster on big maps
:* New load/save (serialization) structure
* New load/save (serialization) structure
:* IRC client that connects to #glob2 on freenode while on YOG
* IRC client that connects to #glob2 on freenode while on YOG
:* New eyes-candy effects on GUI
* New eyes-candy effects on GUI
:* AINumbi fixed
* AINumbi fixed
:* AICAstor fixed
* AICAstor fixed
:* Lots of bugs fixed
* Lots of bugs fixed


== 0.8.7 (released 20040808) ==
== 0.8.7 (released 20040808) ==
:* New OpenGL backend based on glSDL. Still experimental, but much faster then software version in big resolutions
* New OpenGL backend based on glSDL. Still experimental, but much faster then software version in big resolutions
:* Major structural cleanup and implementation fix in libgag, config files and sprites
* Major structural cleanup and implementation fix in libgag, config files and sprites
:* Several eye-candy effects added
* Several eye-candy effects added
:* Lots of new graphics
* Lots of new graphics
:* Lots of bugs and network desyncronisation fixed
* Lots of bugs and network desyncronisation fixed


== 0.8.6 (released 20040609) ==
== 0.8.6 (released 20040609) ==
:* New AI (AICastor), which is much better
* New AI (AICastor), which is much better
:* Forbidden area can now be drawn
* Forbidden area can now be drawn
:* Building can be put over units and units make room
* Building can be put over units and units make room
:* GUI updates in game
* GUI updates in game
:* Tons of bugs fixed
* Tons of bugs fixed


== 0.8.5 (released 20040330) ==
== 0.8.5 (released 20040330) ==
:* Fixed pathfinding
* Fixed pathfinding
:* Fixed network desynchronisation
* Fixed network desynchronisation
:* Map editor can delete flags
* Map editor can delete flags
:* The player can choose which ressources are cleared in a clearing flag
* The player can choose which ressources are cleared in a clearing flag
:* Clearing flags don't request units when there is no ressource inside
* Clearing flags don't request units when there is no ressource inside
:* Lots of minor nug fixed
* Lots of minor nug fixed


== 0.8.4 (released 20040320) ==
== 0.8.4 (released 20040320) ==
:* Version number and alpha number synced (alphaN is 0.8.N)
* Version number and alpha number synced (alphaN is 0.8.N)
:* Network layer rewritten
* Network layer rewritten
:* YOG much improved, now users can have login and password
* YOG much improved, now users can have login and password
:* Lots of bugs fixed and minor features added
* Lots of bugs fixed and minor features added
:* SGSL (Script) much improved, lots of fix in it
* SGSL (Script) much improved, lots of fix in it
:* The GUI is now nice at all resolutions
* The GUI is now nice at all resolutions


== 0.8.2 (released 20040208) ==
== 0.8.2 (released 20040208) ==
:* Pathfinding fixed.
* Pathfinding fixed.
:* TextArea overflow fixed.
* TextArea overflow fixed.


== 0.8.1 (released 20040208) ==
== 0.8.1 (released 20040208) ==
:* Unit state machine bug fixed.
* Unit state machine bug fixed.
:* Multiple minor bugs fixed.
* Multiple minor bugs fixed.
:* Lots of new graphics added.
* Lots of new graphics added.
:* Configure improved.
* Configure improved.


== 0.8.0 (released 20040201) ==
== 0.8.0 (released 20040201) ==
:* The music doesn't work correctly on Little-Endian. If you wanna help, take a look at src/SoundMixer.cpp, patch welcome.
* The music doesn't work correctly on Little-Endian. If you wanna help, take a look at src/SoundMixer.cpp, patch welcome.
:* The GUI is not nice when resizing.
* The GUI is not nice when resizing.
:* When resizing down on X11, sometimes X kills glob2.
* When resizing down on X11, sometimes X kills glob2.
:* The tutorial is not finished yet.
* The tutorial is not finished yet.

Revision as of 17:00, 11 December 2005

Changes since latest released version

  • None yet

0.8.17 (released 20051211)

  • Catalan translation added
  • Fixed missing load/save in bullet code that made desynchronisation or crash of saved game in network.
  • Win32 port sync
  • Work-around ATI GL driver bug

0.8.16 (released 20051204)

Changes to gameplay

  • Exploration flag now allows the player to choose between basic explorers and upgraded ones that can attack ground
  • Explorer damage against buildings is now constant, rather than being proportional to the number of squares the explorer's pulse hits.
  • The "inn bug" has been fixed: vast numbers of workers could previously be trapped by almost-full inns.
  • The Campaign has been slightly improved
  • The game now admits it when you win by prestige
  • New AI: Nicowar (still unstable, for testing only for now)

General improvements

  • It is now possible to send IRC command from within the game by typing //CMD Argument (single / send YOG commands). In the chat room, of course, a single / works for both YOG and IRC.
  • PNG's sizes reduced by pngcrush
  • Several crash bugs fixed
  • The output of the game is now much quieter
  • Changed YOG metaserver address to yog.globulation2.org
  • Changed YOG IRC server address to irc.globulation2.org
  • IRC module now responds to IRC Pings
  • Use a free sans serif font from dejavu (http://dejavu.sourceforge.net)

0.8.15 (released 20050515)

  • Free units only go to heal if they are more than 10% damaged
  • Unit heal speed depends on their damages
  • Explorer now have magic attack. Air first then ground with school level 3 upgrade
  • Shift-v toggle voice chat on/off
  • Graphic info are displayed in game option menu
  • Gameplay tuning
  • Map can't be saved in editor bug fixed
  • GL display in 16bpp fixed
  • Improved configure for OS X build
  • Minor bug fixed


Older Versions

0.8.14 (released 20050424)

  • Warriors have experience which improves their attack strength
  • Workers loose HP when clearing ressources
  • Fruits reduce the armor of warriors
  • Config files now support inheritance
  • Several minor gameplay parameters tuning

0.8.13 (released 20050416)

  • New GL backend
  • Map are now gzipped for transfer through Internet
  • Bugfix for YOG

0.8.12 (released 20050213)

  • History in game
  • Fixed areas crash
  • Several minor bug fixed

0.8.11 (released 20050116)

  • Voice over IP
  • Forbidden area
  • Several bug fix

0.8.10 (released 20041229)

  • Settings for custom/default cursors
  • YOG shows IRC users
  • Campaign support
  • Test campaign
  • Warrior behaviour improved
  • Network connection/join/map download bugs fixed
  • Areas fixed in network game
  • Several small bugs fixed, typo upgrade and memory trash removed

0.8.9 (released 20041008)

  • New cursors
  • New musics
  • Fix in guard and forbidden areas
  • Bugs fix

0.8.8 (released 20040912)

  • Improved OpenGL backend, more usable, full double buffering support in GUI
  • New graphics
  • New musics
  • New gradient subsystem, much faster on big maps
  • New load/save (serialization) structure
  • IRC client that connects to #glob2 on freenode while on YOG
  • New eyes-candy effects on GUI
  • AINumbi fixed
  • AICAstor fixed
  • Lots of bugs fixed

0.8.7 (released 20040808)

  • New OpenGL backend based on glSDL. Still experimental, but much faster then software version in big resolutions
  • Major structural cleanup and implementation fix in libgag, config files and sprites
  • Several eye-candy effects added
  • Lots of new graphics
  • Lots of bugs and network desyncronisation fixed

0.8.6 (released 20040609)

  • New AI (AICastor), which is much better
  • Forbidden area can now be drawn
  • Building can be put over units and units make room
  • GUI updates in game
  • Tons of bugs fixed

0.8.5 (released 20040330)

  • Fixed pathfinding
  • Fixed network desynchronisation
  • Map editor can delete flags
  • The player can choose which ressources are cleared in a clearing flag
  • Clearing flags don't request units when there is no ressource inside
  • Lots of minor nug fixed

0.8.4 (released 20040320)

  • Version number and alpha number synced (alphaN is 0.8.N)
  • Network layer rewritten
  • YOG much improved, now users can have login and password
  • Lots of bugs fixed and minor features added
  • SGSL (Script) much improved, lots of fix in it
  • The GUI is now nice at all resolutions

0.8.2 (released 20040208)

  • Pathfinding fixed.
  • TextArea overflow fixed.

0.8.1 (released 20040208)

  • Unit state machine bug fixed.
  • Multiple minor bugs fixed.
  • Lots of new graphics added.
  • Configure improved.

0.8.0 (released 20040201)

  • The music doesn't work correctly on Little-Endian. If you wanna help, take a look at src/SoundMixer.cpp, patch welcome.
  • The GUI is not nice when resizing.
  • When resizing down on X11, sometimes X kills glob2.
  • The tutorial is not finished yet.
Misc