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* A new keyboard shortcuts system has been implemented so people can configure their own controls. |
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* A new keyboard shortcuts system has been implemented so people can configure their own controls. |
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* Translations have been reviewed, and a script made to sort the labels/string alphabetically and keep them up to date in all (even if the strings for them aren't there, the labels will be). |
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* Translations have been reviewed, and a script made to sort the labels/string alphabetically and keep them up to date in all (even if the strings for them aren't there, the labels will be). |
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===Graphical enhancement=== |
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* A particle engine has been added. |
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== Changes in 0.8.23 (released 20070418) == |
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== Changes in 0.8.23 (released 20070418) == |
Revision as of 14:02, 22 August 2007
Changes since latest released version
Important Changes
- All new subsequent versions of Globulation 2 will be released under GPL version 3
Overall improvements
- YOG has been completely redesigned, from the ground up, for improved stability and easier maintainability.
- Map headers have been replaced and designed for better maintainability.
- Changes to GameGUI have been made, so it is more maintainable for developers.
- Scons has completely replaced the old configure and make tools for compiling. The new script is more flexible and easier for the developers to maintain.
Gameplay improvements
- A new fertility overlay has been added, which shows where resource are the most likely to grow.
Miscellaneous improvements
- Mercurial has been setup and is now used as the revision control system for Globulation 2's code.
- Several minor bug fixes have been made.
- A new keyboard shortcuts system has been implemented so people can configure their own controls.
- Translations have been reviewed, and a script made to sort the labels/string alphabetically and keep them up to date in all (even if the strings for them aren't there, the labels will be).
Graphical enhancement
- A particle engine has been added.
Changes in 0.8.23 (released 20070418)
Overall improvements
- GUI frames and lists are now coherent in look and feel between game and menus.
Miscellaneous improvements
- Fixed a bug that prevented the code from compiling on Windows using Mingw
- Prestige can be adjusted for single player games
- Major bug fixes (bug #19542)
- Minor bugfixes (bug #19552 #19594 #19489 #19572 #19532 #19551)
For changes older than these, please check out the Older Changes page.