Free and Open Source real time strategy game with a new take on micro-management

Changes

From Globulation2

Revision as of 04:12, 29 July 2007 by K776 (talk | contribs) (changes)
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Changes since latest released version

Overall improvements

  • YOG has been completely redesigned, from the ground up, for improved stability and easier maintainability.
  • Map headers have been replaced and designed for better maintainability.
  • Changes to GameGUI have been made, so it is more maintainable for developers.
  • Scons has completely replaced the old configure and make tools for compiling. The new script is more flexible and easier for the developers to maintain.

Gameplay improvements

  • A new fertility overlay has been added, which shows where resource are the most likely to grow.

Miscellaneous improvements

  • Mercurial has been setup and is now used as the revision control system for Globulation 2's code.
  • Several minor bug fixes have been made.
  • A new keyboard shortcuts system has been implemented so people can configure their own controls.
  • Translations have been reviewed, and a script made to sort the labels/string alphabetically and keep them up to date in all (even if the strings for them aren't there, the labels will be).


Changes in 0.8.23 (released 20070418)

Overall improvements

  • GUI frames and lists are now coherent in look and feel between game and menus.

Miscellaneous improvements

  • Fixed a bug that prevented the code from compiling on Windows using Mingw
  • Prestige can be adjusted for single player games
  • Major bug fixes (bug #19542)
  • Minor bugfixes (bug #19552 #19594 #19489 #19572 #19532 #19551)


For changes older than these, please check out the Older Changes page.

Misc