Free and Open Source real time strategy game with a new take on micro-management

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== Changes since latest released version ==
==Changes since 0.9.1 (not released, currently in development)==
===Gameplay Improvments===
* Nicowar has been majorly improved, to cope better on smaller maps, and has now got a Warrush style that it can randomly select to pursue (so you cant run the same map and expect the same result each time).
===Graphical enhancement===
* A particle engine has been added.


== Changes in 0.9.1 (not released, currently a Release Candidate)==
=== Important Changes ===
=== Important Changes ===
* Map headers have been replaced and designed for better maintainability.
* YOG has been completely redesigned, from the ground up, for improved stability and easier maintainability.
* All new subsequent versions of Globulation 2 will be released under GPL version 3
* All new subsequent versions of Globulation 2 will be released under GPL version 3
* Scons has completely replaced the old configure and make tools for compiling. The new script is more flexible and easier for the developers to maintain (for Linux, Mac, and Windows).
=== Overall improvements ===
=== Overall improvements ===
* YOG has been completely redesigned, from the ground up, for improved stability and easier maintainability.
* Map headers have been replaced and designed for better maintainability.
* Changes to GameGUI have been made, so it is more maintainable for developers.
* Changes to GameGUI have been made, so it is more maintainable for developers.
* Various other changes to the code have been made to increase maintainability.
* Scons has completely replaced the old configure and make tools for compiling. The new script is more flexible and easier for the developers to maintain.
* A new keyboard shortcuts system has been implemented so people can configure their own controls.
===Gameplay improvements===
===Gameplay improvements===
* A new fertility overlay has been added, which shows where resource are the most likely to grow.
* A new fertility overlay has been added, which shows where resource are the most likely to grow.
===Miscellaneous improvements===
===Miscellaneous improvements===
* Mercurial has been setup and is now used as the revision control system for Globulation 2's code.
* Mercurial has been setup and is now used as the revision control system for Globulation 2's code.
* Several minor bug fixes have been made.
* A new keyboard shortcuts system has been implemented so people can configure their own controls.
* Translations have been reviewed, and a script made to sort the labels/string alphabetically and keep them up to date in all (even if the strings for them aren't there, the labels will be).
* Translations have been reviewed, and a script made to sort the labels/string alphabetically and keep them up to date in all (even if the strings for them aren't there, the labels will be).
* Brazilian and French translations have been updated.
===Graphical enhancement===
* A particle engine has been added.
* Many bugs (major and minor) have been fixed.



== Changes in 0.8.23 (released 20070418) ==
== Changes in 0.8.23 (released 20070418) ==

Revision as of 03:48, 23 August 2007

Changes since 0.9.1 (not released, currently in development)

Gameplay Improvments

  • Nicowar has been majorly improved, to cope better on smaller maps, and has now got a Warrush style that it can randomly select to pursue (so you cant run the same map and expect the same result each time).

Graphical enhancement

  • A particle engine has been added.


Changes in 0.9.1 (not released, currently a Release Candidate)

Important Changes

  • Map headers have been replaced and designed for better maintainability.
  • YOG has been completely redesigned, from the ground up, for improved stability and easier maintainability.
  • All new subsequent versions of Globulation 2 will be released under GPL version 3
  • Scons has completely replaced the old configure and make tools for compiling. The new script is more flexible and easier for the developers to maintain (for Linux, Mac, and Windows).

Overall improvements

  • Changes to GameGUI have been made, so it is more maintainable for developers.
  • Various other changes to the code have been made to increase maintainability.
  • A new keyboard shortcuts system has been implemented so people can configure their own controls.

Gameplay improvements

  • A new fertility overlay has been added, which shows where resource are the most likely to grow.

Miscellaneous improvements

  • Mercurial has been setup and is now used as the revision control system for Globulation 2's code.
  • Translations have been reviewed, and a script made to sort the labels/string alphabetically and keep them up to date in all (even if the strings for them aren't there, the labels will be).
  • Brazilian and French translations have been updated.
  • Many bugs (major and minor) have been fixed.


Changes in 0.8.23 (released 20070418)

Overall improvements

  • GUI frames and lists are now coherent in look and feel between game and menus.

Miscellaneous improvements

  • Fixed a bug that prevented the code from compiling on Windows using Mingw
  • Prestige can be adjusted for single player games
  • Major bug fixes (bug #19542)
  • Minor bugfixes (bug #19552 #19594 #19489 #19572 #19532 #19551)


For changes older than these, please check out the Older Changes page.

Misc