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If you have installed the game but still have problems running it or if you cannot compile the source distribution, try to look at [[Frequently Asked Questions]] page, where a section is related to installation problems. |
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If you have installed the game but still have problems running it or if you cannot compile the source distribution, try to look at [[Frequently Asked Questions]] page, where a section is related to installation problems. |
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<!-- ===Unofficial Release: CVS=== |
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<!-- ===Unofficial Release: Mercurial=== |
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For those of you wanting to test out the latest version of globulation without compiling the source code yourself an updated windows binary can be downloaded [http://mysite.verizon.net/donkyhotay here]. Be aware this is a development version and may not be as stable as the official release so it is recommended that you backup your original glob2.exe file before using it. --> |
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For those of you wanting to test out the latest version of globulation without compiling the source code yourself an updated windows binary can be downloaded [http://mysite.verizon.net/donkyhotay here]. Be aware this is a development version and may not be as stable as the official release so it is recommended that you backup your original glob2.exe file before using it. --> |
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== Compile from Sources == |
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== Compile from Sources == |
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For source and CVS installations, you'll also need to install these packages: |
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For source and Mercurial installations, you'll also need to install these packages: |
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* [http://www.libsdl.org/index.php SDL 1.2] download SDL-devel and SDL |
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* [http://www.libsdl.org/index.php SDL 1.2] download SDL-devel and SDL |
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* [http://www.libsdl.org/projects/SDL_net/ SDL_net 1.2] download SDL_net-devel |
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* [http://www.libsdl.org/projects/SDL_net/ SDL_net 1.2] download SDL_net-devel |
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** Run the game by typing ''glob2''. If it doesn't work, type ''/path/to/install/bin/glob2'' instead. |
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** Run the game by typing ''glob2''. If it doesn't work, type ''/path/to/install/bin/glob2'' instead. |
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=== Sources from [[CVS]] === |
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=== Sources from [[Mercurial]] === |
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{{Warning|Warning|CVS is often unstable and will break, it is meant for testing purposes.}} |
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{{Warning|Warning|Mercurial is often unstable and will break, it is meant for testing purposes.}} |
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==== Compilation & cross compilation for Windows with mingw ==== |
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==== Compilation & cross compilation for Windows with mingw ==== |
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:* [[Mingw compilation|Compile glob2 with mingw]] - explains how to compile globulation2 on windows using mingw. |
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:* [[Mingw compilation|Compile glob2 with mingw]] - explains how to compile globulation2 on windows using mingw. |
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==== Compilation on other systems ==== |
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==== Compilation on other systems ==== |
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* Download the source code from the cvs by typing |
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* Download the source code from the Mercurial by typing |
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:hg clone http://hg.globulation2.org/glob2/ |
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:export CVS_RSH="ssh" && cvs -z3 -d:pserver:anonymous@cvs.savannah.nongnu.org:/sources/glob2 co glob2 |
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:* You can update the source code you have any time with a simple |
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:* You can update the source code you have any time with a simple |
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::hg pull && hg update |
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::cvs up |
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* Read the README. Mercurial and README files. |
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:* You can set the environment variable with a command in the style of |
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* Get the graphics by running the ''./syncdata'' script in the Mercurial tree. |
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::export CVSROOT=anonymous@cvs.savannah.nongnu.org:/cvsroot/glob2 co glob2 |
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* Read the README. cvs and README files. |
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* Get the graphics by running the ''./syncdata'' script in the cvs tree. |
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* You can also get some maps by running the ''./syncmaps'' script. |
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* You can also get some maps by running the ''./syncmaps'' script. |
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* Run the ''./bootstrap'' script from the cvs tree. If it doesn't work, check that SDL is installed in aclocal's path. If it is not the case (with Mac OS X, for example), run ''aclocal -I /usr/local/share/aclocal'', where /usr/local/share/aclocal is the location of SDL's aclocal macros. Then, run the remaining commands of the ''bootstrap'' script (''autoheader && automake --add-missing && autoconf''). |
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* Run the ''./bootstrap'' script from the Mercurial tree. If it doesn't work, check that SDL is installed in aclocal's path. If it is not the case (with Mac OS X, for example), run ''aclocal -I /usr/local/share/aclocal'', where /usr/local/share/aclocal is the location of SDL's aclocal macros. Then, run the remaining commands of the ''bootstrap'' script (''autoheader && automake --add-missing && autoconf''). |
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* Continue by following the instructions in installing from a [[#Compile_from_Sources|''source distribution'']]. |
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* Continue by following the instructions in installing from a [[#Compile_from_Sources|''source distribution'']]. |
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