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{{Translations|Watch page in|Article=Main_Page}} |
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[[Image:Going-to.png|left|181px]] |
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Globulation 2 is heading to FOSDEM, the Free and Open Source Software Developers European Meeting (thats a mouthful!). FOSDEM '08 is a free and non-commercial event organized by the community, for the community. Its goal is to provide Free and Open Source developers a place to meet. |
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This year, Stéphane Magnenat is presenting Globulation 2 at FOSDEM. More details can be found at http://fosdem.org/2008/schedule/events/242 |
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For all of those unable to attend this years event, FOSDOM will be recording the presentation, and will be available for download some time after FOSDEM has finished. We will post the links to it when they become available. |
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[[Image:Alpha23-attack.jpg|right|200px]] |
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[[Image:Alpha23-attack.jpg|right|200px]] |
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Revision as of 01:57, 21 February 2008
Major new release: Beta 1 (the new series of the game which includes major rewrites to the core and YOG engines) has been released. Go find it on the download page and have fun playing.
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Globulation 2 is heading to FOSDEM, the Free and Open Source Software Developers European Meeting (thats a mouthful!). FOSDEM '08 is a free and non-commercial event organized by the community, for the community. Its goal is to provide Free and Open Source developers a place to meet.
This year, Stéphane Magnenat is presenting Globulation 2 at FOSDEM. More details can be found at http://fosdem.org/2008/schedule/events/242
For all of those unable to attend this years event, FOSDOM will be recording the presentation, and will be available for download some time after FOSDEM has finished. We will post the links to it when they become available.
Globulation 2 is an innovative Real-Time Strategy (RTS) game which reduces micro-management by automatically assigning tasks to units. Take a look at the screenshots or just download and try it right now. Globulation 2 is Free Software, licensed and distributed under the GNU General Public License.
Globulation 2 brings a new type of gameplay to RTS games. The player chooses the number of units to assign to various tasks, and the units do their best to satisfy the requests. This allows players to manage more units and focus on strategy rather than on micro-management. Globulation 2 also features AI, allowing single-player games or any possible combination of human-computer teams. The game also includes a scripting language for versatile gameplay or tutorials and an integrated map editor. You can play Globulation 2 in single player mode, through your local network, or over the Internet with Ysagoon Online Gaming (or YOG for short). -- Globulation 2 team
Note : the wiki and forums have the same usernames and passwords.
Like what you see?
We are currently looking for funding/donations to hire a programmer for full time work for Globulation 2. See http://www.globulation2.org/wiki/images/thumb/6/60/CoFundOS.png/70px-CoFundOS.png for more details.
You Can Help!
Globulation 2 isn't just a bunch of code - it needs artwork, playable maps, campaigns and tutorials, sound effects and documentation to make a fun game. If you want to see your name in Globulation 2's credits, jump right in!
- Players
- The more Players, the more fun in Globulation 2 online games.
- Programmer
- There's a wide variety of topics that need contribution. You name it - we need it.
- Map and Campaign Designer
- To give the game a good selection of maps, and a new, longer, in depth campaign
- 2D and 3D Artist
- To add campaign specific units, to do an opening cinematic.
- Sound Artist
- To do in game sound effects for events like attacking, moving, ...
- Tester
- The more testers; the better gameplay and the less bugs.
- Documenter
- We always welcome people who can write documentation on playing the game, to go along with the tutorial
- Translators
- We are also always in need of people who can translate the in game texts to new languages or maintain existing translations.
Should you be interested, the first steps would be to have a look on the forums, join the development Mailing list, drop into the developers' IRC channel (#glob2-dev and #glob2 on irc.globulation2.org) and look around this site.
You also can help by simply telling your friends about Globulation 2 or inform us of any game reporting site that does not list Globulation 2.
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Meet the developers
Globulation2 is on schedule at FOSDEM. Stéphane will hold a speech on Saturday 16:00 and other developers will be around. Hoping to see you, too.
Game News
The latest releases are available at the download page.
- 23.10.2007
- After a beta phase with no opposition from other developers, Giszmo invites all to participate in a Bounty-System to push this great game
- 10.09.2007
- A quick, unversioned source package has been released to patch 2 source packaging bugs reported by Vincent Deffontaines. Thank you for testing.
- 01.09.2007
- Beta 1 (the new series which includes major rewrites since Alpha 23) has been released. Go find it on the download page.
- 29.07.2007
- New series Beta 1 is in its release candidate, see, Obtaining_the_Release_Candidate
- More news in the news archive
Website News
- 22.04.2007
- The front page was spammed. The spammer very impressivly overwrote the main page with some links that said "HacKeD BY ..." on public wiki on an open source webpage, certainly not something any person could do. The changes where reverted and the admin has banned the spammer.
- 22.04.2007
- Globulation 2 has moved its source code from CVS to Mercurial. If you are a contributor, please learn about and commit to Mercurial from now on. We have updated the wiki to reflect these changes. The last things to do are to change the translated pages (page in a language other than English), and the bot that updates the Team page when the AUTHORS files is changed.
- More news in the news archive
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