Free and Open Source real time strategy game with a new take on micro-management

Difference between revisions of "Compiling"

From Globulation2

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(Sources from Mercurial)
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hg clone -r default glob2-new glob2-work
hg clone -r default glob2-new glob2-work
:* You can update the source code you have any time with a simple
:* You can update the source code you have any time with a simple
cd glob2-new
cd glob2-from-mercurial
hg pull
hg pull
hg update -r default
cd ../glob2-work
or, if you want to loose all your changes to local files:
hg pull -r default ../glob2-new
hg update -C tip
hg update -r default -C

* Read the README.hg and README files.
* Read the README.hg and README files.
* Continue by following the [[#Source_Distribution|''source distribution'']] instructions from the 3rd step onwards.
* Continue by following the [[#Source_Distribution|''source distribution'']] instructions from the 3rd step onwards.

Revision as of 10:26, 7 October 2009

Main User Resources: User Manual | Frequently Asked Questions | Map editor guide | YOG
Game specific arguments: Resources | Buildings | Units | Combat | Flags and special areas | Farming | Graphs | Statistics | Prestige | Fruit and conversion
Building from Sources: Git | Compiling

Source download.png

Compiling on Windows: The instructions below will not work for Windows. To compile on that OS, please see the Mingw compilation guide, which explains how to compile globulation2 on windows using mingw.

Compilation requirements

Compiling on Mac OSX: There is an easier way to get all the dependancies than to compile them all. See the MAC OS X Development page for more information.

For source tarbal, Mercurial source, and package installations, you'll also need to install these packages:

Compile from Sources

Source Distribution

  • Get the source distribution archive from the download section.
  • Extract the archive using a compression/extraction utility such as tar.
  • Go in the extracted archive. If you have a Unix system (Linux, Solaris, Mac OS X):
    • Run the 'scons' script to compile the game (it will check dependencies, install any you have missing)
      • If you want to install the game in a special place, instead of 'scons', type:
scons BINDIR="/path/to/install/bin" INSTALLDIR="/path/to/install/share"
    • Install with a simple 'scons install' command (will install to the location you might have entered when compiling (BINDIR and INSTALLDIR)).
    • Run the game by typing 'glob2'. If it doesn't work, type '/path/to/install/bin/glob2' instead.
    • Note: in some Linux distributions (eg: Archlinux), scons complains about not finding -lboost_thread (with boost already installed). A solution is to modify the SConstruct file to look for boost_thread-mt instead of boost_thread, and the modify the LIBS variable with boost_thread-mt, to link against this library. If you have root access you can create a symlink libboost_thread.so instead.

Sources from Mercurial

Warning: Mercurial is occasionally unstable and will break, it is meant for testing purposes.
  • Download the source code from the Mercurial by typing
hg clone http://hg.globulation2.org/glob2-new/
hg clone -r default glob2-new glob2-work
  • You can update the source code you have any time with a simple
cd glob2-from-mercurial
hg pull
hg update -r default

or, if you want to loose all your changes to local files:

hg update -r default -C
  • Read the README.hg and README files.
  • Continue by following the source distribution instructions from the 3rd step onwards.
Misc